Tertiary Magic Name: Demon’s Sanity
Description: At one time Jiyu was a very cunning sort of woman, she always knew she was weaker than most of her peer’s, rather it was because of gender or her stature, it was a fact she had to be smart instead of strong. Growing up first bathed in love and surrounded by people, she grew to know how they worked, and adored everyone around her. Once her mother died, she grew more reclusive, yet she still watched people as her heart hardened and she put an emotional barrier between herself and everyone else. Finally she ran away after an argument with her father over her use of magic! Life as a run away is never, from getting away, staying away, providing for yourself in every way, it’s a difficult task, for a girl just entering or already in the middle of puberties turmoil the ordeal is even harder. Kazehime was stuck in the exact prior mentioned situation when she fled at the age of ten years old to be able to continue practicing magic. To simply get away, she had to convince someone to hide her until she could make it to a port town, secure food and such every day on her own. Staying away; Required her constant voyage on all kinds of ships, and it was during this time she truly learned that someone must be clever in this world instead of purely strong. All the sailors she encountered and their captains? Were strong burly men who often thought nothing of such a young girl at first, until her body started developing. Luckily, some of the kinder men and the few women on these ships, aided Jiyu in learning the skills necessary to keep herself safe. In spite of what one might think though, none of these skills involved violence or bringing harm to another! Jiyu kept herself safe on ships for around five years, simply by being far more cunning than most other people around her, and smart enough not to take on people who were more clever than she was.
However after she was abducted and held prisoner for a couple years by unknown men? Kazehime grew an intense desire to become stronger than those around her, for a good amount of time she gave up her normal game’s, her clever quips and ways of outsmarting people, turning it all in for good old magical power! Jiyu easily forgot the swift edge a well placed move could give someone in battle, forsaking it for enough strength to instantly overwhelm an opponent. Every single day the wind user trained to become a stronger magic user, never once again considering how intelligence and cunning could help her accomplish greater strength, her demon more in control than she was. Hime went on like this for some time, her magic growing exponentially, swiftly becoming enough to maybe even overwhelm her. In spite of her strive for strength, shockingly her mind stayed much the same, a playfulness remaining as omen to the fact her calculating ways from before this trying time, still existed beneath the surface, her scheming games telling of a desire to use her more artful methods once more.
Unbeknown to Jiyu, as her magic itself rose in strength, her demonic aura also grew stronger every single day, giving birth to new abilities for the mage. However Jiyu was largely unaware of these abilities due to her reliance on her magic and desire to make that part of herself stronger. As time progressed the demoness began to desire her old ways more, slowly starting to look towards that half of herself once more. Once she looked back to her old sly ways? Kaze quickly began to see flaws in her base magic and discover these power’s given by her aura.
♥ Thank’s to these powers it will not always be required for Hime to fight her way through something directly.
♥ Since these abilities come in large from her demonic aura, Jiyu is incapable of using them on the 13th of every month when she is rendered human.
D-Rank Spell Name: Demonic Summoning
Cooldown: 2 posts
Description: If something is kept within Jiyu’s personal realm she can use her demonic aura to warp it into her hands. On the condition she knows the exact location of an object, she can request the wind teleport it into her hands. This allows Kazehime to travel very lightly, putting less strain on her weak body.
♥ Jiyu can utilize any item she has come in possession of, regardless of if it was actually brought with her.
♥ If she doesn’t already possess or know of something she can’t summon it.
♥ Using the wind to teleport something can result in the item being destroyed sometimes.
C-Rank Spell Name: Demonic Cloak
Duration: 5 Posts
Cooldown: 6 Posts
Description: Jiyu’s aura encases her and than allows the wind to merge with it, as the two are used to sharing her by now and share the objective of keeping her alive. This combination results in her being able to entirely vanish from sight and sense for the duration of this spell, rendering her completely invisible to enemies. Strengths:
♥ Very useful for sneaking by enemies without having to fight them.
♥ She can eavesdrop on people without them knowing she’s there.
♥ If she uses a spell the cloak will shatter early, meaning she can’t cast magic and conceal herself at the same time.
♥ Since her body does still exist, she can bump into an enemy by mistake, alerting them to her.
♥ If startled significantly this spell will active beyond her control, due to it being born of the wind and her aura sharing a desire to protect her.
B-Rank Spell Name: Demonic Warp
Duration: 6 posts
Cooldown: 7 posts
Type: Dimension Jumping
Description: Jiyu’s demonic aura materializes in a red/black smokey glow that creeps around her allies and envelopes them, spiriting their physical form away to her own dimension. This world is her solace, so bringing anyone she is not familiar with to it adds strain to her, the base cost of this spell is 5mp, but an additional 2mp is consumed for everyone who is not her friend or a team-mate, and warping people she’s uncomfortable with lengths the cooldown by 1post per person she is unfamiliar with.
♥ This is a very efficient way to prevent allies from being damaged by her harsh Damage Over Time, Area Of Effect combo spells
♥ Permits her to save her allies form an attack they didn’t have time to dodge themselves.
♥ Everyone warped with this spell, including Jiyu will reappear exactly where they stood before warping.
♥ Allies can be left fighting alone for several post’s, because while they can be evicted, Jiyu is incapable of leaving early when she warps this way.
♥ Anyone besides Jiyu and those she has given a key to must remain still or they will be ejected from the realm early. (Talking does not count as moving)
A-Rank Spell Name: Demon’s True Nature
Duration: 7 Posts
Cooldown: 8 Posts
Description: Mostly activating whenever jiyu is made angry, it is a sudden lapse in control over her body which causes her to take on her true form of a dog demoness. When her body changes like this, Jiyu becomes a ten foot tall extremely thin black dog demon, her maw is filled with huge razor sharp fangs matching the large equally sharp claws on all four feet, finishing off this appearance is a thin line of missing fur around her neck. Kazehime can willingly let herself enter this state by picturing her full form and spiking her demonic aura.
♥ If she enters this state willingly she can speak human tongue, telepathically of course.
♥ Being as she becomes a ten foot tall tog with large teeth and claws, she can scare someone away by taking this form.
♥ For once she won’t be plagued by her shortness, since she is suddenly taller than most of the humanoids in the room.
♥ Several of her allies can ride on her back in this form, up to two or three of them before it starts becoming a bit much for her.
♥ Entering any world where spirits, youkai or demon’s are the main life form, will force Jiyu to take this body for the whole thread.
♥ If forced into this body she is incapable of straight human speech, since her entire anatomy is a giant dog, and her demonic aura doesn’t spike unlike when she uses her secondary takeover.
♥ When she can speak in this form by entering it willingly, the telepathy is large scale, so she can’t whisper secrets or anything, it’s like normal speech, just mental.
♥ It’s very possible that when forced to take this body, Jiyu could be mistaken for an enemy by her allies, since she has no way to tell them it’s her without casting magic at them.
♥ She does not gain her takeover buffs when taking this body, thus she must take time to activate them if she wishes to use them.
S-Rank Spell Name: Demon’s Sanity
Cooldown: 10 post’s.
Description: This spell is the holy grail sot speak of this entire magic. Demon’s Sanity Lives up to it’s name and could very well be called an extension of it’s user coming back to her senses after her demon blood being awakened. After casting consecutive or multiple takeover’s and having them break, if Jiyu refrains from the use of demon magic for a post, she can hold her hands over her heart to trigger this spell. Kazehime will glow as her demonic aura slowly seems to fade, and her body will return to an even state in terms of the corruption her Demonic Takeover normally causes. If she has already lost her mind to her own demon energy, being embraced for more than one post by someone close to her will also trigger this spell. Thus Jiyu can finally make full use of her takeover’s without truly fearing the insanity that normally befalls her family from them.
♥ Since her corruption is erased by this spell, she can use her takeover’s without fear of losing her mind.
♥ This spell can serve as a very good plot device, since those she loves can save her from insanity through it.
♥ Due to this spell suppressing her demon’s aura for its duration, she can not cast any takeover magic in the same post.
♥ Sanity only affects how much Jiyu is corrupted by her own demonic aura, thus it does negate cool down or duration on her takeovers.
♥ If Hime reaches insanity, she becomes incapable of casting this spell on her own
♥ Kaze goes at anything once rendered mad, so it can be very dangerous for anyone to attempt to force this spell into activating by embracing her, as she’ll be trying to kill them.
♥ Locked in the heat of battle, Jiyu may not get the chance or remember to cast this spell often enough to fight off insanity.
♥ When her allies are not people she feels genuine love for, their embrace will have no effect, thus this spell won’t trigger.