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    Romaham

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    Romaham

    Post by Guest on 9th October 2016, 7:33 am

    romaham
    Rank: Weak
    Species: Plant Demon
    Type: Plant, Poisonous, Stapelia grandifolia, Unholy
    Description:

    Strengths:

    • Poisonous: Being a poisonous, mutated plant, Romaham takes less damage from magi who wield the element of poison. Any poison spells that are thrown in the direction of Romaham will deal 25% less damage to the creature naturally.
    • Mutated: Romaham is a mutated form of the Stapelia grandifolia, or Carrion Plant; sometimes known as the Starfish Plant, Starfish Flower, or Starfish Cactus. Because Romaham is a mutated form of the plant, it has arms, legs, and a body that allow for better movement and action.
    • Deadly: Not only is Romaham a creature that takes less damage from the poison element, but is also capable of dealing extra damage with it. Because it is a poisonous creature, all attacks from Romaham have an added poison effect that deal damage to an opponent.

    Weaknesses:

    • Fire: Romaham is made entirely from plant material, this means that it is still a very highly flammable living being. As a result, Romaham takes 75% more in damage from the fire element than it does any other element found on Earthland.
    • Ice and Frost: Plants typically hibernate during the colder seasons, dying off before resuming life when Spring comes around. Because of this, Romaham will take 75% more in damage from ice and frost elements than it would any other element.
    • Large: Being a large, mutated plant, it isn't hard to miss Romaham when it's traveling with its partner on jobs and missions. With this in mind, Romaham is a better target for magi who want to assault either it or its partner, but don't want to face its partner yet.
    • Blades: Due to Romaham being made entirely from plant material, it is able to be cut more easily with blades from knives, swords, et cetera. Since it cuts more easily from blades, Romaham receives 50% more in damage from anyone who wields a weapon when fighting it.


    lamprocapnos spectabilis

    Name: Lamproscapnos spectabilis: The Lyre
    Rank: D (Maxes at A)
    Type: Instant, Plant, Poisonous, Unholy
    Duration: Instant
    Cooldown: 2 posts
    Description: A light, almost minty-green, hue appears at the mouth of Romaham, gathering the plant energy that is contained inside of its body. The hue will slowly grow in size until a visible orb of the same color forms at the tip of its maw, swirling and pulling in energy from the surroundings instead. All organic material that is considered part of the natural world (i.e. flora and fauna) will have its energy absorbed into the orb. Once enough has been gathered, the orb will let off a burst of energy that sweeps across a five (5) meter diameter around Romaham, dealing 100% one (1) below user-ranked spell damage. It is followed by another burst of energy that reaches out to a ten (10) meter diameter, again encircling the plant demon, but only dealing 75% of one (1) below user-ranked spell damage; those hit by the first wave are not affected by the second wave. After that is a third burst of energy that sweeps to a fifteen (15) meter diameter all around Romaham, only dealing 50% of one (1) below user-ranked spell damage; those affected by the first or second wave will not be affected by the third wave. All those caught within this area of effect will receive a poison status effect that deals 10% of one (1) below user-ranked spell damage at five (5) meters, 7.5% at ten (10) meters, and 5% at fifteen (15) meters, and lasts for three (3) posts.
    Strengths:

    • Wave Emission: The base attack of the ability sends off a wave emission made entirely from plant matter that is birthed from the mouth of Romaham. It comes in waves and can be considered an Area of Effect, affecting those in the epicenter with 100% damage and those outside of the epicenter with 75/50% of damage; 75% for those at ten (10) meters and 50% for those at fifteen (15) meters.
    • Magical Energy: Due to the wave emission being made entirely from translucent magical waves of plant matter, it cannot be fought off by physical means. It can be blocked by shields and the like, but in order to entirely prevent it, it would need to be faced with another spell.
    • Poisonous: Like Romaham, this attack is poisonous, dealing an extra 10% of user-ranked damage to an opponent upon contact. This poisonous effect will last an upwards of three (3) posts after it has struck the opponent, totaling to an extra 15/22.5/30% in damage.

    Weaknesses:

    • Negation: Higher-ranking spells or spells that are the opposite of the ability's element will negate the ability's effects on contact. For instance, C-rank spells would be able to negate the effects of the ability because they are higher-ranking spells.
    • Less Damage: In any case that the ability could miss its target, the ability will not deal any damage to the targeted person, but rather the environment. As a result, it becomes a wasted attack that Romaham then has to wait two (2) posts in order to use again.
    • Fire: Due to the ability being made from plant material, the magical energy is considered highly flammable by fire magi or fire alone. Because of this, when the ability is faced with a fire element attack, it will be reduced to ethernano and no damage will be dealt.
    • Ice and Frost: Like all plants, even the plant-based attacks of a plant creature will be weaker against elements of colder temperature. Since the attack is made from plant material, any ice or frost element it faces will reduce it to ethernano and no damage will be dealt.


    actaea pachypoda

    Name: Actaea pachypoda: White Bane
    Rank: C (Maxes at S)
    Type: Instant, Plant, Poisonous, Unholy
    Duration: Instant
    Cooldown: 2 posts
    Description: Romaham gathers a light, almost minty-green, energy at the base of its maw until it shapes and forms into a glittering orb. Given it decides how it wants to fire off the orb, smaller bits of the orb will come off and fly straight toward the selected target. Each pellet will only deal 5% of user-ranked damage, allowing for a total of twenty (20) pellets to be fired off from the orb. These pellets can reach an astounding 20/35/55/80/105 meters given that they are tiny, one (1) centimeter diameter berries from the Actaea pachypoda plant. If Romaham so decides, it can fire off the pellets in a torrent from the base of the orb, dealing 100% user-ranked damage on impact. Once a pellet hits its target, the target will receive a poison status effect that deals 10% user-ranked spell damage over five (5) posts. The pellets can bounce off of their intended target and hit another person, applying the poison status effect to them, but only 7.5% and lasts for three (2) posts.
    Strengths:

    • Pellets: Small, white, pellet-like objects are summoned from the mouth of Romaham that can be used as multiple projectiles. This allows Romaham to be able to fire them off individually at different targets or group them together to fire at one single target.
    • Poisonous: The tiny pellets that Romaham fires off contain a set of poison that can induce itchiness in a target and cause hives. If a pellet manages to hit the target, the poison not only causes itchiness, but also deals 10% user-ranked damage over five (5) posts.
    • Long Range: Because of their tiny size, the pellets can reach a longer range than what Romaham's other ability can reach. This means that Romaham can fire off the pellets to reach targets that are at farther ranges than what is normal.

    Weaknesses:

    • Fire: Due to the pellets being made of plant material, they are considerably flammable to fire magi or fire alone. As a result, the pellets will be reduced to ethernano upon contact with a fire spell, and deal no damage at all.
    • Ice and Frost: As the pellets are made of plant material and plants typically die off or hibernate during the colder seasons, the pellets don't do as well against ice or frost. Since the pellets are weaker against such elements, these elements are capable of reducing the pellets to ethernano and forcing them to deal no damage.
    • Tiny: The pellets are rather small pieces of plant matter that, while efficient in being able to go farther ranges and hit more targets, may not always strike. Because of this, 100% user-rank damage may not always be dealt to the target a first intended by the creature.
    • Poison Slayers: Poison Slayers will not be affected by the poisonous effect of the pellets and are also capable of sucking the poison out of the pellets. This means that fighting against Poison Slayers is considerably different for the creature and its partner.


    nette of gs


    Last edited by Ahmoria Mayy on 10th October 2016, 2:03 pm; edited 2 times in total

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    Re: Romaham

    Post by Guest on 9th October 2016, 8:59 am

    Magic Item:
    ericaceae pendant
    Rank: Strong (+)
    Type: Pendant
    Description:

    Strengths:

    • Chain: The pendant is located on a chain, which makes it harder for Romaham to lose since it's actually attached to something. It's also around its neck, so losing the pendant is something that's not near as possible as it would've been if it was attached to nothing.
    • Boost in HP: This little pendant allows for a boost in Romaham's base HP, so that it is able to withstand attacks better than before. In a way, this is to make up for the fact that Romaham is in more danger to fire, ice, and frost attacks from opponents.
    • Tiny: It's small and lightweight, which means it doesn't hinder Romaham down very much if at all, making battle just as easy. It also makes it easier to keep on hand so that the buff is constant and Romaham doesn't lose its effects.

    Weaknesses:

    • Tiny: Even though it's lightweight and small, so it can be kept easier, it's still small enough that it can be lost if taken off or removed in some way. For instance, if Romaham was to lose the pendant, the HP buff would be removed from it and his HP would be lower.
    • Breakable: In spite of being a magical item, this is not a holder item at all; in fact, it's just a regular, old pendant with an enchantment. As a result, this ends up allowing the pendant to be able to break, rendering it useless when it cracks or shatters.
    • Inconvenient: Even a tiny necklace such as this pendant can be an inconvenience when in battle because it can get tangled and lost. Getting entangled on things removes Romaham's ability to efficiently fight as it then has to struggle itself free of its trap.
    • Debuffs: Debuffs are capable of affecting how the magic pendant works, such as reducing the HP given to Romaham from this item. Debuffs are even capable of cancelling out the enchantment entirely, causing Romaham to lose that stat buff.

    white ericaceae

    Rank: B
    This pendant allows for Romaham to never feel the pain of an attack that lands upon it, such as a spell or a physical strike. Because it can no longer feel the pain that comes along with being attacked, this allows for it to continuously fight even while injured. Its "unfeeling body" gives it a 50% boost to its Hit Points in compensation for not being able to be buffed by anything else. Romaham is also highly sensitive to elements such as fire, ice, and frost, receiving 75% more in damage when wearing this pendant. The creature's speed is also reduced by 25% to allow such a high boost to its Hit Points when fighting in battle. Unfortunately, the ability is only active once Romaham begins fighting; outside of battle, the pendant is simply a pendant. With this, it can take more hits than a normal Weak pet, allowing for Romaham to last longer in battle with its partner.

    Acidic Physiology

    Rank: B
    Being a mutated form of the Stapelia grandifolia, Romaham has obtained the ability to not only contain a poisonous liquid inside of its body, but to now excrete it as well.
    This pendant allows for Romaham to excrete the poison whenever it so wishes, and to heal itself with it. Anyone who so touches the poisonous liquid that excretes from its body will find them induced with common poison effects (nausea, vomiting, et cetera). Romaham is also able to manipulate this poison so that it is pressurized in its body and squirts out when its cut open. However, with this added ability, it is capable of Poison Slayers, whether Dragon, Demon, or God, to consume the element. The poison is able to seep over wounds in order to heal Romaham, allowing for a 5% healing effect per two (2) posts. It does not affect anyone that is around it, but rather, the pendant's healing effect only affects Romaham, itself.

    nette of gs


    Last edited by Ahmoria Mayy on 10th October 2016, 1:12 pm; edited 1 time in total
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    Primary Magic: ???
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    Re: Romaham

    Post by King Elyx on 9th October 2016, 4:49 pm

    Ahmoria Mayy wrote:
    romaham
    Rank: Weak
    Species: Plant Demon
    Type: Plant, Poisonous, Stapelia grandifolia, Unholy
    Description:

    Strengths:

    • Poisonous: Being a poisonous, mutated plant, Romaham takes less damage from magi who wield the element of poison. Any poison spells that are thrown in the direction of Romaham will deal 25% less damage to the creature naturally.
    • Mutated: Romaham is a mutated form of the Stapelia grandifolia, or Carrion Plant; sometimes known as the Starfish Plant, Starfish Flower, or Starfish Cactus. Because Romaham is a mutated form of the plant, it has arms, legs, and a body that allow for better movement and action.
    • Deadly: Not only is Romaham a creature that takes less damage from the poison element, but is also capable of dealing extra damage with it. Because it is a poisonous creature, all attacks from Romaham have an added poison effect that deal damage to an opponent.

    Weaknesses:

    • Fire: Romaham is made entirely from plant material, this means that it is still a very highly flammable living being. As a result, Romaham takes 75% more in damage from the fire element than it does any other element found on Earthland.
    • Ice and Frost: Plants typically hibernate during the colder seasons, dying off before resuming life when Spring comes around. Because of this, Romaham will take 75% more in damage from ice and frost elements than it would any other element.
    • Large: Being a large, mutated plant, it isn't hard to miss Romaham when it's traveling with its partner on jobs and missions. With this in mind, Romaham is a better target for magi who want to assault either it or its partner, but don't want to face its partner yet.
    • Blades: Due to Romaham being made entirely from plant material, it is able to be cut more easily with blades from knives, swords, et cetera. Since it cuts more easily from blades, Romaham receives 50% more in damage from anyone who wields a weapon when fighting it.


    lamprocapnos spectabilis

    Name: Lamproscapnos spectabilis: The Lyre
    Rank: D
    Type: Instant, Plant, Poisonous, Unholy
    Duration: Instant
    Cooldown: 2 posts
    Description: A light, almost minty-green, hue appears at the mouth of Romaham, gathering the plant energy that is contained inside of its body. The hue will slowly grow in size until a visible orb of the same color forms at the tip of its maw, swirling and pulling in energy from the surroundings instead. All organic material that is considered part of the natural world (i.e. flora and fauna) will have its energy absorbed into the orb. Once enough has been gathered, the orb will let off a burst of energy that sweeps across a five (5) meter diameter around Romaham, dealing 100% user-ranked spell damage User rank? owo Considering this is D rank, I think I'd have to let it be 75% D rank damage at the most.. It is followed by another burst of energy that reaches out to a ten (10) meter diameter, again encircling the plant demon, but only dealing 75% of user-ranked spell damage. After that is a third burst of energy that sweeps to a fifteen (15) meter diameter all around Romaham, only dealing 50% of user-ranked spell damage This follow-up damage will need to be 50% of D rank damage.. All those caught within this area of effect will receive a poison status effect that deals 10% of user-ranked spell damage at five (5) meters, 7.5% at ten (10) meters, and 5% at fifteen (15) meters, and lasts for five (5) posts Let's lower this to 3 posts. Okay, at this point, this is a lot of damage for a D rank rank being, or weak being in this case. So I ask that if you do follow my notes, that the second hit be taken out and that the rest would be in according to D rank damage not user rank, including the poison status effect.
    Strengths:

    • Wave Emission:
      The base attack of the ability sends off a wave emission made entirely from plant matter that is birthed from the mouth of Romaham. It comes in waves and can be considered an Area of Effect, affecting those in the epicenter with 100% damage and those outside of the epicenter with 75/50% of damage. I assume the slash means that this will depend on the situation being presented. Can you give an example of what makes it 75% sometimes and 50% other times?
    • Magical Energy: Due to the wave emission being made entirely from translucent magical waves of plant matter, it cannot be fought off by physical means. It can be blocked by shields and the like, but in order to entirely prevent it, it would need to be faced with another spell.
    • Poisonous: Like Romaham, this attack is poisonous, dealing an extra 10% of user-ranked damage to an opponent upon contact. This poisonous effect will last an upwards of five (5) posts after it has struck the opponent, totaling to an extra 25/37.5/50% in damage. Eh, the above edits in the description speak for me. x3

    Weaknesses:

    • Negation: Higher-ranking spells or spells that are the opposite of the ability's element will negate the ability's effects on contact. For instance, C-rank spells would be able to negate the effects of the ability because they are higher-ranking spells.
    • Less Damage: In any case that the ability could miss its target, the ability will not deal any damage to the targeted person, but rather the environment. As a result, it becomes a wasted attack that Romaham then has to wait two (2) posts in order to use again.
    • Fire: Due to the ability being made from plant material, the magical energy is considered highly flammable by fire magi or fire alone. Because of this, when the ability is faced with a fire element attack, it will be reduced to ethernano and no damage will be dealt.
    • Ice and Frost: Like all plants, even the plant-based attacks of a plant creature will be weaker against elements of colder temperature. Since the attack is made from plant material, any ice or frost element it faces will reduce it to ethernano and no damage will be dealt.


    actaea pachypoda

    Name: Actaea pachypoda: White Bane
    Rank: C
    Type: Instant, Plant, Poisonous, Unholy
    Duration: Instant
    Cooldown: 2 posts
    Description: Romaham gathers a light, almost minty-green, energy at the base of its maw until it shapes and forms into a glittering orb. Given it decides how it wants to fire off the orb, smaller bits of the orb will come off and fly straight toward the selected target. Each pellet will only deal 5% of user-ranked damage C rank now!, allowing for a total of twenty (20) pellets to be fired off from the orb. These pellets can reach an astounding 20/35/55/80/105 meters given that they are tiny, one (1) centimeter diameter berries from the Actaea pachypoda plant. If Romaham so decides, it can fire off the pellets in a torrent from the base of the orb, dealing 100% user-ranked damage on impact. Once a pellet hits its target, the target will receive a poison status effect that deals 10% user-ranked Wanna guess? spell damage over five (5) posts 3 posts. The pellets can bounce off of their intended target and hit another person, applying the poison status effect to them, but only 7.5% and lasts for three (3) posts 2 posts.
    Strengths:

    • Pellets: Small, white, pellet-like objects are summoned from the mouth of Romaham that can be used as multiple projectiles. This allows Romaham to be able to fire them off individually at different targets or group them together to fire at one single target.
    • Poisonous: The tiny pellets that Romaham fires off contain a set of poison that can induce itchiness in a target and cause hives. If a pellet manages to hit the target, the poison not only causes itchiness, but also deals 10% user-ranked damage over five (5) posts.
    • Long Range: Because of their tiny size, the pellets can reach a longer range than what Romaham's other ability can reach. This means that Romaham can fire off the pellets to reach targets that are at farther ranges than what is normal.

    Weaknesses:

    • Fire: Due to the pellets being made of plant material, they are considerably flammable to fire magi or fire alone. As a result, the pellets will be reduced to ethernano upon contact with a fire spell, and deal no damage at all.
    • Ice and Frost: As the pellets are made of plant material and plants typically die off or hibernate during the colder seasons, the pellets don't do as well against ice or frost. Since the pellets are weaker against such elements, these elements are capable of reducing the pellets to ethernano and forcing them to deal no damage.
    • Tiny: The pellets are rather small pieces of plant matter that, while efficient in being able to go farther ranges and hit more targets, may not always strike. Because of this, 100% user-rank damage may not always be dealt to the target a first intended by the creature.
    • Poison Slayers: Poison Slayers will not be affected by the poisonous effect of the pellets and are also capable of sucking the poison out of the pellets. This means that fighting against Poison Slayers is considerably different for the creature and its partner.


    nette of gs
    Hey Marshy! You know who I am! You know what I am here to do! So let's get right into ze news! All my comments are in light blue! And I'll grade your magic item shortly x3


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    King Elyx
     
     

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    Character Name: King Elyx
    Primary Magic: ???
    Secondary Magic: ???

    Re: Romaham

    Post by King Elyx on 9th October 2016, 4:57 pm

    Ahmoria Mayy wrote:
    Magic Item:
    ericaceae pendant
    Rank: Weak
    Type: Pendant
    Description:

    Strengths:

    • Chain: The pendant is located on a chain, which makes it harder for Romaham to lose since it's actually attached to something. It's also around its neck, so losing the pendant is something that's not near as possible as it would've been if it was attached to nothing.
    • Boost in HP: This little pendant allows for a boost in Romaham's base HP, so that it is able to withstand attacks better than before. In a way, this is to make up for the fact that Romaham is in more danger to fire, ice, and frost attacks from opponents. And this boost gives how much of a boost? x3 Plus, this should probably be an ability, not in the strength section
    • Tiny: It's small and lightweight, which means it doesn't hinder Romaham down very much if at all, making battle just as easy. It also makes it easier to keep on hand so that the buff is constant and Romaham doesn't lose its effects.

    Weaknesses:

    • Tiny: Even though it's lightweight and small, so it can be kept easier, it's still small enough that it can be lost if taken off or removed in some way. For instance, if Romaham was to lose the pendant, the HP buff would be removed from it and his HP would be lower.
    • Breakable: In spite of being a magical item, this is not a holder item at all; in fact, it's just a regular, old pendant with an enchantment. As a result, this ends up allowing the pendant to be able to break, rendering it useless when it cracks or shatters.
    • Inconvenient: Even a tiny necklace such as this pendant can be an inconvenience when in battle because it can get tangled and lost. Getting entangled on things removes Romaham's ability to efficiently fight as it then has to struggle itself free of its trap.
    • Debuffs: Debuffs are capable of affecting how the magic pendant works, such as reducing the HP given to Romaham from this item. Debuffs are even capable of cancelling out the enchantment entirely, causing Romaham to lose that stat buff.

    white ericaceae

    Rank: C
    This pendant allows for Romaham to never feel the pain of an attack that lands upon it, such as a spell or a physical strike. Because it can no longer feel the pain that comes along with being attacked, this allows for it to continuously fight even while injured. Its "unfeeling body" gives it a 50% boost to its Hit Points in compensation for not being able to be buffed by anything else. Romaham is also highly sensitive to elements such as fire, ice, and frost, receiving 75% more in damage when wearing this pendant. The creature's speed is also reduced by 25% to allow such a high boost to its Hit Points when fighting in battle. Unfortunately, the ability is only active once Romaham begins fighting; outside of battle, the pendant is simply a pendant. With this, it can take more hits than a normal Weak pet, allowing for Romaham to last longer in battle with its partner.

    nette of gs
    This only had one comment, I'm impressed. Edit and get it over with! x3


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    Re: Romaham

    Post by Guest on 9th October 2016, 4:58 pm

    The strength is the ability... *points to White Ericaceae*
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    Character Sheet
    Character Name: King Elyx
    Primary Magic: ???
    Secondary Magic: ???

    Re: Romaham

    Post by King Elyx on 9th October 2016, 5:02 pm

    Ahmoria Mayy wrote:
    The strength is the ability... *points to White Ericaceae*

    Oh, Hit Points x3 The way it was phrased, it looked like it was more damage infliction rather than a Health boost. In that case... This is a weak item. I'd compromise for 15% HP boost and lower the sensitivity to the elements listed to 25% rather than 75% more prone to them.


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    Re: Romaham

    Post by Guest on 9th October 2016, 5:48 pm

    I honestly made the weaknesses stronger so I could get that 50%. If you want me to, I'll purchase a higher grade magic item if that helps. I brought it up in staff chat as well and TAK said the weaknesses looked fine for a 50% HP boost.
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    Age : 20
    Mentor : Nimpha Yukino
    Experience : 1,538,536.25
    Brownie Points : 420

    Character Sheet
    Character Name: King Elyx
    Primary Magic: ???
    Secondary Magic: ???

    Re: Romaham

    Post by King Elyx on 9th October 2016, 7:25 pm

    It's just the fact that it's a weak item that gets to me. The drawbacks are strong, they are. It's just, this is a C rank ability, and a 50% Mac HP boost for that ranking is not too convincing for me. At a strong item with those drawbacks, I'm willing to settle x3


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    Re: Romaham

    Post by Guest on 10th October 2016, 2:03 pm

    Updated rank and added a second ability to the magic item.
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    Character Sheet
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    Primary Magic: ???
    Secondary Magic: ???

    Re: Romaham

    Post by King Elyx on 10th October 2016, 2:16 pm

    Approved. Leaving unlocked.


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