Sky Demon Slayer (Lacrima)

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    Gisen Ceostra

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    Lineage : Protector of Gaia
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    Character Sheet
    First Magic:
    Second Magic: Sky Demon Slayer (Lacrima)/Carrot Make (Tertiary)
    Third Magic:

    Sky Demon Slayer (Lacrima)

    Post by Gisen Ceostra on 18th September 2016, 1:26 pm

    Username: Gisen Ceostra
    Secondary Magic Name: Sky Demon Slayer (Lacrima)
    Evidence of Accomplishment: https://www.fairytail-rp.com/t17581p15-sasha-martin-s-secondary-magic-training-private#207674 (From previous character)
    Description: Sky Demon Slayer magic imbues the holy power used to kill demons and unholy being of the like with elements, allowing mages to use these powers to kill the demons themselves, to purify curses and can encase those in auras of holy personas that can enlighten and empower them through the element of wind. The origin of this lacrima is one that was forged by a holy being whom used an element of magic such as this and had been, taking purified demons he slain and using their spirits to form this lacrima, setting it into the land to be found and used to keep the world pure and free of demonic influence.

    This element in itself is extremely versatile in how it is used, both passively and actively. As a wind magic and above all a form of slayer magic, this magic has the ability to heal as well as to produce damaging aspects as well. Not only that, but as a magic such as this, all forms of wind based spells with the exception of Sky God slayer magic and any other Sky Demon Slayer magics.
    Strengths:

    • Unlike most slayer magics, Sky Demon Slayer magic allows for the use of healing spells for themselves and allies.
    • The user of this magic does not succumb to any motion sickness like other slayers would have.

    Weaknesses:

    • Due to the unchanging color of this magic, fighting in the dark makes this magic harder to hit spells on enemies with.
    • This magic does not allow it's user to be able to consume the magic used by a Sky God Slayer.
    • This magic naturally is weaker in use to earth and fire based magics, allowing fire to be able to spread more through any spells that hit it.

    Abilities:

    • Purifying Gust: The users healing capabilities are increased by 35%.

    • Zephyr: The user gains a 15/20/25/30/35% speed boost to anything with a movement speed.


    Spells:
    D-Rank Spell Name: Sky Demon's Pure Gust
    Rank: D
    Duration: Instant
    Cooldown: 2 posts
    Type: Healing/Holy/Wind
    Description: The caster forms a ball of wind in their hand and launches it up to 15 meters away at 10 m/s. The caster then launches the ball of wind or can cause it to burst open in a small gust of wind, healing the target of the spell for D rank damage (20 hp).
    Strengths:

    • A quick, useful healing ability for ranged situations both in parties and alone

    Weaknesses:

    • Only single targetable
    • Can still heal enemies as well as allies


    C-Rank Spell Name: Sky Demon's Soothing Winds
    Rank: C
    Duration: 2 posts
    Cooldown: 4 posts
    Type: Healing/Holy/Wind
    Description: The caster focuses winds around them within a 5 meter diameter circle and creates an upward draft. In this draft, anyone inside of it gains D rank healing per post of it's duration.
    Strengths:

    • Can heal all allies and caster as long as their full body is within the circle

    Weaknesses:

    • Also can heal enemies as well as allies
    • Can be canceled early by a wind spell of equal or higher rank.


    B-Rank Spell Name: Wrath of Diablos
    Rank: B
    Duration: 6 posts
    Cooldown: 9 posts
    Type: Offensive/Holy/Wind
    Description: The caster forms a scythe made of white winds that reaches 8 feet in height, and a 1.3 foot long curved blade. It takes a 80 damage to destroy it and it deals 80 damage on contact with ethereal or incorporeal beings, and B rank weapon damage on normal people.
    Strengths:

    • Great use for opponents that use close quarter combat.

    Weaknesses:

    • Useless in ranged combat
    • If clashing with a fire spell, the fire spell will overpower and exhaust the spell entirely, making it useless


    Purchased spells:
    https://www.fairytail-rp.com/t14653p600-magic-shop#335457

    B-Rank Spell Name:
    Rank: B
    Duration: Instant
    Cooldown: 9 posts
    Type: Healing/Holy/Wind
    Description:
    Strengths:

    • -

    Weaknesses:

    • -
    • -


    B-Rank Spell Name: Sky Demons Howl
    Rank: B
    Duration: Instant
    Cooldown: 9 posts
    Type: Offensive/Holy/Wind
    Description:
    Strengths:

    • Great use for opponents that use close or ranged combat.

    Weaknesses:

    • -
    • If clashing with a fire spell, the fire spell will overpower and exhaust the spell entirely, making it useless

    A-Rank Spell Name: Sky Demon's Wind Blade
    Rank: A
    Duration: Instant
    Cooldown: 6 posts
    Type: Offensive/Holy/Wind
    Description: The caster pulls wind from around them and circles them around one of their arms. The user will then swing her arm, sending the blade outward and expanding to a set size as it travels. It will deal 100 damage on contact. The size starts at arm length and width, then grows to become 10 feet long and 1 foot wide with a speed of 75 m/s up to 75 meters away. Once it hits the max distance, the wind dissipates to nothing.
    Strengths:

    • A quick and easy to use spell versatile enough to use at all ranges of combat.

    Weaknesses:

    • Is thin in size and easy to dodge.
    • Wind spells of equal rank or higher can blow this spell off of its course.


    S-Rank Spell Name: Sky Demon's Breath of Life
    Rank: S
    Duration: 2 posts
    Cooldown: Once per thread
    Type: Revival/Holy/Wind
    Description: The caster uses the very holy healing properties of their magic through the use of mouth-to-mouth resuscitation (CPR), blowing in this holy wind to a deceased persons body, healing all cuts and reviving their entire bodily systems, brain cells, and bones, thus bringing them back to life with HP equivalent to this spells rank of healing (120).
    Strengths:

    • Able to breathe life back into any one target the caster chooses.

    Weaknesses:

    • Has no ability to be used at range aside from physical contact.
    • If reviving someone of higher rank than the user of this spell, it reduces the restored hp by 50%
    • Can only be used on DEAD (D-E-A-D) people, either NPC or PC.


    S-Rank Signature Spell Name: Sky Demon's Purifying Circle
    Rank: S
    Duration: Instant
    Cooldown: once per post
    Type: Supplementary/Holy/Wind
    Description: The caster forms a 300 meter wide circle of white wind around themselves. All allies and enemies within are cleansed of anything debuffing them of this spells rank or lower.
    Strengths:

    • Cures all forms of debuffs from anyone within range of the spells use.

    Weaknesses:

    • Can cure allies as well as enemies within it.
    • Has no form of offensive or defensive capabilites.


    Last edited by Gisen Ceostra on 2nd July 2018, 12:40 pm; edited 1 time in total


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    Anastasia Isayev

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    Re: Sky Demon Slayer (Lacrima)

    Post by Anastasia Isayev on 25th October 2016, 10:01 pm



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    Lester Drynedi
     
     

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    Re: Sky Demon Slayer (Lacrima)

    Post by Lester Drynedi on 20th June 2018, 12:02 am

    Unlocked & Moved at User request

    ❀:
    @Gisen Ceostra wrote:Username: Gisen Ceostra
    Secondary Magic Name: Sky Demon Slayer (Lacrima)
    Evidence of Accomplishment: https://www.fairytail-rp.com/t17581p15-sasha-martin-s-secondary-magic-training-private#207674 (From previous character)
    Description: Sky Demon Slayer magic imbues the holy power used to kill demons and unholy being of the like with elements, allowing mages to use these powers to kill the demons themselves, to purify curses and can encase those in auras of holy personas that can enlighten and empower them through the element of wind. The origin of this lacrima is one that was forged by a holy being whom used an element of magic such as this and had been, taking purified demons he slain and using their spirits to form this lacrima, setting it into the land to be found and used to keep the world pure and free of demonic influence.

    This element in itself is extremely versatile in how it is used, both passively and actively. As a wind magic and above all a form of slayer magic, this magic has the ability to heal as well as to produce damaging aspects as well. Not only that, but as a magic such as this, all forms of wind based spells with the exception of Sky God slayer magic and any other Sky Demon Slayer magics.
    Strengths:

    • Unlike most slayer magics, Sky Demon Slayer magic allows for the use of healing spells for themselves and allies.
    • The user of this magic does not succumb to any motion sickness like other slayers would have.

    Weaknesses:

    • Due to the unchanging color of this magic, fighting in the dark makes this magic harder to hit spells on enemies with.
    • This magic does not allow it's user to be able to consume the magic used by a Sky God Slayer.
    • This magic naturally is weaker in use to earth and fire based magics, allowing fire to be able to spread more through any spells that hit it.

    Abilities:

    • Purifying Gust: The users healing capabilities are increased by 35%.

    • Zephyr: The user gains a 15/20/25/30/35% speed boost to anything with a movement speed.


    Spells:
    D-Rank Spell Name: Sky Demon's Pure Gust
    Rank: D
    Duration: Instant
    Cooldown: 2 posts
    Type: Healing/Holy/Wind
    Description: The caster forms a ball of wind in their hand and launches it up to 15 meters away at 10 m/s. The caster then launches the ball of wind or can cause it to burst open in a small gust of wind, healing the target of the spell for D rank damage (20 hp).
    Strengths:

    • A quick, useful healing ability for ranged situations both in parties and alone

    Weaknesses:

    • Only single targetable
    • Can still heal enemies as well as allies


    C-Rank Spell Name: Sky Demon's Soothing Winds
    Rank: C
    Duration: 2 posts
    Cooldown: 4 posts
    Type: Healing/Holy/Wind
    Description: The caster focuses winds around them within a 5 meter diameter circle and creates an upward draft. In this draft, anyone inside of it gains D rank healing per post of it's duration.
    Strengths:

    • Can heal all allies and caster as long as their full body is within the circle

    Weaknesses:

    • Also can heal enemies as well as allies
    • Can be canceled early by a wind spell of equal or higher rank.


    B-Rank Spell Name: Wrath of Diablos
    Rank: B
    Duration: 6 posts
    Cooldown: 9 posts
    Type: Offensive/Holy/Wind
    Description: The caster forms a scythe made of white winds that reaches 8 feet in height, and a 1.3 foot long curved blade. It takes a B rank spell to destroy it and it deals B rank spell damage on contact with ethereal or incorporeal beings, and B rank weapon damage on normal people.
    Strengths:

    • Great use for opponents that use close quarter combat.

    Weaknesses:

    • Useless in ranged combat
    • If clashing with a fire spell, the fire spell will overpower and exhaust the spell entirely, making it useless


    A-Rank Spell Name: Sky Demon's Wind Blade
    Rank: A
    Duration: Instant
    Cooldown: 6 posts
    Type: Offensive/Holy/Wind
    Description: The caster pulls wind from around them and circles them around one of their arms. The user will then swing her arm, sending the blade outward and expanding to a set size as it travels. It will deal A rank spell damage on contact. The size starts at arm length and width, then grows to become 10 feet long and 1 foot wide with a speed of 40 m/s up to 50 meters away. Once it hits the max distance, the wind dissipates to nothing.
    Strengths:

    • A quick and easy to use spell versatile enough to use at all ranges of combat.

    Weaknesses:

    • Is thin in size and easy to dodge.
    • Wind spells of equal rank or higher can blow this spell off of its course.


    S-Rank Spell Name: Sky Demon's Breath of Life
    Rank: S
    Duration: 2 posts
    Cooldown: Once per thread
    Type: Revival/Holy/Wind
    Description: The caster uses the very holy healing properties of their magic through the use of mouth-to-mouth resuscitation (CPR), blowing in this holy wind to a deceased persons body, healing all cuts and reviving their entire bodily systems, brain cells, and bones, thus bringing them back to life with HP equivalent to this spells rank of healing (100).
    Strengths:

    • Able to breathe life back into any one target the caster chooses.

    Weaknesses:

    • Has no ability to be used at range aside from physical contact.
    • If reviving someone of higher rank than the user of this spell, it reduces the restored hp by 50%
    • Can only be used on DEAD (D-E-A-D) people, either NPC or PC.


    S-Rank Signature Spell Name: Sky Demon's Purifying Circle
    Rank: S
    Duration: Instant
    Cooldown: once per post
    Type: Supplementary/Holy/Wind
    Description: The caster forms a 10 meter wide circle of wind around themselves. All allies and enemies within are cleansed of anything debuffing them of this spells rank or lower.
    Strengths:

    • Cures all forms of debuffs from anyone within range of the spells use.

    Weaknesses:

    • Can cure allies as well as enemies within it.
    • Has no form of offensive or defensive capabilites.



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      Current date/time is 16th December 2018, 3:44 am