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    Guild Hall & Territories

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    Fairy Tail

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    Information Guild Hall & Territories

    Post by Fairy Tail on 29th June 2016, 8:01 pm

    Territory




    MAGNOLIA TOWN
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    Population: ~200,000

    The city of Magnolia, a town that has seen and been through it all. Known as a party town throughout Fiore, where more festivals are held each year than most other towns combined; it is also a quaint peaceful place in the early morning hours. The town is both cursed, and blessed. Magical calamities just seem to happen at the exact spot the huge city is built upon for some reason---as if fate itself has decreed that this is an important location for destiny itself. This has resulted in the town having been destroyed and rebuilt several times over. Although usually peace reigns day by day, the people here always expect some kind of magical disturbance or another from time to time. It's most known for its tourism and rich marketplaces, where people from all over Fiore come to trade and enjoy the lively hustle and bustle of the festival city. Magnolia sprawls with the Calm Sea behind it to the south.

    The building in the town is the Kardia Cathedral. Towering over the city at one end, it makes the town pretty wondrous to look at even from afar. The people here are a happy bunch, and usually always willing to look out for their neighbor. Like most cities, it has it's ups and downs. Magnolia also is home to the most renown hospital in Fiore, and a magnificent train station. But a must visit location is South Gate Park, a beautiful park for picnics and family recreation with playgrounds for children. It has a lake with ducks floating in it, and for fishing as well as a huge jogging path that goes around it. People often let their dogs run free to play here and play Frisbee, Football, Soccer, and even cookout as well.

    A huge river runs directly through Magnolia Town, people often drop floating ornaments in it. Some couples also sit on boats and romantically go up and down the river at night, as it is lit by street lamps. Bridges also go over the river as people go to and fro above in the city of course. A nice river way with bridges arcing over every now and then.

    People often visit Magnolia to purchase magical goods from Fairy Tail as well. Whether it be a healing potion , a magical watch, a magical potion to make you understand dogs when they bark or an invisibility cookie-----Fairy Tail is always there to help out humans who can't use magic. They will always have their doors open usually from 7AM to 11PM to the general public. But their guild members come and go 24 hours as they please. The town itself has all of the modern day shops you'd expect to find in a huge megacity. Even casinos, strip clubs, swanky bars, and some dark alleys can be found in Magnolia. But with a city this big, something is always going down. But as one of the only cities in Fiore with a Wizard's Guild there to protect it, the people live their day to day lives without much worry of calamity although they know it will continue to strike time and time again. They have a great reconstruction program and infrastructure program as most big cities do. There are several elementary schools and libraries throughout town as expected with a city of this size. Most people in the city are just normal humans, but there are mages around from Fairy Tail and visiting here and there as well throughout Magnolia naturally.




    The Guild Hall
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    Fairy Tail’s guild hall is surprisingly quiet and small compared the famed “City of Festivals” they reside in. Its appearance has changed a lot from the days of old, when the hall boasted grand towers and streamer banners, flying proudly the symbol of the fairies. However, it was taken down after Fairy Tail’s exile, and never again has it fully regained the glory of the days before. Nowadays, its design is tailored to fit the mercenary theme of the guild, being a very simple brick and glass design. Gone is the grandeur of the older-fashioned style of the former hall – this new one is surprisingly modern, and very practical, being a very simple rectangular building, not entirely unlike that of a small office from the outside.

    The guild hall can be found walking down Main Street, before turning right onto Dragonbane Avenue, named after the founder of the guild – Leonard Dragonbane. Here, the guild easily stands out with its magnificent oak doors, doors that were salvaged from the remains of the old guild hall and used in the new building as well. Printed in large letters across the front of the building in gold-colored letters are the name of the guild, the mark of Fairy Tail shining proudly beneath it. However, that’s where the traditional appearance of the guild hall ends, as old meets new in a surprisingly harmonious meeting of the oaken doors with the tall glass windows on either side. Where there aren’t any windows, red brick make up the rest of the building, giving it a sturdy appearance despite all that glass. The windows themselves aren’t as fragile as they look, either. Spelled for strength and protection, they can only be broken with powerful magic. If privacy is needed, a touch by any member of the guild to the glass can cause it to morph into brick, blending in with the rest of the wall. At the top of the building, metal rails can be seen, keeping unexpecting mages from falling to the ground while caught up in an experiment or training exercise.

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    Upon entrance, one will see two counters on either side of the guild, one cluttered with brightly covered bottles of all shapes and sizes, while the other one is tidy and pristine, with a holder for pens, notepads, and holographic screens floating in front of a hovering creature’s face. The bar is a place where any member of the guild can stop for a drink and some very simple food, things along the lines of sandwiches and soups, not much else. Teenagers in Magnolia hoping to get a glimpse of the amazing life mages seem to lead often get themselves part-time jobs there, mixing drinks and serving up food for busy Fairy Tail mages. This is a favorite place of rest and gathering for members of the guild, where they can sit at the tables and talk, drink, or pass time doing one of their hobbies. The bar is open to outsiders as well, though they have to pay a more expensive price than guild members.

    The business desk, on the other side is where people can come to arrange appointments with members of the guild, as well as post job requests. Behind the desk is a large board, covered in requests and jobs of legal and neutral origin. It’s manned by one of the many fairy familiars of the guild, appearing as an orb of blue light to any visitors as it buzzes about its screens and uses one of them to communicate. If a member desires to take an illegal job, they will have to go down into the basement. There, they can find the illegal business desk, one very similar to the one on the first floor besides the nature and intent of the jobs available, most of which would certainly not be approved of by the magic council.

    In the center of the guild hall exists a courtyard, stretching up to the roof, where it is covered over by a one-way glass ceiling. People inside can look out, but those above cannot look in. Here, mages can grow plants under the sunshine, or simply bask in the light and relax. Behind this area on the first floor is a training area, where mages can use their abilities to change the conditions of this protected room and spar, or work to hone their abilities. Normal training machines can be summoned as well. Another training area exists on the roof, next to an area for mages to conduct experiments in natural conditions. This one is not as well protected, so only mages who have proved their control of their powers are allowed to train up there.

    On the second floor, the guild master and aces’ offices can be found. These can be magically shuffled around to make space for any more future aces, and each office can be customized to the mage’s liking. On the other side is Fairy Tail’s impressive library, containing tomes on anything from magic to books of practical jokes.

    Similarly, the basement holds a storage area, where mages can store and borrow weapons and other items. This is where the portal to Tenroujima exists, visible only to members of the guild. Likewise, the frozen form of fifth master Heero can be seen at the end of the room, holding some weird magical energy no one really knows much about. On the side, there are private, spelled rooms that people can rent out from the illegal business desk to discuss private matters…and stuff.

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    Last edited by Fairy Tail on 20th February 2018, 10:05 pm; edited 2 times in total


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    Fairy Tail

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    Information Re: Guild Hall & Territories

    Post by Fairy Tail on 20th February 2018, 2:33 am


    FAIRY HILLS
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    Fairy Hills is an apartment-like customizable dormitory where only Fairy Tail mages are allowed to live. Naturally, a rent has to be paid to maintain the cleanliness and quality of the dormitory, but it’s really not that bad. Designed to match the guild hall, it actually overshadows the hall itself, rising a modest four stories above the street opposite of the guild hall. Like the guild hall, it’s constructed of red brick that can be changed to a powerful glass window-like material with a touch.

    While its entrance is not quite as grand as the guild hall, it can still be easily identified by the name, written in bold letters along with the guild symbol above the front doors. From the front, you can already see some of the balconies and windows of the dorms within, arranged in a very organized manner. Upon entrance, you are greeted with a receptionist desk on one side – run by the guild fairies, of course, and a simple lounge on the other side. Past the front entry area, the dormitory is equipped with a fitness room to your right and a spa and salon on the left. Fairy Hills was formerly designed as a place for the ladies to pamper themselves, and you can definitely tell with the high quality treatment you get there.

    Past those rooms, you come upon the first floor restrooms as well as elevators that can take you up to the fourth floor. Roof access is not possible by the elevator – there are drop-down stairs into the fourth floor hallway that allow you to do that. Beyond those are two first floor dormitories, ones that match all the rest throughout the building. Fairy Hills was made to only hold 26 dorm rooms, so typically most of the guild is able to fit inside if they wish to stay there.


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    Each room comes with a default arrangement, as seen in the diagram above, but it can be customized by any members if they so wish. At the reception, a fairy can be called to pull up a hologram of you room, and re-arrange the rooms, walls, and where everything is located in general. Though nothing new can be added, rooms and walls can be removed, allowing a mage to easily adapt a room to their preferences. If it cannot be done with the hologram system downstairs, a mage can use their magic or skills to add wanted features as well. However, if any damage is done to the rooms in this process of customization, the member will be readily banned from the dorms.




    Tenroujima
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    The mythical island of Tenroujima, one with origins so mysterious that even the current guild master doesn’t know anything about it. In fact, all that is definitely known about it is that somehow, it is special to Fairy Tail members. No one knows where exactly Tenroujima is, or if it’s even on Earthland. Members of the guild who have gotten there by sea have only ever found themselves there after a terrible storm, or sudden, impenetrable fog that comes over them. By the time they can see again, they are out in the middle of nowhere, compasses and other direction tools unable to work, with Tenroujima on the horizon. No one without the guild mark of Fairy Tail has ever been able to access the island – even if brought by a Fairy Tail mage (which is strictly forbidden, by the way), they will be unable to see or access it, and will have their memories wiped of such a location right afterwards.

    The only completely safe way to get to Tenroujima is through the portal in the basement of the Fairy Tail guild hall. Crafted long ago by some handy mage, it will always take you to a particular beach on the island without fail.

    The island itself is a mystery as well – a roughly circular mass of land with a ginormous tree sprouting from the center is what it consists of, but the geographic landscape upon it is always changing. Mages have attempted to map the place before, only to find that locations – entire bays, cliffs, and clearings will shift positions entirely. Some believe the island even changes in shape and size while you are on it, which would explain why the tree at the center never seems to be getting closer. The wildlife on the island is unpredictable as well, the jungles and oceans yielding creatures that have never before been recorded, animals and plants alike.

    Speaking of plants, the great tree at the center has long been a source of mystery as well. How it manages to survive in such an environment, at such unimaginable size, is beyond everyone. One can only assume it is due to some ancient magic, rumored to have been left behind long ago by fairies. However, the tree is notoriously difficult to get to – not impossible, but one will always encounter several obstacles on the way, and a very few will never be able to reach it.

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    Sykedalr Vylduno
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    Sykedalr Vylduno was a lab created by former guild member Kiku, who also served as Fairy Tail’s former bartender. While the entrance to his lab used to be behind the bar of the old guild hall, it has been redesigned to be accessible by the guild elevators. Those with the guild mark are able to slide it over the space at the bottom of the elevator button panel, revealing floor even lower than the basement.

    Sykedalr Vylduno is a multi-level laboratory, equipped with all kinds of strange equipment. Since Kiku’s disappearance, it is now made open to all members of the guild who wish to use it for training or experiments. It’s surprisingly large, consisting of three levels connected with rickety metal stairs and magically operated lifts. The space in the middle of it is open, so the different levels can be seen openly when you stand in the middle.

    What’s in the lab, almost no one understands – even Kiku himself has said that there are things down there he himself can’t comprehend. However, there are closed off sections as well, parts of the lab shut away from the rest of it - the keys disappeared along with Kiku himself, and sealed off with spells to prevent intrusion.

    One of these places is a deep chamber, filled with holders for large crystals. Within each crystal lies the completely preserved body of anyone he’s killed or defeated, leaving us to wonder what there was to Kiku that none of us really knew in the end.




    Haven of Reflection
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    The Haven of Reflection is a system of treehouses and the area around it – the place on Tetsukazu where Fairy Tail had lived while in their exile. In other words, this is basically where the Fairy Tail guild hall was while they were marked down as a dark guild. However, as there is no need to live there any longer, it has become one of Fairy Tail’s other territories for mages to visit. It is also an extremely ideal spot to take a vacation, seeing as Tetsukazu is a planet that is filled to the brim with nature in its purest form – almost no human contact has tainted this place, and even the ramshackle guild hall that was built seems to fit right in.

    The former guild hall itself is a system of wooden tree houses and bridges arranged among about seven trees, each housing different homes for guild members, or parts of the guild hall. At the time, the guild’s population was next to nothing – there is no way the whole guild could fit there at its current size.

    Around the guild hall are areas that were marked out for training practices and just space for hanging out, equipped with wooden benches and tables not unlike those of the original Fairy Tail guild hall. A trapdoor in the center of the area led down into a small underground cavern, where Fairy Tail’s treasures and the Tenroujima portals were stored. Currently they have been moved to the Fairy Tail guild hall basement. On the edge of the area is an onsen, a hot spring filled with steaming, natural water from the nearby mountain. Separated into male and female sections, guild members used to take their baths here. Now, it’s yet another one of the unique luxuries of the Haven of Reflection.

    Guild Hall & Territories Treehouse_village_by_juanico_el_muertes-d3iz8vk

    This is also a secret hideout sort of spot for the guild, in case they ever need to hide something illegal or are exiled from Fiore again and have to go into hiding. As a result, members are forbidden from telling anyone outside the guild about it unless given permission by the guild master or an ace, though outsiders can still find their way in. The haven can be accessed through a small portal located near the Tenroujima one in the Fairy Tail basement, or you can reach Tetsukazu from the Wakusei Portals and get to the haven from there.


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