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The city of Magnolia, a town that has seen and been through it all. Known as a party town throughout Fiore, where more festivals are held each year than most other towns combined; it is also a quaint peaceful place in the early morning hours. The town is both cursed, and blessed. Magical calamities just seem to happen at the exact spot the huge city is built upon for some reason---as if fate itself has decreed that this is an important location for destiny itself. This has resulted in the town having been destroyed and rebuilt several times over. Although usually peace reigns day by day, the people here always expect some kind of magical disturbance or another from time to time. It's most known for its tourism and rich marketplaces, where people from all over Fiore come to trade and enjoy the lively hustle and bustle of the festival city. Magnolia sprawls with the Calm Sea behind it to the south.
The building in the town is the Kardia Cathedral. Towering over the city at one end, it makes the town pretty wondrous to look at even from afar. The people here are a happy bunch, and usually always willing to look out for their neighbor. Like most cities, it has it's ups and downs. Magnolia also is home to the most renown hospital in Fiore, and a magnificent train station. But a must visit location is South Gate Park, a beautiful park for picnics and family recreation with playgrounds for children. It has a lake with ducks floating in it, and for fishing as well as a huge jogging path that goes around it. People often let their dogs run free to play here and play Frisbee, Football, Soccer, and even cookout as well.
A huge river runs directly through Magnolia Town, people often drop floating ornaments in it. Some couples also sit on boats and romantically go up and down the river at night, as it is lit by street lamps. Bridges also go over the river as people go to and fro above in the city of course. A nice river way with bridges arcing over every now and then.
People often visit Magnolia to purchase magical goods from Fairy Tail as well. Whether it be a healing potion , a magical watch, a magical potion to make you understand dogs when they bark or an invisibility cookie-----Fairy Tail is always there to help out humans who can't use magic. They will always have their doors open usually from 7AM to 11PM to the general public. But their guild members come and go 24 hours as they please. The town itself has all of the modern day shops you'd expect to find in a huge megacity. Even casinos, strip clubs, swanky bars, and some dark alleys can be found in Magnolia. But with a city this big, something is always going down. But as one of the only cities in Fiore with a Wizard's Guild there to protect it, the people live their day to day lives without much worry of calamity although they know it will continue to strike time and time again. They have a great reconstruction program and infrastructure program as most big cities do. There are several elementary schools and libraries throughout town as expected with a city of this size. Most people in the city are just normal humans, but there are mages around from Fairy Tail and visiting here and there as well throughout Magnolia naturally.
The Guild Hall
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Fairy Tail’s guild hall is surprisingly quiet and small compared the famed “City of Festivals” they reside in. Its appearance has changed a lot from the days of old, when the hall boasted grand towers and streamer banners, flying proudly the symbol of the fairies. However, it was taken down after Fairy Tail’s exile, and never again has it fully regained the glory of the days before. Nowadays, its design is tailored to fit the mercenary theme of the guild, being a very simple brick and glass design. Gone is the grandeur of the older-fashioned style of the former hall – this new one is surprisingly modern, and very practical, being a very simple rectangular building, not entirely unlike that of a small office from the outside.
The guild hall can be found walking down Main Street, before turning right onto Dragonbane Avenue, named after the founder of the guild – Leonard Dragonbane. Here, the guild easily stands out with its magnificent oak doors, doors that were salvaged from the remains of the old guild hall and used in the new building as well. Printed in large letters across the front of the building in gold-colored letters are the name of the guild, the mark of Fairy Tail shining proudly beneath it. However, that’s where the traditional appearance of the guild hall ends, as old meets new in a surprisingly harmonious meeting of the oaken doors with the tall glass windows on either side. Where there aren’t any windows, red brick make up the rest of the building, giving it a sturdy appearance despite all that glass. The windows themselves aren’t as fragile as they look, either. Spelled for strength and protection, they can only be broken with powerful magic. If privacy is needed, a touch by any member of the guild to the glass can cause it to morph into brick, blending in with the rest of the wall. At the top of the building, metal rails can be seen, keeping unexpecting mages from falling to the ground while caught up in an experiment or training exercise.
Upon entrance, one will see two counters on either side of the guild, one cluttered with brightly covered bottles of all shapes and sizes, while the other one is tidy and pristine, with a holder for pens, notepads, and holographic screens floating in front of a hovering creature’s face. The bar is a place where any member of the guild can stop for a drink and some very simple food, things along the lines of sandwiches and soups, not much else. Teenagers in Magnolia hoping to get a glimpse of the amazing life mages seem to lead often get themselves part-time jobs there, mixing drinks and serving up food for busy Fairy Tail mages. This is a favorite place of rest and gathering for members of the guild, where they can sit at the tables and talk, drink, or pass time doing one of their hobbies. The bar is open to outsiders as well, though they have to pay a more expensive price than guild members.
The business desk, on the other side is where people can come to arrange appointments with members of the guild, as well as post job requests. Behind the desk is a large board, covered in requests and jobs of legal and neutral origin. It’s manned by one of the many fairy familiars of the guild, appearing as an orb of blue light to any visitors as it buzzes about its screens and uses one of them to communicate. If a member desires to take an illegal job, they will have to go down into the basement. There, they can find the illegal business desk, one very similar to the one on the first floor besides the nature and intent of the jobs available, most of which would certainly not be approved of by the magic council.
In the center of the guild hall exists a courtyard, stretching up to the roof, where it is covered over by a one-way glass ceiling. People inside can look out, but those above cannot look in. Here, mages can grow plants under the sunshine, or simply bask in the light and relax. Behind this area on the first floor is a training area, where mages can use their abilities to change the conditions of this protected room and spar, or work to hone their abilities. Normal training machines can be summoned as well. Another training area exists on the roof, next to an area for mages to conduct experiments in natural conditions. This one is not as well protected, so only mages who have proved their control of their powers are allowed to train up there.
On the second floor, the guild master and aces’ offices can be found. These can be magically shuffled around to make space for any more future aces, and each office can be customized to the mage’s liking. On the other side is Fairy Tail’s impressive library, containing tomes on anything from magic to books of practical jokes.
Similarly, the basement holds a storage area, where mages can store and borrow weapons and other items. This is where the portal to Tenroujima exists, visible only to members of the guild. Likewise, the frozen form of fifth master Heero can be seen at the end of the room, holding some weird magical energy no one really knows much about. On the side, there are private, spelled rooms that people can rent out from the illegal business desk to discuss private matters…and stuff.
Last edited by Fairy Tail on 20th March 2020, 6:25 am; edited 4 times in total