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    Lightning Dragon Slayer

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    Takumi Yoshino
    Guardian of Storms
    Guardian of Storms

    Quality Badge Level 1- Player -
    Lineage : Oblivion's Might
    Position : None
    Posts : 947
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 17
    Experience : 3762.5

    Character Sheet
    Character Name: Takumi Yoshino
    Primary Magic: God of the Sun
    Secondary Magic: Song of the Heart (Tertiary)

    Lightning Dragon Slayer

    Post by Takumi Yoshino on 15th September 2016, 8:47 am

    Magic

    Primary Magic: Lightning Dragon Slayer[1st Gen]
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster, Lost
    Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.

    Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
    Strengths:
    -Multiple targeting(dealng damage to multiple enemies at once.
    -+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)

    Weaknesses:
    -can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
    -subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
    -defense. most spells of this magic are useless at defending.
    Lineage: Necromancer's Passion, located in The Fallen
    Unique Abilities:
    Lightning Storm
    Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.

    Electrical current
    This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.

    Bioelectric Manipulation
    This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.

    Flash Step
    This ua gives Takumi a passive speed bonus of 20%, though he shoots off sparks of blue lightning while using this ability. It is the telltale way to see he's using this ability.

    Tech Control
    This Ua gives Takumi the ability to control technology, essentially anything that runs on electricity. This cannot be used offensively, but it can be used to open locks guarded by a password, or short circuit a lighting system, etc.

    Spells:

    D rank spells, purchased and lineage:

    Name: Necromancy Summon: Perthro The Empty Cup
    Rank: D
    Type: Necromancy Summon
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. The range of his active is about 10 meters, and does 50% rank damage.

    His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) of the same rank, higher ranks do full damage.
    Strengths:
    -gives the user a new ally to watch their back for awhile
    -countering other lightning/death magic, thanks to his passive
    Weaknesses:
    -Perthro can be neutralized by any spell using lightning of one rank higher than the user
    -uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
    -holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.

    Name: Electrical Field
    Rank: D
    Type: lightning, offensive, DoT
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 50% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field.
    Strengths:
    -especially effective against water mages/creatures
    -makes it harder for an enemy to get close
    Weaknesses:
    -can backfire and cause damage to the user as well(up to 50% rank damage)
    -is a powerful offensive spell, but can be neutralized by stronger lightning magic
    -is useless against any non-conductors

    Base D rank spells:


    Name: Lightning Whip
    Rank: D
    Type: Lightning, offensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description:
    A whip made of lightning appears in the user's hand, enabling them to use it like a weapon rather than just a normal burst of lightning energy. This is useful for if the user wishes to strike enemies from close but not point-blank range. Is about 15 feels long.
    Strengths:
    --medium range attack
    Weaknesses:
    - useless against earth magic
    -other lightning magic
    -will do damage to user as well if they user has below 30 Mp


    Name: The Cruel Blossom
    Rank: D
    Type: Lightning, offensive
    Duration: instant
    Cooldown: 2 posts
    Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. Those in the epicenter receive full rank damage, while  those outside of the epicenter receive 75% rank damage
    Strengths:
    -doing damage to multiple targets.(as many as are in range, up to 10)

    Weaknesses:
    -Highly destructive(can destroy the terrain)
    -does damage to any allies within range(the same amount as any enemy would receive) as well as 25% rank damage to the user themself

    Name: Bright Dragon Binding
    Rank: D
    Type: Offensive, Lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 5% mp as well as the starting cost of 5% mp(to the user) over those two posts.
    Strengths:
    -Dealing damage over time
    Weaknesses:
    -drains a full 10% mp, so a large cost to the user.
    -Has a long cooldown.

    Name: Lightning Aura
    Rank: D
    Type: passive, lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts(50% per post). This spell is one of the few passive abilities of this magic
    Strengths:
    -heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
    Weaknesses:
    -can only heal the more minor damage, so nothing much bigger than a cut
    -Has a long cooldown



    C rank Spells:


    Name: Lightning Blade
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 4 posts
    Description: This spell summons a concentrated burst of raw lightning energy into the user's hand, which they then hit an enemy with for devastating damage to a small target area. This can cause major damage, especially if it hits a major organ, it could even potentially stop the target's heart. It has no range, as it is used for hand to hand style combat. The large amounts of damage is doing about C rank damage +20% extra if an additional 5 MP is spent.
    Strengths:
    -Dealing large amounts of damage to a concentrated area
    Weaknesses:
    -requires the user to be able to touch the target.
    -Has a large cooldown for an instant spell


    Name: Lightning Dragon's Roar
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 5 posts
    Description:
    This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage(deals full rank damage + 5% for every additional 2 MP the user spends, up to 20%), but with a large cost of mp to the user(regular cost plus an additional percent for every additional 5% damage the enemy receives). This spell has a range of 25 meters, and moves at a speed of 15m/s
    Strengths:
    -Dealing large amounts of damage to a single target
    Weaknesses:
    -will destroy the terrain all around
    -more powerful lightning magic.
    -earth magic

    Name: Summoning Cry Of the Lightning Dragon
    Rank: C
    Type: offensive, lightning
    Duration: 2 posts
    Cooldown: 4 posts
    Description: This spell summons a young dragon about equal in power to the user, but with half the Hp(100 Hp, since that is half of C rank hp), to fight alongside them until either the dragon runs out of HP or 2 posts passes. The young dragon will be about 5 meters long.

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -Though the dragon is powerful it automatically retreats when facing against earth magic, one of its weaknesses
    -Earth magic
    -Has a soft spot just below the chin


    C rank, special:



    Name: Necromancy Summon: Argentum The Silver Bullet
    Rank: C
    Type: offensive, lightning
    Duration: 3 posts
    Cooldown: 5 posts
    Description: This spell summons an undead warrior known as Argentum. As with Perthro, a bolt of lightning strikes the ground and is followed by the undead warrior being summoned, though no rune appears. Argentum means silver, and Argentum was named this for a good reason: the undead is a silver skeleton. Argentum has a passive speed boost, of 15%. Argentum has half the Hp of the user. Argentum dissapears after 3 posts have gone by or his Hp have been reduced to 0. His active ability is the same as Perthro's: lightning shoots from his sword to deal damage to a single target (50% rank damage)

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -as with Perthro, if he stumbles on uneven ground he will fall apart.
    -higher ranked lightning magic cancels his out.
    -earth magic

    Name: Aura of the Lightning Dragon
    Rank: C (signature)
    Type: Lightning, Passive
    Duration: instant
    Cooldown: none
    Description: An aura shaped like a dragon forms around the user, giving them increased speed (20%) This aura stays around the user until the post is over.
    Strengths:
    -gives the user an incredible boost
    Weaknesses:
    -has a limited amount of times it can be used before the boost decreases(5 times, boost decreases by 5% for every time used after this)
    - speed is voided against earth mages

    Name: Lightning Aura of Power
    Rank: D (signature)
    Type: Lightning, Passive
    Duration: instant
    Cooldown: none
    Description: An aura shaped like a dragon forms around the user, giving them increased damage (15%) This aura stays around the user until the post is over.
    Strengths:
    -gives the user an incredible boost
    Weaknesses:
    -has a limited amount of times it can be used before the boost decreases(4 times, boost decreases by 5% for every time used after this)
    -strength is instantly voided if up against an earth mage


    Last edited by Takumi Yoshino on 13th March 2017, 9:09 am; edited 14 times in total


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    Re: Lightning Dragon Slayer

    Post by Guest on 16th September 2016, 10:03 am

    Hey there, Takumi, I'll be grading your magic application. You know how my grading works, so you can find my requests in this color.
    Takumi Yoshino. wrote:Magic

    Primary Magic: Lightning Dragon Slayer[1st Gen]
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster, Lost
    Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.

    Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
    Strengths:
    -Multiple targeting What do you mean by multiple targeting? Isn't all magic, in a way, considered to be multiple targeting? I'd like a more in depth explanation of this strength or a new one entirely.
    -+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)
    -Has a lot of physical power behind it What exactly do you mean by "has a lot of physical power behind it?" Does this mean Takumi has to exert more of his strength to use the magic or that the magic has a natural boost of power? If it has a natural boost of power, I can't let this pass as it would be considered a UA buff in a sense.
    Weaknesses:
    -can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
    -subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
    -defense. most spells of this magic are useless at defending.
    You need one more weakness than strength. Right now, you have 3 strengths and 3 weaknesses, you should have 3 strengths and 4 weaknesses.
    Lineage: Necromancer's Passion, located in The Fallen
    Unique Abilities:
    Lightning Storm
    Lightning Storm creates a temporary lightning storm. This storm lasts for 1-2 posts I would like a set duration for this; 1-2 posts is not a set duration. I can allow a duration of up to 4 posts max, depending on the conditions(lasts longer if it is already cloudy, if the sky is otherwise clear it will last for a single post.) The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. Can you please explain what exactly this UA does aside from creating a storm? Do the lightning bolts deal damage for the duration of the summon or not? Does it boost Takumi in some way? Etc.

    Electrical current
    This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.

    Bioelectric Manipulation
    This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. If the user is capable of absorbing the electrical currents in another's body, how exactly does the user benefit? Basically, what does this ability do to Takumi? Does it give him a boost? Does it return HP or MP? If so, how much? This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity.

    Spells:

    D rank spells, purchased and lineage:

    Name: Necromancy Summon: Perthro The Empty Cup
    Rank: D
    Type: Necromancy Summon
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. What is the range of Perthro's active and how much damage does it deal?

    His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) I'm going to say he can have a 25% DR (damage reduction/resistance) to lightning- or death-related spells that are equal to or lower in rank to him, whereas higher ranked spells maintain the same damage percentile.
    Strengths:
    -gives the user a new ally to watch their back for awhile
    -Perthro does extra damage (25%, originally does 50% rank damage, but against water has an advantage) against any form of water magic or water creature. As it stands, this strength sounds like Perthros passive, so I would like the strength to be changed.
    Weaknesses:
    -Perthro can be neutralized by any spell using lightning of one rank higher than the user
    -uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
    -holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.

    Name: Electrical Field
    Rank: D
    Type: lightning, offensive, AoE
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 25% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field. This will do 100% rank damage total to those who use water magic, 30% initially and the other 70% over three posts. All right, so I think you have Area of Effect spells and Damage Over Time spells confused. Area of Effect spells deal full damage at the epicenter of the attack, where those outside of the epicenter receive 75% of the total damage. Damage Over Time spells deal 50% in damage on the first strike, dealing 50% in damage over the next few posts (e.g. 5 posts = 2.5x rank damage). As it stands, it looks like this spell does DoT rather than AoE.
    Strengths:
    -especially effective against water mages/creatures
    -makes it harder for an enemy to get close
    Weaknesses:
    -can backfire and cause damage to the user as well How much damage does the user receive?
    -is a powerful offensive spell, but can be neutralized by stronger lightning magic
    -is useless against any non-conductors

    Base D rank spells:


    Name: The Cruel Blossom
    Rank: D
    Type: Lightning, offensive
    Duration: instant
    Cooldown: 2 posts
    Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. As this is written out to be like an AoE, I would like it stated that the epicenter receives full damage while those outside the epicenter receive 75% of the damage.
    Strengths:
    -doing damage to multiple targets. Please state how many targets can be affected.

    Weaknesses:
    -Highly destructive Can you go more in depth of how it's highly destructive?
    -does damage to any allies how much damage do the allies receive? within range as well as 25% rank damage to the user themself

    Name: Lightning Dragon's Roar
    Rank: D
    Type: Lightning, Offensive
    Duration: instant
    Cooldown: 4 posts
    Description: This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage How much damage is dealt?, but with a large cost of mp to the user How much MP does the user have to use? . This spell has a range of 15 meters, and moves at a speed of 20m/s I would like speed of the spell to be between 1-15m/s
    Strengths:
    -Dealing large damage to a single target Please provide how much damage is dealt
    Weaknesses:
    -is highly destructive Could you go more in depth with how the spell is highly destructive?
    -can put a large amount of physical stress on the user

    Name: Bright Dragon Binding
    Rank: D
    Type: Offensive, Lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 10% I would like the MP drain to be lowered to a percentage between 1-4% mp as well as the starting cost of 10% mp over those two posts This part is slightly confusing? Is it removing 10% MP from an opponent for two posts? If so, I cannot allow this, but I can allow for a percentage between 1-4% to be drained over the two posts. If it affects the user, I suggest the same thing, so as not to limit yourself too terribly. If it's in the case that the user is drained of the MP over the two posts, I can allow for extra damage to be put into the attack, such as dealing 1x rank damage over the two posts (this is just an example, not literal).
    Strengths:
    -Dealing damage over time
    Weaknesses:
    -drains a full 20% mp, so a large cost to the user. I suggest lowering this to a more workable MP drainage on the user, that way you aren't miserably limiting yourself.
    -Has a long cooldown.

    Name: Lightning Aura
    Rank: D
    Type: passive, lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts Can you state how much damage is healed per post? As it stands, it sounds like it's healing for D-rank damage on each post, which I can't allow. This spell is one of the few passive abilities of this magic
    Strengths:
    -heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
    Weaknesses:
    -can only heal the more minor damage, so nothing much bigger than a cut
    -Has a long cooldown

    avatar
    Takumi Yoshino
    Guardian of Storms
    Guardian of Storms

    Quality Badge Level 1- Player -
    Lineage : Oblivion's Might
    Position : None
    Posts : 947
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 17
    Experience : 3762.5

    Character Sheet
    Character Name: Takumi Yoshino
    Primary Magic: God of the Sun
    Secondary Magic: Song of the Heart (Tertiary)

    Re: Lightning Dragon Slayer

    Post by Takumi Yoshino on 16th September 2016, 11:06 am

    edited accordingly.


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    Re: Lightning Dragon Slayer

    Post by Guest on 16th September 2016, 11:27 am


    Guest
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    Re: Lightning Dragon Slayer

    Post by Guest on 9th October 2016, 7:35 pm

    Unlocked at user's request.
    Takumi Yoshino. wrote:Magic

    Primary Magic: Lightning Dragon Slayer[1st Gen]
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster, Lost
    Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.

    Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
    Strengths:
    -Multiple targeting(dealng damage to multiple enemies at once.
    -+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)

    Weaknesses:
    -can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
    -subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
    -defense. most spells of this magic are useless at defending.
    Lineage: Necromancer's Passion, located in The Fallen
    Unique Abilities:
    Lightning Storm
    Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.

    Electrical current
    This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.

    Bioelectric Manipulation
    This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.

    Spells:

    D rank spells, purchased and lineage:

    Name: Necromancy Summon: Perthro The Empty Cup
    Rank: D
    Type: Necromancy Summon
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. The range of his active is about 10 meters, and does 50% rank damage.

    His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) of the same rank, higher ranks do full damage.
    Strengths:
    -gives the user a new ally to watch their back for awhile
    -countering other lightning/death magic, thanks to his passive
    Weaknesses:
    -Perthro can be neutralized by any spell using lightning of one rank higher than the user
    -uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
    -holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.

    Name: Electrical Field
    Rank: D
    Type: lightning, offensive, DoT
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 50% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field.
    Strengths:
    -especially effective against water mages/creatures
    -makes it harder for an enemy to get close
    Weaknesses:
    -can backfire and cause damage to the user as well(up to 50% rank damage)
    -is a powerful offensive spell, but can be neutralized by stronger lightning magic
    -is useless against any non-conductors

    Base D rank spells:


    Name: The Cruel Blossom
    Rank: D
    Type: Lightning, offensive
    Duration: instant
    Cooldown: 2 posts
    Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. Those in the epicenter receive full rank damage, while  those outside of the epicenter receive 75% rank damage
    Strengths:
    -doing damage to multiple targets.(as many as are in range, up to 10)

    Weaknesses:
    -Highly destructive(can destroy the terrain)
    -does damage to any allies within range(the same amount as any enemy would receive) as well as 25% rank damage to the user themself

    Name: Lightning Dragon's Roar
    Rank: D
    Type: Lightning, Offensive
    Duration: instant
    Cooldown: 4 posts
    Description: This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage(deals full rank damage + 5% for every additional MP the user spends, up to 20%), but with a large cost of mp to the user(regular cost plus an additional percent for every additional 5% damage the enemy receives). This spell has a range of 15 meters, and moves at a speed of 15m/s
    Strengths:
    -Dealing large damage to a single target(anywhere from 100-120% rank damage)
    Weaknesses:
    -is highly destructive
    -can put a large amount of physical stress on the user

    Name: Bright Dragon Binding
    Rank: D
    Type: Offensive, Lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 5% mp as well as the starting cost of 5% mp(to the user) over those two posts.
    Strengths:
    -Dealing damage over time
    Weaknesses:
    -drains a full 10% mp, so a large cost to the user.
    -Has a long cooldown.

    Name: Lightning Aura
    Rank: D
    Type: passive, lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts(50% per post). This spell is one of the few passive abilities of this magic
    Strengths:
    -heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
    Weaknesses:
    -can only heal the more minor damage, so nothing much bigger than a cut
    -Has a long cooldown


    Guest
    Guest

    Re: Lightning Dragon Slayer

    Post by Guest on 11th October 2016, 8:48 am

    Hey there, Takumi, you know how I grade, so you can find my grading in this color.
    Takumi Yoshino. wrote:Magic

    Primary Magic: Lightning Dragon Slayer[1st Gen]
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster, Lost
    Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.

    Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
    Strengths:
    -Multiple targeting(dealng damage to multiple enemies at once.
    -+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)

    Weaknesses:
    -can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
    -subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
    -defense. most spells of this magic are useless at defending.
    Lineage: Necromancer's Passion, located in The Fallen
    Unique Abilities:
    Lightning Storm
    Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.

    Electrical current
    This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.

    Bioelectric Manipulation
    This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.

    Flash Step
    This ua gives Takumi a passive speed bonus of 20%, though he shoots off sparks of blue lightning while using this ability. It is the telltale way to see he's using this ability.

    Spells:

    D rank spells, purchased and lineage:

    Name: Necromancy Summon: Perthro The Empty Cup
    Rank: D
    Type: Necromancy Summon
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. The range of his active is about 10 meters, and does 50% rank damage.

    His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) of the same rank, higher ranks do full damage.
    Strengths:
    -gives the user a new ally to watch their back for awhile
    -countering other lightning/death magic, thanks to his passive
    Weaknesses:
    -Perthro can be neutralized by any spell using lightning of one rank higher than the user
    -uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
    -holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.

    Name: Electrical Field
    Rank: D
    Type: lightning, offensive, DoT
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 50% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field.
    Strengths:
    -especially effective against water mages/creatures
    -makes it harder for an enemy to get close
    Weaknesses:
    -can backfire and cause damage to the user as well(up to 50% rank damage)
    -is a powerful offensive spell, but can be neutralized by stronger lightning magic
    -is useless against any non-conductors

    Base D rank spells:


    Name: Lightning Whip
    Rank: D
    Type: Lightning, offensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description:
    A whip made of lightning appears in the user's hand, enabling them to use it like a weapon rather than just a normal burst of lightning energy. This is useful for if the user wishes to strike enemies from close but not point-blank range. Is about 15 feels long.
    Strengths:
    --medium range attack
    Weaknesses:
    - useless against earth magic
    -other lightning magic
    -will do damage to user as well if they user has below 30 Mp


    Name: The Cruel Blossom
    Rank: D
    Type: Lightning, offensive
    Duration: instant
    Cooldown: 2 posts
    Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. Those in the epicenter receive full rank damage, while  those outside of the epicenter receive 75% rank damage
    Strengths:
    -doing damage to multiple targets.(as many as are in range, up to 10)

    Weaknesses:
    -Highly destructive(can destroy the terrain)
    -does damage to any allies within range(the same amount as any enemy would receive) as well as 25% rank damage to the user themself

    Name: Bright Dragon Binding
    Rank: D
    Type: Offensive, Lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 5% mp as well as the starting cost of 5% mp(to the user) over those two posts.
    Strengths:
    -Dealing damage over time
    Weaknesses:
    -drains a full 10% mp, so a large cost to the user.
    -Has a long cooldown.

    Name: Lightning Aura
    Rank: D
    Type: passive, lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts(50% per post). This spell is one of the few passive abilities of this magic
    Strengths:
    -heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
    Weaknesses:
    -can only heal the more minor damage, so nothing much bigger than a cut
    -Has a long cooldown



    C rank Spells:


    Name: Lightning Blade
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 4 posts
    Description: This spell summons a concentrated burst of raw lightning energy into the user's hand, which they then hit an enemy with for devastating damage to a small target area. This can cause major damage How much damage is considered 'major damage'?, especially if it hits a major organ, it could even potentially stop the target's heart. Is this blade considered long-range or close-range? If it's used for hand-to-hand combat like a sword, no range is required; however, if Takumi throws the blade in order to deal damage, please supply a range. C-rank spells can have a max range of 35 meters.
    Strengths:
    -Dealing large amounts of damage to a concentrated area Please state how much damage it can deal.
    Weaknesses:
    -requires the user to be able to touch the target.
    -Has a large cooldown for an instant spell


    Name: Lightning Dragon's Roar
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 5 posts
    Description:
    This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage(deals full rank damage + 5% for every additional 2 MP the user spends, up to 20%), but with a large cost of mp to the user(regular cost plus an additional percent for every additional 5% damage the enemy receives). This spell has a range of 25 meters, and moves at a speed of 15m/s
    Strengths:
    -Dealing large amounts of damage to a single target
    Weaknesses:
    -will destroy the terrain all around
    -more powerful lightning magic.
    -earth magic

    Name: Summoning Cry Of the Lightning Dragon
    Rank: C
    Type: offensive, lightning
    Duration: 2 posts
    Cooldown: 4 posts
    Description: This spell summons a young dragon about equal in power to the user, but with half the Hp, to fight alongside them until either the dragon runs out of HP or 2 posts passes. The young dragon will be about 5 meters long. Since this is considered a summon, please state that in the Type, as well as supply an active and passive. C-rank summons get 100 HP and can deal 12 HP in melee strikes.

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -Though the dragon is powerful it automatically retreats when facing against earth magic, one of its weaknesses
    -Earth magic
    -Has a soft spot just below the chin


    C rank, special:



    Name: Necromancy Summon: Argentum The Silver Bullet
    Rank: C
    Type: offensive, lightning
    Duration: 3 posts
    Cooldown: 5 posts
    Description: This spell summons an undead warrior known as Argentum. As with Perthro, a bolt of lightning strikes the ground and is followed by the undead warrior being summoned, though no rune appears. Argentum means silver, and Argentum was named this for a good reason: the undead is a silver skeleton. Argentum has a passive speed boost, of 15%. Argentum has half the Hp of the user You're free to up this to 100 HP. Argentum dissapears after 3 posts have gone by or his Hp have been reduced to 0. His active ability is the same as Perthro's: lightning shoots from his sword to deal damage to a single target (50% rank damage)

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -as with Perthro, if he stumbles on uneven ground he will fall apart.
    -higher ranked lightning magic cancels his out.
    -earth magic

    Name: Aura of the Lightning Dragon
    Rank: C (signature)
    Type: Lightning, Passive
    Duration: 3 posts
    Cooldown: none (cannot be used max 3 times per thread) Cooldown must be 1 post longer than duration, regardless.
    Description: An aura shaped like a dragon forms around the user, giving them increased speed (20%) and power (20%) This aura stays around the user until the three post Duration has been used up, and can be used 3 times per thread. All right, so signature spells are only allowed 1 effect, so you're going to have to choose between an increase in speed or an increase in power. I also feel that being able to only use a signature spell (which costs 0 MP and doesn't need a duration or cooldown, as it can be used once per post) is extremely limiting.
    Strengths:
    -gives the user an incredible boost
    Weaknesses:
    -can be used only a limited amount of times Signature spells can be used once per post
    -costs an additional 5 Mp to use. signature spells do not cost MP

    You're allowed a D-rank signature. This signature is stationary in rank, so it remains at D-rank compared to your C-rank one that ranks up with you to S-rank.
    avatar
    Takumi Yoshino
    Guardian of Storms
    Guardian of Storms

    Quality Badge Level 1- Player -
    Lineage : Oblivion's Might
    Position : None
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    Guild : Fairy Tail
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    Dungeon Tokens : 0
    Age : 17
    Experience : 3762.5

    Character Sheet
    Character Name: Takumi Yoshino
    Primary Magic: God of the Sun
    Secondary Magic: Song of the Heart (Tertiary)

    Re: Lightning Dragon Slayer

    Post by Takumi Yoshino on 11th October 2016, 9:11 am

    edited. also, half the hp of a user is 100 hp if C rank, so i did not edit this.


    ___________________________________________________________________

    Character Playlist:










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    Re: Lightning Dragon Slayer

    Post by Guest on 11th October 2016, 9:16 am

    avatar
    Salrynn
    Fireworks Expert
    Fireworks Expert

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    Character Name: Summer Guiyang
    Primary Magic: Firework Magic
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    Re: Lightning Dragon Slayer

    Post by Salrynn on 13th March 2017, 9:03 am

    Unlocked upon users request ^^

    Takumi Yoshino wrote:Magic

    Primary Magic: Lightning Dragon Slayer[1st Gen]
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster, Lost
    Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.

    Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
    Strengths:
    -Multiple targeting(dealng damage to multiple enemies at once.
    -+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)

    Weaknesses:
    -can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
    -subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
    -defense. most spells of this magic are useless at defending.
    Lineage: Necromancer's Passion, located in The Fallen
    Unique Abilities:
    Lightning Storm
    Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.

    Electrical current
    This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.

    Bioelectric Manipulation
    This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.

    Flash Step
    This ua gives Takumi a passive speed bonus of 20%, though he shoots off sparks of blue lightning while using this ability. It is the telltale way to see he's using this ability.

    Spells:

    D rank spells, purchased and lineage:

    Name: Necromancy Summon: Perthro The Empty Cup
    Rank: D
    Type: Necromancy Summon
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. The range of his active is about 10 meters, and does 50% rank damage.

    His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) of the same rank, higher ranks do full damage.
    Strengths:
    -gives the user a new ally to watch their back for awhile
    -countering other lightning/death magic, thanks to his passive
    Weaknesses:
    -Perthro can be neutralized by any spell using lightning of one rank higher than the user
    -uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
    -holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.

    Name: Electrical Field
    Rank: D
    Type: lightning, offensive, DoT
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 50% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field.
    Strengths:
    -especially effective against water mages/creatures
    -makes it harder for an enemy to get close
    Weaknesses:
    -can backfire and cause damage to the user as well(up to 50% rank damage)
    -is a powerful offensive spell, but can be neutralized by stronger lightning magic
    -is useless against any non-conductors

    Base D rank spells:


    Name: Lightning Whip
    Rank: D
    Type: Lightning, offensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description:
    A whip made of lightning appears in the user's hand, enabling them to use it like a weapon rather than just a normal burst of lightning energy. This is useful for if the user wishes to strike enemies from close but not point-blank range. Is about 15 feels long.
    Strengths:
    --medium range attack
    Weaknesses:
    - useless against earth magic
    -other lightning magic
    -will do damage to user as well if they user has below 30 Mp


    Name: The Cruel Blossom
    Rank: D
    Type: Lightning, offensive
    Duration: instant
    Cooldown: 2 posts
    Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. Those in the epicenter receive full rank damage, while  those outside of the epicenter receive 75% rank damage
    Strengths:
    -doing damage to multiple targets.(as many as are in range, up to 10)

    Weaknesses:
    -Highly destructive(can destroy the terrain)
    -does damage to any allies within range(the same amount as any enemy would receive) as well as 25% rank damage to the user themself

    Name: Bright Dragon Binding
    Rank: D
    Type: Offensive, Lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 5% mp as well as the starting cost of 5% mp(to the user) over those two posts.
    Strengths:
    -Dealing damage over time
    Weaknesses:
    -drains a full 10% mp, so a large cost to the user.
    -Has a long cooldown.

    Name: Lightning Aura
    Rank: D
    Type: passive, lightning
    Duration: 2 posts
    Cooldown: 5 posts
    Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts(50% per post). This spell is one of the few passive abilities of this magic
    Strengths:
    -heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
    Weaknesses:
    -can only heal the more minor damage, so nothing much bigger than a cut
    -Has a long cooldown



    C rank Spells:


    Name: Lightning Blade
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 4 posts
    Description: This spell summons a concentrated burst of raw lightning energy into the user's hand, which they then hit an enemy with for devastating damage to a small target area. This can cause major damage, especially if it hits a major organ, it could even potentially stop the target's heart. It has no range, as it is used for hand to hand style combat. The large amounts of damage is doing about C rank damage +20% extra if an additional 5 MP is spent.
    Strengths:
    -Dealing large amounts of damage to a concentrated area
    Weaknesses:
    -requires the user to be able to touch the target.
    -Has a large cooldown for an instant spell


    Name: Lightning Dragon's Roar
    Rank: C
    Type: offensive, lightning
    Duration: instant
    Cooldown: 5 posts
    Description:
    This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage(deals full rank damage + 5% for every additional 2 MP the user spends, up to 20%), but with a large cost of mp to the user(regular cost plus an additional percent for every additional 5% damage the enemy receives). This spell has a range of 25 meters, and moves at a speed of 15m/s
    Strengths:
    -Dealing large amounts of damage to a single target
    Weaknesses:
    -will destroy the terrain all around
    -more powerful lightning magic.
    -earth magic

    Name: Summoning Cry Of the Lightning Dragon
    Rank: C
    Type: offensive, lightning
    Duration: 2 posts
    Cooldown: 4 posts
    Description: This spell summons a young dragon about equal in power to the user, but with half the Hp(100 Hp, since that is half of C rank hp), to fight alongside them until either the dragon runs out of HP or 2 posts passes. The young dragon will be about 5 meters long.

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -Though the dragon is powerful it automatically retreats when facing against earth magic, one of its weaknesses
    -Earth magic
    -Has a soft spot just below the chin


    C rank, special:



    Name: Necromancy Summon: Argentum The Silver Bullet
    Rank: C
    Type: offensive, lightning
    Duration: 3 posts
    Cooldown: 5 posts
    Description: This spell summons an undead warrior known as Argentum. As with Perthro, a bolt of lightning strikes the ground and is followed by the undead warrior being summoned, though no rune appears. Argentum means silver, and Argentum was named this for a good reason: the undead is a silver skeleton. Argentum has a passive speed boost, of 15%. Argentum has half the Hp of the user. Argentum dissapears after 3 posts have gone by or his Hp have been reduced to 0. His active ability is the same as Perthro's: lightning shoots from his sword to deal damage to a single target (50% rank damage)

    Strengths:
    -Summons a powerful ally for the user to fight alongside.
    Weaknesses:
    -as with Perthro, if he stumbles on uneven ground he will fall apart.
    -higher ranked lightning magic cancels his out.
    -earth magic

    Name: Aura of the Lightning Dragon
    Rank: C (signature)
    Type: Lightning, Passive
    Duration: instant
    Cooldown: none
    Description: An aura shaped like a dragon forms around the user, giving them increased speed (20%) This aura stays around the user until the post is over.
    Strengths:
    -gives the user an incredible boost
    Weaknesses:
    -has a limited amount of times it can be used before the boost decreases(5 times, boost decreases by 5% for every time used after this)
    - speed is voided against earth mages

    Name: Lightning Aura of Power
    Rank: D (signature)
    Type: Lightning, Passive
    Duration: instant
    Cooldown: none
    Description: An aura shaped like a dragon forms around the user, giving them increased damage (15%) This aura stays around the user until the post is over.
    Strengths:
    -gives the user an incredible boost
    Weaknesses:
    -has a limited amount of times it can be used before the boost decreases(4 times, boost decreases by 5% for every time used after this)
    -strength is instantly voided if up against an earth mage


    ___________________________________________________________________


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