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    Firework Magic

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    Salrynn

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    Posts : 2205
    Guild : Silver Wolf
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    Age : 22
    Mentor : Myself
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    Character Sheet
    Character Name: Summer Guiyang
    Primary Magic: Firework Magic
    Secondary Magic: Jeweled Zodiac Slayer || Cherry Blossoms

    Firework Magic

    Post by Salrynn on 24th July 2016, 9:37 am



    Primary Magic:
    Firework magic

    Secondary Magic:
    Jeweled Zodiac Slayer (Lacrima)

    Caster or Holder:
    Caster

    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.

    Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.

    Strengths:
    Burning
    Fireworks can severely burn someone who comes into contact with it.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    The Night
    Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.

    Slayers
    While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.

    Weaknesses:
    Pre-warning
    There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.

    Water
    Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    Smell
    You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.

    The Day
    Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.

    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder:
    Salrynn

    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras
    Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.

    Zodiac's Call
    The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.

    Float of the Zodiac
    Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.

    Zodiac Strength
    In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.

    Zodiac's Calm Affinity
    Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.

    Plot Abilities:
    Zodiac Spirits
    Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)

    Realm access
    In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)

    Zodiac Royalties
    Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.

    Unique Abilities:
    Unique Abilities:
    Extreme Explosion
    Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.

    Burning Resistance
    Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.

    Contortionist
    Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.

    Blinding Light
    Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)

    Dangerous Games
    Summer has an increased damage output by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.

    Spells:
    Signature spells:

    Name:
    Firework Shot
    Rank:
    D

    Type:
    Fireworks, Offensive, Single Hitting

    Duration:
    Instant

    Cooldown:
    0 (Non-pvp/PvE)
    Once per post (Pvp)

    Description:
    Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.

    Strengths:
    Choice
    Summer can use her hands or feet for this, making this a versatile spell.

    Weaknesses:
    Choice
    Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.

    Smoke
    This spell can leave a stream of smoke behind, it can spread, covering an area for 10m

    Dodging
    This spell can be easily dodged by others because it isn’t missile-based.


    Name:
    Rain of Sparks

    Rank:
    Summer’s Rank (Currently A)

    Type:
    Fireworks, Offensive, Area of effect

    Duration:
    Instant

    Cooldown:
    2 Posts

    Description:
    Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.

    Strengths:
    Burn damage
    This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.

    Weaknesses:
    Allies
    This could also hurt allies in range of the spell.

    Smoke
    The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.

    Pushing
    If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.

    D ranked spells:

    Name:
    X-Burn

    Rank:
    D

    Type:
    Fireworks, Offensive, Multi-hit

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.

    Strengths:
    The explosion
    The explosion at the end may be for aesthetics, but it sure is pretty.

    Weaknesses:
    Predictable
    This spell is pretty predictable, how else?? the cross means everything.

    Aesthetics
    The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)


    Name:
    Sparx

    Rank:
    D

    Type:
    Fireworks, offensive, multi-hit

    Duration:
    2 posts

    Cooldown:
    3 posts

    Description:
    Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.

    Strengths:
    Up close and personal for burning
    This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)

    Touching
    Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.

    Weaknesses:
    Choice
    She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.

    Weapon usage
    Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.

    Charging
    This spell takes some time to charge up.

    Range
    This spell has no range, relying purely on melee range.

    Touching
    Since only a touch could hurt anyone, allies need to be careful too.


    Name:
    Jumping Jack!

    Rank:
    D

    Type:
    Fireworks, Utility

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.

    Strengths:
    Helpful
    This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.

    Strength
    Because of Summer's strength, she can also do this while carrying someone.

    Weaknesses:
    Multiple people
    She can't carry multiple people, so can only do this spell with one person if she is carrying them.

    Dodging
    She still can't dodge everything with this spell.

    Jumping
    Summer will have to jump first before even attempting to use this spell.

    Predictable
    Sometimes, it's incredibly easy to know where Summer may or may not land.

    Pulling
    Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.


    Name:
    Haters gonna hate!

    Rank:
    D

    Type:
    Fireworks, Utility, Distraction

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Doing a bit of a dance, Summer will express that haters are gonna hate, before going into a half splits, by the time this happens, an incredible explosion of fireworks will spark out 60m away, may or may not deal 75% D ranked damage to others within 30m radius, but this is very unlikely. It is designed to be a distraction, so Summer can then run up to her enemy with them put off guard.

    Strengths:
    Expression
    This expressive way to do the spell can make the target even more confused and distracted, this is what Summer wants, it's the whole point of the spell.

    A E S T H E T I C S
    Summer can show off her marvelous dance skills, which is nice aesthetically??

    Weaknesses:
    Panic
    If the explosion happened on a street or a busy place, it may cause people to panic and run around like headless chickens.

    Awkward...
    It... may look a bit awkward before the explosion happens.

    More
    The more it's used, the less effective it is probably going to be, and it will probably look like Summer cried wolf if it happened without her triggering it.

    Inside of buildings
    Since the spell is so sudden, it may cause smaller stuff to be completely wrecked, it might even be randomly placed in a house and everything would be ruined inside that house... oops.



    Name:
    Neck snap

    Rank:
    D

    Type:
    Fireworks, Offensive, Spoopy

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Sparks will begin to emanate around Summer's neck, to the point that she will bend her neck and it will look like it literally snapped in an instant. The fireworks will also lift Summer slightly off the floor when she bends her neck, giving off the illusion that she is floating. With this, Summer will immediately fly towards the target and then place one of her feet across the targets chest, dealing D ranked burn damage and potentially scaremongering them at the same time.

    For spoopy purposes, she might scream for the target to play with her, although this is purely optional.

    Strengths:
    Spoopy
    A really spoopy spell, very good for scaring people if they are a scaredy pants.

    Fears
    Can trigger fears in people if they fear that kind of thing.

    Weaknesses:
    Fears
    Others might not fear what Summer pulled off, nor will they probably see it as a spoopy spell.

    Setting
    Might not work well in a well lit setting, although it will still be spoopy.

    Fainting
    May cause allies to faint if they didn't expect it.


    Name:
    Finger Flicking

    Rank:
    D

    Type:
    Fireworks, Offensive

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Going up to someone, the female will place a finger on someones chest before flicking her finger upwards, causing a surge of fireworks to enter the target and burning them from the inside for D ranked damage.

    Strengths:
    Inside
    Burns the insides, hells yeahs.

    Confusing
    It'll be confusing at first since nobody will know what THE HELL Summer is doing.

    Weaknesses:
    Touching
    Requires Summer to actually touch the target in order for it to work.

    Difficulty
    Can be a difficult spell to pull off, considering it will be very easy to push Summer away.

    Backing away
    Some people may back away from this spell, knowing full well whats gonna happen.
    C ranked spells:
    Name:
    Flash bang

    Rank:
    C

    Type:
    Fireworks, utility, area of effect

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.

    Strengths:
    Smokescreen
    For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.

    Eyes
    This spell doesn’t affect the eyes, meaning no damage or temporary blindness.

    Coughing fits
    This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.

    Weaknesses:
    Coughing fits
    The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.

    Detection
    If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)

    The end of the spell
    Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.

    Absorption
    If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)

    Affecting ranks
    This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name:
    Catherine Wheel

    Rank:
    C

    Type:
    Fireworks, offensive, multi-target

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.

    Strengths:
    Combination
    Uses her magic and the use of her weapon quite effectively.

    Boomerang effect
    Comes back like a boomerang.

    Multiple enemies
    Great for multiple people!

    Weaknesses:
    Weapon usage
    Spell can only be used with a ringblade, no other weapon.

    Grabbing
    If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.

    Dropping
    If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.

    Single Targets
    Just not as effective on single targets, it's great on multiple targets.


    Name:
    Summon: Firefly

    Rank:
    C

    Type:
    Fireworks, Summon, Single target, AoE

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.

    Passive
    Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.

    Active
    The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.

    Strengths:
    Lights
    Can lead the way through a dark dungeon for example

    Both harmless and dangerous
    The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.

    Weaknesses:
    Active
    Can only enter through the mouth in order to start the C ranked burn damage.

    Slayers
    If certain slayers are smart enough, the firefly could easily be consumed instead.

    Independent behaviour
    The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.


    Name:
    Raging Bull

    Rank:
    C

    Type:
    Fireworks, Offensive, Charge up

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Inhaling and exhaling, Summer will start to charge up her magic, sparks slowly emanating all around her with each post, by the third post, she releases all that charge as she rams into someone like a bull would charge, dealing 1.75x C ranked damage to whoever she charges at.

    Strengths:
    More damage
    Can deal more damage than a normal spell.

    Weaknesses:
    Straight line
    Can only charge in a straight line.

    Reset
    If someone hit her or distract her, then the spell is reset and cooldown will begin.

    B ranked spells:
    Name:
    Human Firework

    Rank:
    B

    Type:
    Fireworks, offensive, single target

    Duration:
    Instant

    Cooldown:
    4 posts

    Description:
    Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.

    Strengths:
    Combos
    This can lead up to some pretty nice combos.

    Damage
    This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.

    Weaknesses:
    Invulnerable
    While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.

    Watchful eye
    Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.

    Allies
    The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.

    Ranks
    The falling damage doesn’t affect A ranks or higher.


    Name:
    Cage Fighting

    Rank:
    B

    Type:
    Fireworks, offensive, defensive, area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.

    Strengths:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Spells
    Spells can still work in this wall.

    Weaknesses:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    Allies
    Allies will be trapped too, and they will have no way out, just like everyone else.


    Name:
    Sparked Claws

    Rank:
    B

    Type:
    Fireworks, offensive, spell weapon

    Duration:
    3 posts

    Cooldown:
    5 posts

    Description:
    Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.

    Strengths:
    Length
    The claws are pretty long for, well, claws.

    Burns
    This deals severe burning damage to anyone that is hurt by them.

    Weaknesses:
    Allies
    Allies can get hurt by this, and it's easier for them to get hurt too.

    Weapon Limitation
    Summer cannot use any weapons while the claws are out.

    Water
    Water can douse these weapons and then normal cooldown will begin.

    Fire
    Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name:
    Gabriella's Firework Blessing

    Rank:
    B

    Type:
    Fireworks, Holy, AoE, Wall

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.

    Strengths:
    Stuck
    Nobody can enter and nobody can leave, with A+ ranks being the exception.

    Dark/unholy Mages
    This affects dark and unholy mages that are A rank, beware.

    Unaffected
    Summer is unaffected by the damage reduction

    Weaknesses:
    Allies
    Allies are effected by the damage reduction.

    Timing
    Because it's not a special ability or anything of the sort, Summer has to time this very carefully.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    A+ ranks
    Mages ranked A and above can happily come and go as they please.
    A ranked spells:

    Name:
    Festival!

    Rank:
    A

    Type:
    Fireworks, Crowd control, Area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.

    Strengths:
    Moving
    This can severely restrict one's movement.

    Dancing
    The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.

    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.

    Weaknesses:
    Fire
    Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.

    Allies
    This can make things difficult to move around in, so allies need to be careful.

    Water
    This can be doused down by water, then cooldown begins.

    Dances
    If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.


    Name:
    Waterfall

    Rank:
    A

    Type:
    Fireworks, offensive, area of effect

    Duration:
    2 posts

    Cooldown:
    6 posts

    Description:
    Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!

    Strengths:
    Pretty!
    This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.

    Pushing
    You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.

    Distracting
    This is a very showy and distracting spell, which can draw people to it.

    Weaknesses:
    Limits
    Maximum number of people this can be done with is 5.

    Allies
    This can effect allies too.

    Water
    Water can douse the waterfall (HA) and make everyone fall down.

    Herself
    An enemy that isn't effected can push Summer in and out of one of the waterfalls.


    Name:
    Whistling Rocket

    Rank:
    A

    Type:
    Fireworks, offensive, burst

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.

    Strengths:
    Debuff
    This works really well on targets who have to use their voice in order to cast their spells.

    Damage
    This deals damage and can cast a debuff.

    Weaknesses:
    Non-spoken spells
    This isn't great for mages that don't need to speak to use their spells.

    Allies
    This can effect allies too.

    Messing up
    Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.

    Silencing
    Silencing doesn't affect anyone S+ rank.


    Name:
    Bunny Ears

    Rank:
    A

    Type:
    Fireworks, offensive

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Pulling a target close to her or waiting for the right moment for them to come towards her, Summer will summon firework sparks that will resemble closed fans, shoving them inside the persons head, they deal 50% A rank damage each, before she grabs them using them closed fans and throw them 15m away from her, also dealing B rank damage with how aggressive the throw is when they land and how painful it will feel inside their heads, the moment the target lands on the floor, the B ranked damage will come into play and then the forced bunny ears will vanish, freeing any pain the targets will feel from it.

    Strengths:
    Uncomfortable
    Will most likely make the target uncomfortable

    Damage
    This deals serious damage.

    Weaknesses:
    Damage bypass
    The B rank damage won't happen if they don't land on the floor.

    Out of the wayyyy
    This can harm allies in the way.

    Vulnerable
    Summer is pretty vulnerable from the back while she sticks the spark-like fans in.
    Spell Slots Bought:
    https://www.fairytail-rp.com/t14653p475-magic-shop#308615


    Last edited by Salrynn on 31st October 2017, 2:13 am; edited 48 times in total
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    Leila Vergious
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    Re: Firework Magic

    Post by Leila Vergious on 3rd August 2017, 7:07 am

    Moved and unlocked at user's request

    Spoiler:
    @Salrynn wrote:


    Primary Magic: Firework magic
    Secondary Magic: Lost Magic: Silk Manipulation
    Caster or Holder: Caster
    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.
    Strengths:
    Burning Fireworks can severely burn someone who comes into contact with it.
    Fire if fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.
    Nighttime Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.
    Slayers Because this magic is gunpowder based, it cannot be consumed by slayers. (Unless someone made a gunpowder based slayer type)
    Weaknesses:
    Pre-warning There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.
    Water Summer cannot cast firework magic in the water as it dims her magic power.
    Fire if fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.
    Smell you will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.
    Daytime Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.
    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder: Salrynn
    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras - Being part of a bloodline of the chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.


    Zodiac’s call - The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.


    Float of the Zodiac - Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.


    Zodiac strength - in grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.


    Zodiac’s calm affinity - Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.
    Unique Abilities:
    Gunpowder Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.
    Burning resistance Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.
    Contortionist Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.
    Blinding light Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (5 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)
    Dangerous Games Summer has an increased damage % by %25, this is because Summer is naturally stronger as she has practised making her body fitter as a gymnast/contortionist. This is also because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it makes a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks, which makes it much easier to dodge, and she still explodes if she makes contact with flames/fire.


    Spells:
    Signature spells:

    firework shot:

    Name: Firework shot
    Rank: D
    Type: Fireworks, Offensive
    Duration: Instant
    Cooldown: 0
    Description: When the spell is cast, Summer will place one hand out as her hand turns into complete sparks before shooting of a firework. The colour of sparks will be completely randomized and when shot it can be a different colour. It isn’t an area of effect spell. But it is a very fast spell depending the force of the wind. The maximum range for this is 15 meters with the speed at 7.5 per second but as stated it is dependent on the wind. If the wind is going in the same way that the firework is going, it will go faster. However, if the firework is going in the opposite direction it will go slower.

    Just like a real firework, it makes a firework noise before colliding with the target, causing a very small firework explosion.
    Strengths:
    Speed The spell is very fast depending depending on the wind. (7.5 per second)
    Weaknesses:
    Weak this spell is relatively weak as it doesn’t take a lot of channeling time to cast it. But it does make up for it with speed.
    Smoke it can leave a stream of smoke behind like an actual firework and can spread depending on how many times this spell has been cast. This could lead to some eyes being hurt from the smoke.
    Dodging this spell can be easily dodged by others because it isn’t missile-based.
    rain of sparks:

    Name: Rain of sparks
    Rank: Summer’s Rank (Currently A)
    Type: Fireworks, Offensive
    Duration: Instant
    Cooldown: 2
    Description: Summer has discovered a way to make everyone experience the severe burning potential of fireworks. She will shoot a firework into the air and then the firework will burst into the air before Summer waves her hand down, the moment Summer performs this movement, the firework sparks will then proceed to rain down on every target (within a 75m radius), dealing A ranked burn damage for anyone who is hit with it. The sparks can be dodged however and if enemies are smart enough, can push her into the sparks which could make her take damage also. It is unlikely that Summer would get hurt by this spell however because the sparks don’t come into the centre (where she will initially stand)
    Strengths:
    Burn damage this can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them,
    Weaknesses:
    Allies This could also hurt allies in range of the spell.
    Smoke The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.
    Pushing If an enemy is smart enough, they could simply push Summer into a ton of the sparks, giving her damage too.


    D ranked spells:

    Name: Shooting Star
    Rank: D
    Type: Fireworks, Self buffing
    Duration: 2 posts
    Cooldown: 3 posts

    Description: When shooting star is cast, her feet will slowly cover themselves in different coloured sparks before she shoots off at the speed of a firework. When she needs to arrive somewhere or to someone who needs help quickly, she can do so with this spell. The speed of this spell has a maximum of 15 meters.

    Strengths:
    Speed This spell is also a very fast spell, it increases her running speed but she cannot run super fast like sonic the hedgehog for example.
    Dodging potential This spell can be used in battle and can make it easier for Summer to dodge any attacks that are coming towards her.
    Weaknesses:
    Stamina Stamina is needed for the continuation of this spell and Summer’s stamina is mediocre because she specialises in flexibility/gymnastics and not running.
    Tripping Realistically, this spell deducts floor awareness and can give a higher chance for Summer to trip over and injure herself.
    Charging There is some time gap (one post) before the spell can actually conjure up, this gives Summer the time to charge it up so she can go fast.


    Name: Sparx
    Rank: D
    Type: Fireworks, offensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: When casting Sparx, Summers hands or feet will channel and be covered into random firework[/blur]like sparks (depending if she wants to fight with her hands or feet). She can also use this to burn someone's face in general
    Strengths:
    Up close and personal for burning Anything that comes into contact with Summer while she uses sparx will have that part burnt severely. (if you get what I mean)
    Weaknesses:
    Choice She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles
    Weapon usage Summer cannot use her weapon while fighting with this magic so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.
    Charging Like with Shooting star, the spell needs time to charge before it releases it’s full potential.


    Name: Sparking Bash
    Rank: D
    Type: Fireworks, offensive and defensive
    Duration: 1 post
    Cooldown: 2 posts
    Description: Summer will bring out her ring blade and allow the ring blade to be covered in firework-like sparks. The fireworks can absorb any elemental attack except for water which will be absorbed before dissipating (the cooldown will still be viable if this happens)

    In the case of offensive purposes, Summer will provide a short dash to the target, bashing them with the 'shield' to attack them.

    Strengths:
    Absorbing As stated in the description, it can absorb any elemental attack apart from water. It absorbs spells equal in rank to Summer while one spell higher than Summer's rank is reduced by 50%, 2 ranks higher are however unaffected by this shield and will dissipate.
    knockup [/blur] When she bashes the target. It can knock them in the air for 2 metres before it plonks them back to the ground. This can also be used for allies if they expect it and if they want to leap on an enemy (the metres still apply)
    Weaknesses:
    Vulnerable from behind The spell will be in front of her, she will be weak from behind and can be countered easily this way.
    Lack of flexibility Summer cannot use her flexibility while using this spell.
    Physical attacks it cannot absorb physical attacks, long swords can go through the 'shield' and hurt her that way (etc etc)


    Name: Cheer!
    Rank: D
    Type: Fireworks, Buff, Performance, AoE
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Summer's fireworks can make everyone feel so excited! And this can really help allies! Shouting out a a cry of excitement/encouragement, Summer will then begin to perform her gymnastic movements and throwing fireworks all over the place, this will start a firework show and any ally within a 15m radius of this firework show will be granted a 25% attack/spell boost, making spells and melee attacks much stronger. This can only happen when Summer continues dancing and if she stops, then it stops.
    Strengths:
    Allies Allies can greatly benefit from this spell
    Positivity This is a really positive spell, meaning the others might get positive too!
    Showy This is a rather showy spell, so it can be quite distracting to both Allies and enemies
    Weaknesses:
    Showy This is a rather showy spell, so it can be quite distracting to both Allies and enemies
    Noise This can be quite a noisy spell, so this might make others lose their concentration
    Dancing Summer has to keep dancing and performing to keep this spell up to tabs, if she is stunned or she trips then she can't dance anymore
    Herself It doesn't affect her buff wise, its more for her allies
    C ranked spells:

    Name: Flashbang
    Rank: C
    Type: Fireworks, utility
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 20 meters of ground. This also gives a chance that it will make everyone go into a coughing fit.
    Strengths:
    Smokescreen For 2 posts, flashbang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.
    Eyes This spell doesn’t affect the eyes, meaning no damage or temporary blindness.
    Coughing fits This spell has a chance to send people into a coughing fit. (To make this fair, I have decided this will be based on dice rolls, 1[/blur]3 will not make the ones in the area of the spell affected, 4[/blur]6 will make the ones in the area affected.)
    Weaknesses:
    Coughing fits The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.
    Detection If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)
    Ending Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.
    Absorb If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)
    Affecting ranks This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name: Gunpowder Drop
    Rank: C
    Type: Fireworks, offensive
    Duration: 1 post
    Cooldown: 2 posts
    Description: Fireworks will spark out of Summer’s feet and then she will skip away, leaving gunpowder on the floor, Summer’s feet will stop sparking before she releases a shot quickly on the trail of gunpowder, lighting it brightly and it will blind anyone that is near it and deal burn damage (20 meters) The blindness only affects users C rank or below.
    Strengths:
    Camouflage the gunpowder will camouflage with any dark colours, if the flooring is a light colour then the gunpowder can be seen.
    Weaknesses:
    Allies   If allies are within the 5 meter mark, it will blind and damage them too.
    certain parts The burn damage will only affect the legs.


    Name: Catherine Wheel
    Rank: C
    Type: Fireworks, offensive and defensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Summer will fill her her firework magic on her ring blade before dropping it onto the floor, the sparks will circle around the ring blade, resembling the catherine wheel firework. To make this spell at it’s most effective, Summer will throw it around someone (yes, her weapon is big enough to go around someone. It is thrown at 15 MPH) So they cannot move and if they do, they will be damaged for burn damage.
    Strengths:
    Immobile the person targeted for this spell will not be able to move unless they want severely burnt body parts.
    Touched   During this time, the only person who can even touch the weapon is Summer herself.
    Weaknesses:
    Body types If the enemy is too big, it will not go around them, instead it will stick on their stomach, this can be removed easily and they can use their magic depending, their arms will still be burnt however.
    Dodging This can be dodged by anyone fast enough or if Summer misaims
    Water If someone has water based magic, they can simply stop the catherine wheel effect by spraying the weapon down with water.
    Immobility issues The immobility will only affect those C rank or lower.
    B ranked spells:

    Name: Human Firework
    Rank: B
    Type: Fireworks, offensive
    Duration:  Instant
    Cooldown: 4 posts
    Description: Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 50 meters.
    Strengths:
    Combos this can lead up to some pretty nice combos
    Damage this deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.
    Weaknesses:
    Invulnerable While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.
    Watchful eye Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.
    Allies the targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.
    Ranks the falling damage doesn’t affect A ranks or higher.


    Name: Cage Fighting
    Rank: B
    Type: Fireworks, offensive, defensive
    Duration:  4 posts
    Cooldown: 5 posts
    Description: Shooting fireworks around her for 45m, Summer will ignite a full fledged multicoloured wall that surrounds her or any allies/enemies. Nobody can enter and nobody can leave for 4 posts. During this time, if anyone touches the wall will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.
    Strengths:
    Stuck can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.
    Spells spells still work in this wall.
    Weaknesses:
    Stuck can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for Summer and anyone that is in the wall.
    Water this can be doused down by water and normal cooldown begins.
    Fire fire can make the wall explode which will burn anyone within 10m of the wall.
    Allies allies can be trapped in the wall and have no way out.


    Name: Sparked Claws
    Rank: B
    Type: Fireworks, offensive
    Duration:  3 posts
    Cooldown: 5 posts
    Description: Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.
    Strengths:
    Length the claws are pretty long for, well, claws
    Burns this deals severe burning damage to anyone that is hurt by them
    Weaknesses:
    Allies due to their length, it is easy for allies to get hit by this too
    Weapon limitation Summer cannot use any weapons while the claws are out
    Water this can be doused down by water and normal cooldown begins
    Fire fire can make the claws and Summer explode


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name: Gabriella's Firework Blessing
    Rank: B
    Type: Fireworks, Holy, Counter, AoE, Wall
    Duration: 4 posts
    Cooldown: 5 posts
    Description: Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone surrounding her, nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can slow others down by 25% unless you are a dark mage or dark/unholy magic user, then it would be 50%
    Strengths:
    Dark this can slow dark/unholy users down by 50% instead of 25%
    Stuck Nobody can enter, Nobody can leave (A+ mages can just leave whenever they please…)
    Dark/Unholy mages This affects dark and unholy mages that are A rank, beware
    Weaknesses:
    Allies Allies are affected by the slows
    Timing Because it's not a special ability or anything of the sort, Summer has to time this very carefully
    Water this can be doused down by water and normal cool down begins
    Fire fire can make explosions that can burn anyone within the pentagram for B ranked unarmed melee damage
    A+ ranked mages A+ ranked mages can leave this pentagram
    A ranked spells:

    Name: Festival!
    Rank: A
    Type: Fireworks, Crowd Control
    Duration: 4 posts
    Cooldown: 5 posts
    Description: Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover the 75m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.
    Strengths:
    Moving This can severely restrict one's movement
    Dancing The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around
    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances
    Weaknesses:
    Fire Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish
    Allies This can make things difficult for allies too
    Water This can be doused down by water and normal cool down begins
    Dances If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly


    Name: Waterfall
    Rank: A
    Type: Fireworks, Offensive, AoE
    Duration: 2 posts
    Cooldown: 6 posts
    Description: Summer will firework sparks to surrounding enemies before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!
    Strengths:
    Pretty! This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.
    Pushing You can push anyone in and out of the waterfall for constant a rank unarmed melee damage
    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances
    Weaknesses:
    Limits Maximum number of people this can be done with is 5
    Allies The unarmed melee damage can happen on allies too
    Herself Summer can have the unarmed melee damage happen to herself if an enemy is smart enough
    Combos If a target that has become one of the waterfalls is hit with a combo, they will fall down which will stop their part of the waterfall
    Higher ranked Wizards higher ranked wizards will only stay in the air for 1 post and not 2


    FUSION TEMPLATE
    Name: Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells:(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:


    _____________________________________________________________________________________

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    Aura

    Moderator- Mythical VIP Status- Knight VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Legal Guild Ace- Haiku Contest Participant- Lineage Making Contest Participant- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Be On Lester's Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Have Aiyanna On Your Friend's List- Player -
    Lineage : Gingerbread Man
    Position : None
    Posts : 1013
    Guild : Sabertooth 《Ace》
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 23
    Experience : 2,012.5

    Character Sheet
    Character Name: Kenna Terrynhain
    Primary Magic: 2nd Generation - Fire Dragon Slayer
    Secondary Magic: Gravitational Crash (TBA)

    Re: Firework Magic

    Post by Aura on 7th August 2017, 7:25 pm

    FIREWORKS GANDALF, FIREWORKS!:
    @Salrynn wrote:


    Primary Magic:
    Firework magic

    Secondary Magic:
    Gunpowder Make

    Caster or Holder:
    Caster

    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.

    Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.

    Strengths:
    Burning
    Fireworks can severely burn someone who comes into contact with it.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    The Night
    Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.

    Slayers
    While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.

    Weaknesses:
    Pre-warning
    There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.

    Water
    Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    Smell
    You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.

    The Day
    Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.

    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder:
    Salrynn

    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras
    Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.

    Zodiac's Call
    The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.

    Float of the Zodiac
    Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.

    Zodiac Strength
    In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.

    Zodiac's Calm Affinity
    Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.

    Plot Abilities:
    Zodiac Spirits
    Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)

    Realm access
    In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)

    Zodiac Royalties
    Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.

    Unique Abilities:
    Unique Abilities:
    Extreme Explosion
    Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.

    Burning Resistance
    Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.

    Contortionist
    Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.

    Blinding Light
    Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)

    Dangerous Games
    Summer has an increased damage % by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.

    Spells:
    Signature spells:

    Name:
    Firework Shot
    Rank:
    D

    Type:
    Fireworks, Offensive, Single Hitting

    Duration:
    Instant

    Cooldown:
    0 (Non-pvp/PvE)
    Once per post (Pvp)

    Description:
    Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.

    Strengths:
    Choice
    Summer can use her hands or feet for this, making this a versatile spell.

    Weaknesses:
    Choice
    Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.

    Smoke
    This spell can leave a stream of smoke behind, it can spread, covering an area for 10m

    Dodging
    This spell can be easily dodged by others because it isn’t missile-based.


    Name:
    Rain of Sparks

    Rank:
    Summer’s Rank (Currently A)

    Type:
    Fireworks, Offensive, Area of effect

    Duration:
    Instant

    Cooldown:
    2 Posts

    Description:
    Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.

    Strengths:
    Burn damage
    This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.

    Weaknesses:
    Allies
    This could also hurt allies in range of the spell.

    Smoke
    The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.

    Pushing
    If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.

    D ranked spells:

    Name:
    X-Burn

    Rank:
    D

    Type:
    Fireworks, Offensive, Multi-hit

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.

    Strengths:
    The explosion
    The explosion at the end may be for aesthetics, but it sure is pretty.

    Weaknesses:
    Predictable
    This spell is pretty predictable, how else?? the cross means everything.

    Aesthetics
    The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)


    Name:
    Sparx

    Rank:
    D

    Type:
    Fireworks, offensive, multi-hit

    Duration:
    2 posts

    Cooldown:
    3 posts

    Description:
    Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.

    Strengths:
    Up close and personal for burning
    This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)

    Touching
    Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.

    Weaknesses:
    Choice
    She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.

    Weapon usage
    Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.

    Charging
    This spell takes some time to charge up.

    Range
    This spell has no range, relying purely on melee range.

    Touching
    Since only a touch could hurt anyone, allies need to be careful too.


    Name:
    Jumping Jack!

    Rank:
    D

    Type:
    Fireworks, Utility

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.

    Strengths:
    Helpful
    This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.

    Strength
    Because of Summer's strength, she can also do this while carrying someone.

    Weaknesses:
    Multiple people
    She can't carry multiple people, so can only do this spell with one person if she is carrying them.

    Dodging
    She still can't dodge everything with this spell.

    Jumping
    Summer will have to jump first before even attempting to use this spell.

    Predictable
    Sometimes, it's incredibly easy to know where Summer may or may not land.

    Pulling
    Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.
    C ranked spells:
    Name:
    Flash bang

    Rank:
    C

    Type:
    Fireworks, utility, area of effect

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.

    Strengths:
    Smokescreen
    For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.

    Eyes
    This spell doesn’t affect the eyes, meaning no damage or temporary blindness.

    Coughing fits
    This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.

    Weaknesses:
    Coughing fits
    The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.

    Detection
    If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)

    The end of the spell
    Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.

    Absorption
    If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)

    Affecting ranks
    This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name:
    Catherine Wheel

    Rank:
    C

    Type:
    Fireworks, offensive, multi-target

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.

    Strengths:
    Combination
    Uses her magic and the use of her weapon quite effectively.

    Boomerang effect
    Comes back like a boomerang.

    Multiple enemies
    Great for multiple people!

    Weaknesses:
    Weapon usage
    Spell can only be used with a ringblade, no other weapon.

    Grabbing
    If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.

    Dropping
    If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.

    Single Targets
    Just not as effective on single targets, it's great on multiple targets.


    Name:
    Summon: Firefly

    Rank:
    C

    Type:
    Fireworks, Summon, Single target, AoE

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.

    Passive
    Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.

    Active
    The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.

    Strengths:
    Lights
    Can lead the way through a dark dungeon for example

    Both harmless and dangerous
    The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.

    Weaknesses:
    Active
    Can only enter through the mouth in order to start the C ranked burn damage.

    Slayers
    If certain slayers are smart enough, the firefly could easily be consumed instead.

    Independent behaviour
    The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.
    B ranked spells:
    Name:
    Human Firework

    Rank:
    B

    Type:
    Fireworks, offensive, single target

    Duration:
    Instant

    Cooldown:
    4 posts

    Description:
    Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.

    Strengths:
    Combos
    This can lead up to some pretty nice combos.

    Damage
    This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.

    Weaknesses:
    Invulnerable
    While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.

    Watchful eye
    Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.

    Allies
    The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.

    Ranks
    The falling damage doesn’t affect A ranks or higher.


    Name:
    Cage Fighting

    Rank:
    B

    Type:
    Fireworks, offensive, defensive, area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.

    Strengths:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Spells
    Spells can still work in this wall.

    Weaknesses:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    Allies
    Allies will be trapped too, and they will have no way out, just like everyone else.


    Name:
    Sparked Claws

    Rank:
    B

    Type:
    Fireworks, offensive, spell weapon

    Duration:
    3 posts

    Cooldown:
    5 posts

    Description:
    Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.

    Strengths:
    Length
    The claws are pretty long for, well, claws.

    Burns
    This deals severe burning damage to anyone that is hurt by them.

    Weaknesses:
    Allies
    Allies can get hurt by this, and it's easier for them to get hurt too.

    Weapon Limitation
    Summer cannot use any weapons while the claws are out.

    Water
    Water can douse these weapons and then normal cooldown will begin.

    Fire
    Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name:
    Gabriella's Firework Blessing

    Rank:
    B

    Type:
    Fireworks, Holy, AoE, Wall

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.

    Strengths:
    Stuck
    Nobody can enter and nobody can leave, with A+ ranks being the exception.

    Dark/unholy Mages
    This affects dark and unholy mages that are A rank, beware.

    Unaffected
    Summer is unaffected by the damage reduction

    Weaknesses:
    Allies
    Allies are effected by the damage reduction.

    Timing
    Because it's not a special ability or anything of the sort, Summer has to time this very carefully.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    A+ ranks
    Mages ranked A and above can happily come and go as they please.
    A ranked spells:

    Name:
    Festival!

    Rank:
    A

    Type:
    Fireworks, Crowd control, Area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.

    Strengths:
    Moving
    This can severely restrict one's movement.

    Dancing
    The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.

    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.

    Weaknesses:
    Fire
    Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.

    Allies
    This can make things difficult to move around in, so allies need to be careful.

    Water
    This can be doused down by water, then cooldown begins.

    Dances
    If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.


    Name:
    Waterfall

    Rank:
    A

    Type:
    Fireworks, offensive, area of effect

    Duration:
    2 posts

    Cooldown:
    6 posts

    Description:
    Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!

    Strengths:
    Pretty!
    This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.

    Pushing
    You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.

    Distracting
    This is a very showy and distracting spell, which can draw people to it.

    Weaknesses:
    Limits
    Maximum number of people this can be done with is 5.

    Allies
    This can effect allies too.

    Water
    Water can douse the waterfall (HA) and make everyone fall down.

    Herself
    An enemy that isn't effected can push Summer in and out of one of the waterfalls.


    Name:
    Whistling Rocket

    Rank:
    A

    Type:
    Fireworks, offensive, burst

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.

    Strengths:
    Debuff
    This works really well on targets who have to use their voice in order to cast their spells.

    Damage
    This deals damage and can cast a debuff.

    Weaknesses:
    Non-spoken spells
    This isn't great for mages that don't need to speak to use their spells.

    Allies
    This can effect allies too.

    Messing up
    Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.

    Silencing
    Silencing doesn't affect anyone S+ rank.




    _____________________________________________________________________________________




    And be she but Small,
    she is Fierce




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    kittykool75

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    Character Sheet
    Character Name: Lucius Foss
    Primary Magic: ⛧ Fallen God Slayer ⛧ ⛧ First Generation ⛧
    Secondary Magic: ⛧ Shadow Dragon Slayer ⛧ Second Generation ⛧

    Re: Firework Magic

    Post by kittykool75 on 29th September 2017, 10:04 am

    Spoiler:
    @Salrynn wrote:


    Primary Magic:
    Firework magic

    Secondary Magic:
    Gunpowder Make

    Caster or Holder:
    Caster

    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.

    Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.

    Strengths:
    Burning
    Fireworks can severely burn someone who comes into contact with it.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    The Night
    Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.

    Slayers
    While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.

    Weaknesses:
    Pre-warning
    There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.

    Water
    Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    Smell
    You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.

    The Day
    Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.

    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder:
    Salrynn

    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras
    Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.

    Zodiac's Call
    The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.

    Float of the Zodiac
    Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.

    Zodiac Strength
    In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.

    Zodiac's Calm Affinity
    Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.

    Plot Abilities:
    Zodiac Spirits
    Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)

    Realm access
    In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)

    Zodiac Royalties
    Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.

    Unique Abilities:
    Unique Abilities:
    Extreme Explosion
    Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.

    Burning Resistance
    Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.

    Contortionist
    Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.

    Blinding Light
    Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)

    Dangerous Games
    Summer has an increased damage % by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.

    Spells:
    Signature spells:

    Name:
    Firework Shot
    Rank:
    D

    Type:
    Fireworks, Offensive, Single Hitting

    Duration:
    Instant

    Cooldown:
    0 (Non-pvp/PvE)
    Once per post (Pvp)

    Description:
    Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.

    Strengths:
    Choice
    Summer can use her hands or feet for this, making this a versatile spell.

    Weaknesses:
    Choice
    Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.

    Smoke
    This spell can leave a stream of smoke behind, it can spread, covering an area for 10m

    Dodging
    This spell can be easily dodged by others because it isn’t missile-based.


    Name:
    Rain of Sparks

    Rank:
    Summer’s Rank (Currently A)

    Type:
    Fireworks, Offensive, Area of effect

    Duration:
    Instant

    Cooldown:
    2 Posts

    Description:
    Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.

    Strengths:
    Burn damage
    This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.

    Weaknesses:
    Allies
    This could also hurt allies in range of the spell.

    Smoke
    The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.

    Pushing
    If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.

    D ranked spells:

    Name:
    X-Burn

    Rank:
    D

    Type:
    Fireworks, Offensive, Multi-hit

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.

    Strengths:
    The explosion
    The explosion at the end may be for aesthetics, but it sure is pretty.

    Weaknesses:
    Predictable
    This spell is pretty predictable, how else?? the cross means everything.

    Aesthetics
    The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)


    Name:
    Sparx

    Rank:
    D

    Type:
    Fireworks, offensive, multi-hit

    Duration:
    2 posts

    Cooldown:
    3 posts

    Description:
    Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.

    Strengths:
    Up close and personal for burning
    This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)

    Touching
    Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.

    Weaknesses:
    Choice
    She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.

    Weapon usage
    Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.

    Charging
    This spell takes some time to charge up.

    Range
    This spell has no range, relying purely on melee range.

    Touching
    Since only a touch could hurt anyone, allies need to be careful too.


    Name:
    Jumping Jack!

    Rank:
    D

    Type:
    Fireworks, Utility

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.

    Strengths:
    Helpful
    This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.

    Strength
    Because of Summer's strength, she can also do this while carrying someone.

    Weaknesses:
    Multiple people
    She can't carry multiple people, so can only do this spell with one person if she is carrying them.

    Dodging
    She still can't dodge everything with this spell.

    Jumping
    Summer will have to jump first before even attempting to use this spell.

    Predictable
    Sometimes, it's incredibly easy to know where Summer may or may not land.

    Pulling
    Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.
    C ranked spells:
    Name:
    Flash bang

    Rank:
    C

    Type:
    Fireworks, utility, area of effect

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.

    Strengths:
    Smokescreen
    For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.

    Eyes
    This spell doesn’t affect the eyes, meaning no damage or temporary blindness.

    Coughing fits
    This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.

    Weaknesses:
    Coughing fits
    The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.

    Detection
    If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)

    The end of the spell
    Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.

    Absorption
    If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)

    Affecting ranks
    This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name:
    Catherine Wheel

    Rank:
    C

    Type:
    Fireworks, offensive, multi-target

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.

    Strengths:
    Combination
    Uses her magic and the use of her weapon quite effectively.

    Boomerang effect
    Comes back like a boomerang.

    Multiple enemies
    Great for multiple people!

    Weaknesses:
    Weapon usage
    Spell can only be used with a ringblade, no other weapon.

    Grabbing
    If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.

    Dropping
    If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.

    Single Targets
    Just not as effective on single targets, it's great on multiple targets.


    Name:
    Summon: Firefly

    Rank:
    C

    Type:
    Fireworks, Summon, Single target, AoE

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.

    Passive
    Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.

    Active
    The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.

    Strengths:
    Lights
    Can lead the way through a dark dungeon for example

    Both harmless and dangerous
    The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.

    Weaknesses:
    Active
    Can only enter through the mouth in order to start the C ranked burn damage.

    Slayers
    If certain slayers are smart enough, the firefly could easily be consumed instead.

    Independent behaviour
    The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.
    B ranked spells:
    Name:
    Human Firework

    Rank:
    B

    Type:
    Fireworks, offensive, single target

    Duration:
    Instant

    Cooldown:
    4 posts

    Description:
    Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.

    Strengths:
    Combos
    This can lead up to some pretty nice combos.

    Damage
    This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.

    Weaknesses:
    Invulnerable
    While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.

    Watchful eye
    Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.

    Allies
    The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.

    Ranks
    The falling damage doesn’t affect A ranks or higher.


    Name:
    Cage Fighting

    Rank:
    B

    Type:
    Fireworks, offensive, defensive, area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.

    Strengths:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Spells
    Spells can still work in this wall.

    Weaknesses:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    Allies
    Allies will be trapped too, and they will have no way out, just like everyone else.


    Name:
    Sparked Claws

    Rank:
    B

    Type:
    Fireworks, offensive, spell weapon

    Duration:
    3 posts

    Cooldown:
    5 posts

    Description:
    Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.

    Strengths:
    Length
    The claws are pretty long for, well, claws.

    Burns
    This deals severe burning damage to anyone that is hurt by them.

    Weaknesses:
    Allies
    Allies can get hurt by this, and it's easier for them to get hurt too.

    Weapon Limitation
    Summer cannot use any weapons while the claws are out.

    Water
    Water can douse these weapons and then normal cooldown will begin.

    Fire
    Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name:
    Gabriella's Firework Blessing

    Rank:
    B

    Type:
    Fireworks, Holy, AoE, Wall

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.

    Strengths:
    Stuck
    Nobody can enter and nobody can leave, with A+ ranks being the exception.

    Dark/unholy Mages
    This affects dark and unholy mages that are A rank, beware.

    Unaffected
    Summer is unaffected by the damage reduction

    Weaknesses:
    Allies
    Allies are effected by the damage reduction.

    Timing
    Because it's not a special ability or anything of the sort, Summer has to time this very carefully.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    A+ ranks
    Mages ranked A and above can happily come and go as they please.
    A ranked spells:

    Name:
    Festival!

    Rank:
    A

    Type:
    Fireworks, Crowd control, Area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.

    Strengths:
    Moving
    This can severely restrict one's movement.

    Dancing
    The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.

    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.

    Weaknesses:
    Fire
    Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.

    Allies
    This can make things difficult to move around in, so allies need to be careful.

    Water
    This can be doused down by water, then cooldown begins.

    Dances
    If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.


    Name:
    Waterfall

    Rank:
    A

    Type:
    Fireworks, offensive, area of effect

    Duration:
    2 posts

    Cooldown:
    6 posts

    Description:
    Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!

    Strengths:
    Pretty!
    This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.

    Pushing
    You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.

    Distracting
    This is a very showy and distracting spell, which can draw people to it.

    Weaknesses:
    Limits
    Maximum number of people this can be done with is 5.

    Allies
    This can effect allies too.

    Water
    Water can douse the waterfall (HA) and make everyone fall down.

    Herself
    An enemy that isn't effected can push Summer in and out of one of the waterfalls.


    Name:
    Whistling Rocket

    Rank:
    A

    Type:
    Fireworks, offensive, burst

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.

    Strengths:
    Debuff
    This works really well on targets who have to use their voice in order to cast their spells.

    Damage
    This deals damage and can cast a debuff.

    Weaknesses:
    Non-spoken spells
    This isn't great for mages that don't need to speak to use their spells.

    Allies
    This can effect allies too.

    Messing up
    Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.

    Silencing
    Silencing doesn't affect anyone S+ rank.

    Unlocked at user's request


    _____________________________________________________________________________________


    "You've got me shaking from the way you're talking
    My heart is breaking but there's no use crying
    "



    Directory
    Golden Lacrima until 4/16/2019

    avatar
    Aura

    Moderator- Mythical VIP Status- Knight VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Legal Guild Ace- Haiku Contest Participant- Lineage Making Contest Participant- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Be On Lester's Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Have Aiyanna On Your Friend's List- Player -
    Lineage : Gingerbread Man
    Position : None
    Posts : 1013
    Guild : Sabertooth 《Ace》
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 23
    Experience : 2,012.5

    Character Sheet
    Character Name: Kenna Terrynhain
    Primary Magic: 2nd Generation - Fire Dragon Slayer
    Secondary Magic: Gravitational Crash (TBA)

    Re: Firework Magic

    Post by Aura on 31st October 2017, 3:41 am

    Approved:
    @Salrynn wrote:


    Primary Magic:
    Firework magic

    Secondary Magic:
    Jeweled Zodiac Slayer (Lacrima)

    Caster or Holder:
    Caster

    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.

    Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.

    Strengths:
    Burning
    Fireworks can severely burn someone who comes into contact with it.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    The Night
    Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.

    Slayers
    While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.

    Weaknesses:
    Pre-warning
    There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.

    Water
    Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    Smell
    You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.

    The Day
    Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.

    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder:
    Salrynn

    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras
    Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.

    Zodiac's Call
    The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.

    Float of the Zodiac
    Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.

    Zodiac Strength
    In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.

    Zodiac's Calm Affinity
    Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.

    Plot Abilities:
    Zodiac Spirits
    Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)

    Realm access
    In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)

    Zodiac Royalties
    Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.

    Unique Abilities:
    Unique Abilities:
    Extreme Explosion
    Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.

    Burning Resistance
    Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.

    Contortionist
    Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.

    Blinding Light
    Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)

    Dangerous Games
    Summer has an increased damage output by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.

    Spells:
    Signature spells:

    Name:
    Firework Shot
    Rank:
    D

    Type:
    Fireworks, Offensive, Single Hitting

    Duration:
    Instant

    Cooldown:
    0 (Non-pvp/PvE)
    Once per post (Pvp)

    Description:
    Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.

    Strengths:
    Choice
    Summer can use her hands or feet for this, making this a versatile spell.

    Weaknesses:
    Choice
    Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.

    Smoke
    This spell can leave a stream of smoke behind, it can spread, covering an area for 10m

    Dodging
    This spell can be easily dodged by others because it isn’t missile-based.


    Name:
    Rain of Sparks

    Rank:
    Summer’s Rank (Currently A)

    Type:
    Fireworks, Offensive, Area of effect

    Duration:
    Instant

    Cooldown:
    2 Posts

    Description:
    Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.

    Strengths:
    Burn damage
    This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.

    Weaknesses:
    Allies
    This could also hurt allies in range of the spell.

    Smoke
    The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.

    Pushing
    If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.

    D ranked spells:

    Name:
    X-Burn

    Rank:
    D

    Type:
    Fireworks, Offensive, Multi-hit

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.

    Strengths:
    The explosion
    The explosion at the end may be for aesthetics, but it sure is pretty.

    Weaknesses:
    Predictable
    This spell is pretty predictable, how else?? the cross means everything.

    Aesthetics
    The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)


    Name:
    Sparx

    Rank:
    D

    Type:
    Fireworks, offensive, multi-hit

    Duration:
    2 posts

    Cooldown:
    3 posts

    Description:
    Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.

    Strengths:
    Up close and personal for burning
    This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)

    Touching
    Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.

    Weaknesses:
    Choice
    She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.

    Weapon usage
    Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.

    Charging
    This spell takes some time to charge up.

    Range
    This spell has no range, relying purely on melee range.

    Touching
    Since only a touch could hurt anyone, allies need to be careful too.


    Name:
    Jumping Jack!

    Rank:
    D

    Type:
    Fireworks, Utility

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.

    Strengths:
    Helpful
    This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.

    Strength
    Because of Summer's strength, she can also do this while carrying someone.

    Weaknesses:
    Multiple people
    She can't carry multiple people, so can only do this spell with one person if she is carrying them.

    Dodging
    She still can't dodge everything with this spell.

    Jumping
    Summer will have to jump first before even attempting to use this spell.

    Predictable
    Sometimes, it's incredibly easy to know where Summer may or may not land.

    Pulling
    Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.


    Name:
    Haters gonna hate!

    Rank:
    D

    Type:
    Fireworks, Utility, Distraction

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Doing a bit of a dance, Summer will express that haters are gonna hate, before going into a half splits, by the time this happens, an incredible explosion of fireworks will spark out 60m away, may or may not deal 75% D ranked damage to others within 30m radius, but this is very unlikely. It is designed to be a distraction, so Summer can then run up to her enemy with them put off guard.

    Strengths:
    Expression
    This expressive way to do the spell can make the target even more confused and distracted, this is what Summer wants, it's the whole point of the spell.

    A E S T H E T I C S
    Summer can show off her marvelous dance skills, which is nice aesthetically??

    Weaknesses:
    Panic
    If the explosion happened on a street or a busy place, it may cause people to panic and run around like headless chickens.

    Awkward...
    It... may look a bit awkward before the explosion happens.

    More
    The more it's used, the less effective it is probably going to be, and it will probably look like Summer cried wolf if it happened without her triggering it.

    Inside of buildings
    Since the spell is so sudden, it may cause smaller stuff to be completely wrecked, it might even be randomly placed in a house and everything would be ruined inside that house... oops.



    Name:
    Neck snap

    Rank:
    D

    Type:
    Fireworks, Offensive, Spoopy

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Sparks will begin to emanate around Summer's neck, to the point that she will bend her neck and it will look like it literally snapped in an instant. The fireworks will also lift Summer slightly off the floor when she bends her neck, giving off the illusion that she is floating. With this, Summer will immediately fly towards the target and then place one of her feet across the targets chest, dealing D ranked burn damage and potentially scaremongering them at the same time.

    For spoopy purposes, she might scream for the target to play with her, although this is purely optional.

    Strengths:
    Spoopy
    A really spoopy spell, very good for scaring people if they are a scaredy pants.

    Fears
    Can trigger fears in people if they fear that kind of thing.

    Weaknesses:
    Fears
    Others might not fear what Summer pulled off, nor will they probably see it as a spoopy spell.

    Setting
    Might not work well in a well lit setting, although it will still be spoopy.

    Fainting
    May cause allies to faint if they didn't expect it.


    Name:
    Finger Flicking

    Rank:
    D

    Type:
    Fireworks, Offensive

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Going up to someone, the female will place a finger on someones chest before flicking her finger upwards, causing a surge of fireworks to enter the target and burning them from the inside for D ranked damage.

    Strengths:
    Inside
    Burns the insides, hells yeahs.

    Confusing
    It'll be confusing at first since nobody will know what THE HELL Summer is doing.

    Weaknesses:
    Touching
    Requires Summer to actually touch the target in order for it to work.

    Difficulty
    Can be a difficult spell to pull off, considering it will be very easy to push Summer away.

    Backing away
    Some people may back away from this spell, knowing full well whats gonna happen.
    C ranked spells:
    Name:
    Flash bang

    Rank:
    C

    Type:
    Fireworks, utility, area of effect

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.

    Strengths:
    Smokescreen
    For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.

    Eyes
    This spell doesn’t affect the eyes, meaning no damage or temporary blindness.

    Coughing fits
    This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.

    Weaknesses:
    Coughing fits
    The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.

    Detection
    If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)

    The end of the spell
    Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.

    Absorption
    If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)

    Affecting ranks
    This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name:
    Catherine Wheel

    Rank:
    C

    Type:
    Fireworks, offensive, multi-target

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.

    Strengths:
    Combination
    Uses her magic and the use of her weapon quite effectively.

    Boomerang effect
    Comes back like a boomerang.

    Multiple enemies
    Great for multiple people!

    Weaknesses:
    Weapon usage
    Spell can only be used with a ringblade, no other weapon.

    Grabbing
    If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.

    Dropping
    If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.

    Single Targets
    Just not as effective on single targets, it's great on multiple targets.


    Name:
    Summon: Firefly

    Rank:
    C

    Type:
    Fireworks, Summon, Single target, AoE

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.

    Passive
    Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.

    Active
    The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.

    Strengths:
    Lights
    Can lead the way through a dark dungeon for example

    Both harmless and dangerous
    The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.

    Weaknesses:
    Active
    Can only enter through the mouth in order to start the C ranked burn damage.

    Slayers
    If certain slayers are smart enough, the firefly could easily be consumed instead.

    Independent behaviour
    The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.


    Name:
    Raging Bull

    Rank:
    C

    Type:
    Fireworks, Offensive, Charge up

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Inhaling and exhaling, Summer will start to charge up her magic, sparks slowly emanating all around her with each post, by the third post, she releases all that charge as she rams into someone like a bull would charge, dealing 1.75x C ranked damage to whoever she charges at.

    Strengths:
    More damage
    Can deal more damage than a normal spell.

    Weaknesses:
    Straight line
    Can only charge in a straight line.

    Reset
    If someone hit her or distract her, then the spell is reset and cooldown will begin.

    B ranked spells:
    Name:
    Human Firework

    Rank:
    B

    Type:
    Fireworks, offensive, single target

    Duration:
    Instant

    Cooldown:
    4 posts

    Description:
    Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.

    Strengths:
    Combos
    This can lead up to some pretty nice combos.

    Damage
    This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.

    Weaknesses:
    Invulnerable
    While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.

    Watchful eye
    Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.

    Allies
    The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.

    Ranks
    The falling damage doesn’t affect A ranks or higher.


    Name:
    Cage Fighting

    Rank:
    B

    Type:
    Fireworks, offensive, defensive, area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.

    Strengths:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Spells
    Spells can still work in this wall.

    Weaknesses:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    Allies
    Allies will be trapped too, and they will have no way out, just like everyone else.


    Name:
    Sparked Claws

    Rank:
    B

    Type:
    Fireworks, offensive, spell weapon

    Duration:
    3 posts

    Cooldown:
    5 posts

    Description:
    Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.

    Strengths:
    Length
    The claws are pretty long for, well, claws.

    Burns
    This deals severe burning damage to anyone that is hurt by them.

    Weaknesses:
    Allies
    Allies can get hurt by this, and it's easier for them to get hurt too.

    Weapon Limitation
    Summer cannot use any weapons while the claws are out.

    Water
    Water can douse these weapons and then normal cooldown will begin.

    Fire
    Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name:
    Gabriella's Firework Blessing

    Rank:
    B

    Type:
    Fireworks, Holy, AoE, Wall

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.

    Strengths:
    Stuck
    Nobody can enter and nobody can leave, with A+ ranks being the exception.

    Dark/unholy Mages
    This affects dark and unholy mages that are A rank, beware.

    Unaffected
    Summer is unaffected by the damage reduction

    Weaknesses:
    Allies
    Allies are effected by the damage reduction.

    Timing
    Because it's not a special ability or anything of the sort, Summer has to time this very carefully.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    A+ ranks
    Mages ranked A and above can happily come and go as they please.
    A ranked spells:

    Name:
    Festival!

    Rank:
    A

    Type:
    Fireworks, Crowd control, Area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.

    Strengths:
    Moving
    This can severely restrict one's movement.

    Dancing
    The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.

    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.

    Weaknesses:
    Fire
    Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.

    Allies
    This can make things difficult to move around in, so allies need to be careful.

    Water
    This can be doused down by water, then cooldown begins.

    Dances
    If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.


    Name:
    Waterfall

    Rank:
    A

    Type:
    Fireworks, offensive, area of effect

    Duration:
    2 posts

    Cooldown:
    6 posts

    Description:
    Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!

    Strengths:
    Pretty!
    This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.

    Pushing
    You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.

    Distracting
    This is a very showy and distracting spell, which can draw people to it.

    Weaknesses:
    Limits
    Maximum number of people this can be done with is 5.

    Allies
    This can effect allies too.

    Water
    Water can douse the waterfall (HA) and make everyone fall down.

    Herself
    An enemy that isn't effected can push Summer in and out of one of the waterfalls.


    Name:
    Whistling Rocket

    Rank:
    A

    Type:
    Fireworks, offensive, burst

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.

    Strengths:
    Debuff
    This works really well on targets who have to use their voice in order to cast their spells.

    Damage
    This deals damage and can cast a debuff.

    Weaknesses:
    Non-spoken spells
    This isn't great for mages that don't need to speak to use their spells.

    Allies
    This can effect allies too.

    Messing up
    Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.

    Silencing
    Silencing doesn't affect anyone S+ rank.


    Name:
    Bunny Ears

    Rank:
    A

    Type:
    Fireworks, offensive

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Pulling a target close to her or waiting for the right moment for them to come towards her, Summer will summon firework sparks that will resemble closed fans, shoving them inside the persons head, they deal 50% A rank damage each, before she grabs them using them closed fans and throw them 15m away from her, also dealing B rank damage with how aggressive the throw is when they land and how painful it will feel inside their heads, the moment the target lands on the floor, the B ranked damage will come into play and then the forced bunny ears will vanish, freeing any pain the targets will feel from it.

    Strengths:
    Uncomfortable
    Will most likely make the target uncomfortable

    Damage
    This deals serious damage.

    Weaknesses:
    Damage bypass
    The B rank damage won't happen if they don't land on the floor.

    Out of the wayyyy
    This can harm allies in the way.

    Vulnerable
    Summer is pretty vulnerable from the back while she sticks the spark-like fans in.
    Spell Slots Bought:
    https://www.fairytail-rp.com/t14653p475-magic-shop#308615



    _____________________________________________________________________________________




    And be she but Small,
    she is Fierce




    .:} The Road of Desire |Fire Dragon Slayer | Kenna Terrynhain {:.
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    Slots: 4/6



    avatar
    Lester Drynedi
     
     

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    Lineage : ❀ Drynedi' Efflorescence ❀
    Position : ❀ Florist ❀
    Posts : 1541
    Guild : ❀ Crystal Swan Guild Master❀
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    Age : 17
    Mentor : ❀ Desirée Blooms ❀
    Experience : 379,151.25
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    Character Sheet
    Character Name: Lester Drynedi
    Primary Magic: ❀ Glucose Dandelion Slayer ❀
    Secondary Magic: ❀ A Gentleman's Experiments ❀

    Re: Firework Magic

    Post by Lester Drynedi on 5th May 2018, 4:37 am

    Unlocked & Moved at users request~

    ❀:
    @Salrynn wrote:


    Primary Magic:
    Firework magic

    Secondary Magic:
    Jeweled Zodiac Slayer (Lacrima)

    Caster or Holder:
    Caster

    Description:
    A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.

    On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.

    It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.

    Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.

    Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.

    Strengths:
    Burning
    Fireworks can severely burn someone who comes into contact with it.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    The Night
    Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.

    Slayers
    While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.

    Weaknesses:
    Pre-warning
    There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.

    Water
    Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.

    Fire
    If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.

    Smell
    You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.

    The Day
    Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.

    Lineage:
    Grace of the Chinese Zodiac:

    Grace of the Chinese Zodiac

    Wielder:
    Salrynn

    Description:
    Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.

    Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…

    “Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”

    Abilities:

    Zodiac Auras
    Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.

    Zodiac's Call
    The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.

    Float of the Zodiac
    Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.

    Zodiac Strength
    In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.

    Zodiac's Calm Affinity
    Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.

    Plot Abilities:
    Zodiac Spirits
    Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)

    Realm access
    In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)

    Zodiac Royalties
    Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.

    Unique Abilities:
    Unique Abilities:
    Extreme Explosion
    Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.

    Burning Resistance
    Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.

    Contortionist
    Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.

    Blinding Light
    Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)

    Dangerous Games
    Summer has an increased damage output by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.

    Spells:
    Signature spells:

    Name:
    Firework Shot
    Rank:
    D

    Type:
    Fireworks, Offensive, Single Hitting

    Duration:
    Instant

    Cooldown:
    0 (Non-pvp/PvE)
    Once per post (Pvp)

    Description:
    Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.

    Strengths:
    Choice
    Summer can use her hands or feet for this, making this a versatile spell.

    Weaknesses:
    Choice
    Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.

    Smoke
    This spell can leave a stream of smoke behind, it can spread, covering an area for 10m

    Dodging
    This spell can be easily dodged by others because it isn’t missile-based.


    Name:
    Rain of Sparks

    Rank:
    Summer’s Rank (Currently A)

    Type:
    Fireworks, Offensive, Area of effect

    Duration:
    Instant

    Cooldown:
    2 Posts

    Description:
    Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.

    Strengths:
    Burn damage
    This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.

    Weaknesses:
    Allies
    This could also hurt allies in range of the spell.

    Smoke
    The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.

    Pushing
    If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.

    D ranked spells:

    Name:
    X-Burn

    Rank:
    D

    Type:
    Fireworks, Offensive, Multi-hit

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.

    Strengths:
    The explosion
    The explosion at the end may be for aesthetics, but it sure is pretty.

    Weaknesses:
    Predictable
    This spell is pretty predictable, how else?? the cross means everything.

    Aesthetics
    The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)


    Name:
    Sparx

    Rank:
    D

    Type:
    Fireworks, offensive, multi-hit

    Duration:
    2 posts

    Cooldown:
    3 posts

    Description:
    Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.

    Strengths:
    Up close and personal for burning
    This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)

    Touching
    Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.

    Weaknesses:
    Choice
    She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.

    Weapon usage
    Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.

    Charging
    This spell takes some time to charge up.

    Range
    This spell has no range, relying purely on melee range.

    Touching
    Since only a touch could hurt anyone, allies need to be careful too.


    Name:
    Jumping Jack!

    Rank:
    D

    Type:
    Fireworks, Utility

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.

    Strengths:
    Helpful
    This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.

    Strength
    Because of Summer's strength, she can also do this while carrying someone.

    Weaknesses:
    Multiple people
    She can't carry multiple people, so can only do this spell with one person if she is carrying them.

    Dodging
    She still can't dodge everything with this spell.

    Jumping
    Summer will have to jump first before even attempting to use this spell.

    Predictable
    Sometimes, it's incredibly easy to know where Summer may or may not land.

    Pulling
    Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.


    Name:
    Haters gonna hate!

    Rank:
    D

    Type:
    Fireworks, Utility, Distraction

    Duration:
    Instant

    Cooldown:
    2 posts

    Description:
    Doing a bit of a dance, Summer will express that haters are gonna hate, before going into a half splits, by the time this happens, an incredible explosion of fireworks will spark out 60m away, may or may not deal 75% D ranked damage to others within 30m radius, but this is very unlikely. It is designed to be a distraction, so Summer can then run up to her enemy with them put off guard.

    Strengths:
    Expression
    This expressive way to do the spell can make the target even more confused and distracted, this is what Summer wants, it's the whole point of the spell.

    A E S T H E T I C S
    Summer can show off her marvelous dance skills, which is nice aesthetically??

    Weaknesses:
    Panic
    If the explosion happened on a street or a busy place, it may cause people to panic and run around like headless chickens.

    Awkward...
    It... may look a bit awkward before the explosion happens.

    More
    The more it's used, the less effective it is probably going to be, and it will probably look like Summer cried wolf if it happened without her triggering it.

    Inside of buildings
    Since the spell is so sudden, it may cause smaller stuff to be completely wrecked, it might even be randomly placed in a house and everything would be ruined inside that house... oops.



    Name:
    Neck snap

    Rank:
    D

    Type:
    Fireworks, Offensive, Spoopy

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Sparks will begin to emanate around Summer's neck, to the point that she will bend her neck and it will look like it literally snapped in an instant. The fireworks will also lift Summer slightly off the floor when she bends her neck, giving off the illusion that she is floating. With this, Summer will immediately fly towards the target and then place one of her feet across the targets chest, dealing D ranked burn damage and potentially scaremongering them at the same time.

    For spoopy purposes, she might scream for the target to play with her, although this is purely optional.

    Strengths:
    Spoopy
    A really spoopy spell, very good for scaring people if they are a scaredy pants.

    Fears
    Can trigger fears in people if they fear that kind of thing.

    Weaknesses:
    Fears
    Others might not fear what Summer pulled off, nor will they probably see it as a spoopy spell.

    Setting
    Might not work well in a well lit setting, although it will still be spoopy.

    Fainting
    May cause allies to faint if they didn't expect it.


    Name:
    Finger Flicking

    Rank:
    D

    Type:
    Fireworks, Offensive

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Going up to someone, the female will place a finger on someones chest before flicking her finger upwards, causing a surge of fireworks to enter the target and burning them from the inside for D ranked damage.

    Strengths:
    Inside
    Burns the insides, hells yeahs.

    Confusing
    It'll be confusing at first since nobody will know what THE HELL Summer is doing.

    Weaknesses:
    Touching
    Requires Summer to actually touch the target in order for it to work.

    Difficulty
    Can be a difficult spell to pull off, considering it will be very easy to push Summer away.

    Backing away
    Some people may back away from this spell, knowing full well whats gonna happen.
    C ranked spells:
    Name:
    Flash bang

    Rank:
    C

    Type:
    Fireworks, utility, area of effect

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.

    Strengths:
    Smokescreen
    For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.

    Eyes
    This spell doesn’t affect the eyes, meaning no damage or temporary blindness.

    Coughing fits
    This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.

    Weaknesses:
    Coughing fits
    The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.

    Detection
    If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)

    The end of the spell
    Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.

    Absorption
    If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)

    Affecting ranks
    This blinding will only affect C rank or below, B rank or above will experience a blurry vision.


    Name:
    Catherine Wheel

    Rank:
    C

    Type:
    Fireworks, offensive, multi-target

    Duration:
    Instant

    Cooldown:
    3 posts

    Description:
    Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.

    Strengths:
    Combination
    Uses her magic and the use of her weapon quite effectively.

    Boomerang effect
    Comes back like a boomerang.

    Multiple enemies
    Great for multiple people!

    Weaknesses:
    Weapon usage
    Spell can only be used with a ringblade, no other weapon.

    Grabbing
    If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.

    Dropping
    If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.

    Single Targets
    Just not as effective on single targets, it's great on multiple targets.


    Name:
    Summon: Firefly

    Rank:
    C

    Type:
    Fireworks, Summon, Single target, AoE

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.

    Passive
    Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.

    Active
    The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.

    Strengths:
    Lights
    Can lead the way through a dark dungeon for example

    Both harmless and dangerous
    The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.

    Weaknesses:
    Active
    Can only enter through the mouth in order to start the C ranked burn damage.

    Slayers
    If certain slayers are smart enough, the firefly could easily be consumed instead.

    Independent behaviour
    The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.


    Name:
    Raging Bull

    Rank:
    C

    Type:
    Fireworks, Offensive, Charge up

    Duration:
    3 posts

    Cooldown:
    4 posts

    Description:
    Inhaling and exhaling, Summer will start to charge up her magic, sparks slowly emanating all around her with each post, by the third post, she releases all that charge as she rams into someone like a bull would charge, dealing 1.75x C ranked damage to whoever she charges at.

    Strengths:
    More damage
    Can deal more damage than a normal spell.

    Weaknesses:
    Straight line
    Can only charge in a straight line.

    Reset
    If someone hit her or distract her, then the spell is reset and cooldown will begin.

    B ranked spells:
    Name:
    Human Firework

    Rank:
    B

    Type:
    Fireworks, offensive, single target

    Duration:
    Instant

    Cooldown:
    4 posts

    Description:
    Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.

    Strengths:
    Combos
    This can lead up to some pretty nice combos.

    Damage
    This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.

    Weaknesses:
    Invulnerable
    While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.

    Watchful eye
    Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.

    Allies
    The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.

    Ranks
    The falling damage doesn’t affect A ranks or higher.


    Name:
    Cage Fighting

    Rank:
    B

    Type:
    Fireworks, offensive, defensive, area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.

    Strengths:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Spells
    Spells can still work in this wall.

    Weaknesses:
    Stuck
    Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    Allies
    Allies will be trapped too, and they will have no way out, just like everyone else.


    Name:
    Sparked Claws

    Rank:
    B

    Type:
    Fireworks, offensive, spell weapon

    Duration:
    3 posts

    Cooldown:
    5 posts

    Description:
    Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.

    Strengths:
    Length
    The claws are pretty long for, well, claws.

    Burns
    This deals severe burning damage to anyone that is hurt by them.

    Weaknesses:
    Allies
    Allies can get hurt by this, and it's easier for them to get hurt too.

    Weapon Limitation
    Summer cannot use any weapons while the claws are out.

    Water
    Water can douse these weapons and then normal cooldown will begin.

    Fire
    Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.


    Proof of Slot: https://i.imgur.com/0zIyw05.png
    Name:
    Gabriella's Firework Blessing

    Rank:
    B

    Type:
    Fireworks, Holy, AoE, Wall

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.

    Strengths:
    Stuck
    Nobody can enter and nobody can leave, with A+ ranks being the exception.

    Dark/unholy Mages
    This affects dark and unholy mages that are A rank, beware.

    Unaffected
    Summer is unaffected by the damage reduction

    Weaknesses:
    Allies
    Allies are effected by the damage reduction.

    Timing
    Because it's not a special ability or anything of the sort, Summer has to time this very carefully.

    Water
    This can be doused out with water, in the event of this happening, the cooldown will begin.

    Fire
    Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.

    A+ ranks
    Mages ranked A and above can happily come and go as they please.
    A ranked spells:

    Name:
    Festival!

    Rank:
    A

    Type:
    Fireworks, Crowd control, Area of effect

    Duration:
    4 posts

    Cooldown:
    5 posts

    Description:
    Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.

    Strengths:
    Moving
    This can severely restrict one's movement.

    Dancing
    The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.

    Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.

    Weaknesses:
    Fire
    Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.

    Allies
    This can make things difficult to move around in, so allies need to be careful.

    Water
    This can be doused down by water, then cooldown begins.

    Dances
    If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.


    Name:
    Waterfall

    Rank:
    A

    Type:
    Fireworks, offensive, area of effect

    Duration:
    2 posts

    Cooldown:
    6 posts

    Description:
    Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!

    Strengths:
    Pretty!
    This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.

    Pushing
    You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.

    Distracting
    This is a very showy and distracting spell, which can draw people to it.

    Weaknesses:
    Limits
    Maximum number of people this can be done with is 5.

    Allies
    This can effect allies too.

    Water
    Water can douse the waterfall (HA) and make everyone fall down.

    Herself
    An enemy that isn't effected can push Summer in and out of one of the waterfalls.


    Name:
    Whistling Rocket

    Rank:
    A

    Type:
    Fireworks, offensive, burst

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.

    Strengths:
    Debuff
    This works really well on targets who have to use their voice in order to cast their spells.

    Damage
    This deals damage and can cast a debuff.

    Weaknesses:
    Non-spoken spells
    This isn't great for mages that don't need to speak to use their spells.

    Allies
    This can effect allies too.

    Messing up
    Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.

    Silencing
    Silencing doesn't affect anyone S+ rank.


    Name:
    Bunny Ears

    Rank:
    A

    Type:
    Fireworks, offensive

    Duration:
    Instant

    Cooldown:
    6 posts

    Description:
    Pulling a target close to her or waiting for the right moment for them to come towards her, Summer will summon firework sparks that will resemble closed fans, shoving them inside the persons head, they deal 50% A rank damage each, before she grabs them using them closed fans and throw them 15m away from her, also dealing B rank damage with how aggressive the throw is when they land and how painful it will feel inside their heads, the moment the target lands on the floor, the B ranked damage will come into play and then the forced bunny ears will vanish, freeing any pain the targets will feel from it.

    Strengths:
    Uncomfortable
    Will most likely make the target uncomfortable

    Damage
    This deals serious damage.

    Weaknesses:
    Damage bypass
    The B rank damage won't happen if they don't land on the floor.

    Out of the wayyyy
    This can harm allies in the way.

    Vulnerable
    Summer is pretty vulnerable from the back while she sticks the spark-like fans in.
    Spell Slots Bought:
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      Current date/time is 17th October 2018, 7:50 pm