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    Karina Farrar Solo Job: Breaking and Exiting

    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 6:09 am

    Job Info:
    Job: Breaking and Exiting
    Rank: D
    Player Requirements: D-Ranked Wizards

    Job Requirements: Catch the bandits before they make it took the docks and escape with their gigantic sack of Jewels! Minimum of 10 posts! Minimum of 150 words per post Must defeat one batch of bandits.

    Job Location: Hargeon Town

    Job Description: A group of bandits has broken into a Shipping Co. and made away with their entire payment for a whole months work! They seem to have already planned their escape, as a ship is waiting for them at the docks; ready too take off with a moments notice! Throw a hitch in their plans and stop them before they get there! It won't be hard too spot them, follow the trail of jewels if you can't immediately find them, they stuffed their sacks so full that they're leaking Jewels.

    Enemies:
    Weak: Clumsy Bandit x 10(These guys are the ones responsible for leaving the trail of Jewels, they use knives and longswords. Not truly skilled at fighting at all; one or two hits will down them.)

    Normal: Quick Bandit x5 (These guys are pretty fast, and even if you catch up too them they won't just hand over the Jewels! They attack 2 times each round! Roll 2 "Block Dice" and fight back! Knock em silly with 3 hits each!)

    Strong: Pirate x4 (These guys are pretty skilled as they've been around the block of the open seas more than once. This isn't their first Rodeo. They'll come whirling at you with curved swords for 3 "Attack Die" every round! Roll 3 "Block Die" and do your best too put them in their place! 5 hits each will do it! Be careful, they're pretty quick and crafty!)

    Boss: N/A

    Reward: 1000 Jewels

    It was just Karina's luck to have to deal with this sort of mediocre work again! First she had to deal with that horrible shrew in Motor City, and now she has to chase down another petty thief? At least Hargeon town was far more pleasing than Motor City could ever hope to be. She was only vacationing here before she headed out to Midi so she could meditate. Meditation was very important to people who use Bay Magic. You see, the knowledge that God's hold is often too much for a mere human to hold onto, many people have gone insane trying to pry it from them. But not Karina, oh no Karina was far too intelligent for that. You see, one of the things she uncovered from the God she captured in her necklace was that there was a reason they often rested. There are far too many conflicts in the human world that a God could easily bring peace to, but they often don't. This is because they need, to rest. The same must be true of humans obtaining their power as well. For this reason, Karina meditates once every month in Midi. But enough about all that interesting stuff. Right now, she had to deal with another group of worthless, stupid, petty thieves!


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 11:36 am

    Spotting the thieves would not be hard for Karina. Generally, she would send out an owl to chase down their miserable mugs. They had been leaving behind a trail of Jewels in her path, meaning they were rather foolish. If perhaps Karina had any thought of accruing such worthless scum, it was gone by the time she realized how utterly foolish they must have been. She was in no rush nonetheless, Karina merely had to follow the trail of jewels they left lying around like idiots.


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    NPC
    NPC

    Posts : 23449
    Mentor : Admin

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by NPC 23rd June 2016, 11:36 am

    The member 'HyperionX' has done the following action : Dice Rolls


    'Monster Dice' :
    Karina Farrar Solo Job: Breaking and Exiting WeakMonster
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 12:20 pm

    Even at the leisure pace she was walking at, Karina's natural fast walking speed was absolutely terrifying to witness. Surely, this was the hallmark of all the great beauties, being able to move quickly whilst in a dress. It did not take long before she spotted the first target. "Found you." Her voice was filled with a despair the likes of which the world had never seen before. She had spotted a clumsy looking man wearing a red bandanna on his head. He was holding a knife and a large sack of jewels that he clearly could not manage. He didn't look like he could use magic, or that he would be useful in Karina's army. That wasn't relevant however. She hadn't gotten the chance to take anyone down in awhile.

    Karina extended her arm in his direction, linking onto his heart. The moment she did so, he felt a tingle and turned to face her. They were standing about 10 meters away from one another, a distance that was perfect for Karina. Her lowest distance spell was exactly such, giving her versatility in her options against her foe. Karina did not even find movement necessary to dodge the attack, Karina merely flicked her wrist and three of the owls from the Lighthouse bay appeared before her. The Owls will then proceeded to dive towards the man at a terrifying rate. A single swoosh and the man felt their terror, knocking him out of the sky.

    Battle Status:

    Bandit Health = 11
    Karina's health = 100
    Karina's MP = 90
    CD Timer
    Summon Owls 2 post


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 12:31 pm

    The battle was beginning to attract more opponents. Dealing with many people at once was not Karina's specialty. Her magic was best when faced with a singular target. However, this did not change the fact that she would have full ability to take down such weaklings even in hordes. She could find any necessary sustenance in her additional magic regeneration she got from merely being a descendant of a great magician. She had sustain for her health in her Siphoning Strike ability, manipulating the sliver of sympathy that all things, living or not, had. Truly, her mere existence and capability displayed that she was one of the most powerful beings in this entire world. She flicked her wrist in the general direction of the man on the ground. Her hands glowed with a pink energy that somewhat resembled a flickering flame, and the moment they did, the mans chest was set ablaze by the same colored fire. He screamed loud enough Karina couldn't help but let out a malevolent laughter. The combination of the two elements attracted two more men to the scene, supposing that these Bandits had a sense of loyalty for one another, Karina deduced that continuing in this fashion will draw out their stronger members.

    Battle Status:

    1xClumsy Bandit - Defeated
    Karina HP = 100
    Karina MP = 80
    CD's
    Summon Owls 1 Post


    Last edited by HyperionX on 23rd June 2016, 12:39 pm; edited 1 time in total


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    NPC
    NPC

    Posts : 23449
    Mentor : Admin

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by NPC 23rd June 2016, 12:31 pm

    The member 'HyperionX' has done the following action : Dice Rolls


    #1 'Monster Dice' :
    Karina Farrar Solo Job: Breaking and Exiting WeakMonster

    --------------------------------

    #2 'Monster Dice' :
    Karina Farrar Solo Job: Breaking and Exiting Boss
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 1:04 pm

    Two men approached, each dressed radically differently from one another. One was, much like the man she had just brutally murdered knocked out. The other was dressed far more like a pirate. He had on a hat with a skull on it, and his teeth were utterly repulsive. He wore a white shirt with a red overcoat, and brown boots that reached up to half of his leg. But his most defining feature was probably his long, curved sword he kept tucked away in the belt on his brown pants. Karina did not want to have to deal with him for much longer so she decided to link with him before anyone else. The link would connect the two allowing her to focus him as her direct target. The presence of a link being formed alerted three of the owls at the Lighthouse Bay, causing them to appear around Karina. They quickly moved towards her target pecking furiously at him. She hadn't even used one of her good spells on him yet either. She first Empowered the Link between him and her, causing him to reel in a pain he couldn't understand.

    Battle Status:

    1xClumsy Bandit Defeated
    Clumsy Bandit = 40 Hp
    Pirate = 91
    Karina's Hp = 100
    Karina's Mp = 70
    CD's
    Flickering Essence 3 Turns


    _____________________________________________________________________________________

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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    NPC
    NPC

    Posts : 23449
    Mentor : Admin

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by NPC 23rd June 2016, 1:04 pm

    The member 'HyperionX' has done the following action : Dice Rolls


    #1 'Block Dice' :
    Karina Farrar Solo Job: Breaking and Exiting Block

    --------------------------------

    #2 'Block Dice' :
    Karina Farrar Solo Job: Breaking and Exiting FailedBlock

    --------------------------------

    #3 'Block Dice' :
    Karina Farrar Solo Job: Breaking and Exiting FailedBlock
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 1:34 pm

    The pain did not seem to stop the pirate from his mission. His job may have been to return the loot to wherever he was supposed to be, but he knew that this girl would pose some sort of threat to that. He dived after Karina with his sword three times, and at what a pace he did! The first strike landed a direct hit to shoulder, the second a blow to her midriff, but by the third, Karina knew his game. She successfully dodged the sword by jumping to the right, impressed by the mans ability. Surely, should he not have been so stupid as to trust those ditz to carry the gold he would be a wonderful member of Karina's soon to form army. Karina was not pleased by the injuries though. In response, she raised her other hand at the man and flicked it. If the owls before were not enough, then these would surely be. Three owls were once again formed, and this time, Karina had a little extra to surprise the man. They glowed with the same pink fire she had just used to knock out his comrade. It dived after the man dealing more damage than should've been naturally possible. The owls from before came back in for a second dive as well, charging at him like mad birds.

    Battle Status:

    1xClumsy Bandit Defeated
    Clumsy Bandit = 40 Hp
    Pirate = 45
    Karina's HP = 80
    Karina's Mp = 60
    CD's
    Flickering Essence 2 Turns
    Summon Owls 2 Turns
    Empowered Link 3 Turns

    Due to being enlightened by friends, Block Dice will no longer be used from this point onwards in the battles.


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 2:18 pm

    This would be a cinch for Karina. He was already so weak from the first attacks that the following ones could barely hurt her. Her pride and single-minded ways blinded her to what was going on around her. You see, the bandit from before had gone off to utilize some sort of communications lacrima. Sooner or later, a horde of enemies would befall Karina without her knowing of it. But enough of that, right now she needed to focus on bringing this man down. Once she did she could ask him for info about the routes his men were taking to the ship. Karina was, of course, not a stranger to torture. During that dreadful job in Motor City she had of course, tortured the boy to get the information.

    As for now her target was rather persistent. He attempted to slash at her three more times with his swords, but now she understood his game. The first strike again, landed on her torso. However the second and third were dodged with a clever spin to the left and a fake out to the right. Thanks to Karina's weakening gaze his damage was minimized, but it still stung. All of this dancing and prancing around was beginning to tire Karina, who generally merely defeated her opponents with minimal effort. She could tell that this specific foe wouldn't last much longer however, so she began to assess the situation. The little weasel who had showed up before was nowhere in site, she forgot he was even on the very planet because of it. Whilst before she had bolstered the link between her and the Pirate, it was now weakening. Though she was the only one who could see it happening, the previously vibrantly glowing link had reset itself back to it's less dazzling state. Karina would need to wait a few more rounds of combat before she could use that spell again. The only spell she had that once currently off of cool down was her siphoning strike, a spell she thankfully needed to display to the pirate that his resistance was futile. Karina sent a charge down the Emotion link between her and her target, damaging him with a sudden pulse of energy. But that was not the end of the strike, oh no , never would one of Karina's spells be so simple. The Pulse allowed Karina to reach into the very sympathy the Pirate held. This could've been any sort of sympathy, as even the most callous beings have it. Sympathy for their children, sympathy for the lovers, their items, even for themselves. It made no difference to Karina. That very sympathy was extracted out of the man and pulled back towards Karina through the Emotion Link. Satisfied with her work, she watched as he realized she had healed all the damage he had just dealt to her. Most of the time, such activities would be a thing of annoyance. The thought crossed Karina's mind to ask the man if he conceded. If he had done so, and pledged his loyalty to her, then she could easily accrue him into her army. As her subordinate he would have no problem telling her the exact location of the ship, or even bringing his former allies to her to be slaughtered. Afterwards, Karina would finish the job on him, giving him the most possible despair possible. Then she realized something. She realized that this man was only willing to come because he thought one of his comrades was in danger. It was sick. It was so low, and foolish. Why would anyone go to save someone of such little value!? This man was weak! The other wasn't strong per se, but he wasn't entirely useless!! Why do all these petty emotions always get in Karina's way!? No one needs love, no one needs care. Ugh this was all so stupid stinky horrible unnecessarily wrong! These thoughts flooded Karina's head until her anger overwhelmed her. The man perhaps picked up on that as he took a more defensive stance than what he had before.

    Battle Status:

    1xClumsy Bandit Defeated
    Clumsy Bandit = 40 Hp
    Pirate = 15
    Karina's HP = 80
    Karina's Mp = 50
    CD's
    Flickering Essence 1 Turns
    Summon Owls 1 Turns
    Empowered Link 2 Turns
    Siphoning Strike 2 Turns


    _____________________________________________________________________________________

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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 3:18 pm

    The man would not give up. Whatever memories had resurfaced when Karina extracted his sympathy, they were not good ones. His eyes began to well as if he wanted to cry, and he brandished his sword. It did not take a genius to realize that he was going in for another flurry of attacks on Karina, but she had grown tired of their game. Three sidesteps was all she needed, having understood his attacking pattern. His first strike was an overhead blow, and his sword gleamed in the moonlight. The blade came down, to him it was faster than the rest of his swings. To him it was an attack that would surely end this horrid witch. He did not even understand the mere power that Karina held would be enough to rip cities apart once it reached it's full capacity. No, surely he could not yet understand that she was the soon to be crowned queen of this world! What a foolish and useless man to have been unable to realize that. To her, this was his slowest attack of all. All blinded by some baseless sentimentalism he should not have ever felt.

    The second attack came at Karina as a jab. To him this was surely his most powerful attack. Had it have connected he would have dealt so much more damage than he had done in previous turns. All fueled by his thoughts. By his useless thoughts. This man had no magic, no ability to turn hope or despair into power. All he had was some sort of memory. The memory of a child. A wife. A family. A war. A shipwreck. A traumatizing experience perhaps. None of it mattered, because he was weak. Such weakness was intolerable. Once Karina had a handle on his fighting style it was simple to defeat him. She would not need this man in her army. He was far too foolish.

    His third strike was a a sweeping blow that Karina easily ducked under. She was disappointed. From the expression on his face, she could tell that even he now realized how futile his struggle was. The duo stood there as the owls struck him once more before vanishing back to the Lighthouse Bay.



    _____________________________________________________________________________________

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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 3:46 pm

    Karina's full power had finally returned to her. When before her abilities were on cool down, she was now able to utilize their full power. Karina flicked her wrist, and three more owls appeared before her. They could tell this was the deathblow. The man was weak, bloodied, and crying. A full-grown man, brought to tears but none other than the beautiful, powerful, amazing Karina. She couldn't help but laugh at him. "What a foolish man you were," her words shot daggers through him. Despite not knowing her at all, there was a familiarity to those words. Perhaps he had lost a daughter in the past, if so he'd struggle to kill Karina. She was after all, a woman. It would mean killing someone else daughter!

    It was hilarious, almost laughable! Karina's parents had been dead for years! Those morons left her all alone in the Lighthouse, to do the work of the Guideman! They left her to worship a God who never made any effort to save them! They'd worked for him for years, and he did nothing to stop their deaths! How stupid they were. This man was just another foolish parent. Unable to understand his own incompetence.


    _____________________________________________________________________________________

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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:
    NPC
    NPC

    Posts : 23449
    Mentor : Admin

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by NPC 23rd June 2016, 3:46 pm

    The member 'HyperionX' has done the following action : Dice Rolls


    'Monster Dice' :
    Karina Farrar Solo Job: Breaking and Exiting WeakMonster Karina Farrar Solo Job: Breaking and Exiting NormalMonster Karina Farrar Solo Job: Breaking and Exiting NormalMonster Karina Farrar Solo Job: Breaking and Exiting NormalMonster
    HyperionX
    HyperionX

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 90
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Lighthouse Bay Magic
    Second Magic:
    Third Magic:

    Karina Farrar Solo Job: Breaking and Exiting Empty Re: Karina Farrar Solo Job: Breaking and Exiting

    Post by HyperionX 23rd June 2016, 7:48 pm

    Upon the birds vanishing Karina realized excactly what had happened. 5 people appeared on the horizon each with a similar appearance. Three of them looked far thinner and stronger than the other two, but still this was not good for Karina. Her magic worked best when she had a singular target to take down, now she had to deal with multiple foes at once! Each one of them seemed to be angered for some reason. Perhaps if she had not just knocked out two of their friends they'd be happier, but now they appeared to have the grumpiest faces Karina had ever seen. Hmph, It was time for her to consult that man about this.

    "Ellias, can you kill them all for me dear?" You see, Ellias was once a great man, a messenger to the Gods themselves! He lived thousands of years ago in his own body, but he decided he did not want to die. Karina held great respect for the man, holding him as someone to be valued. More often than not, when she found herself in a sticky situation (something rare) she would always ask the man for advice. He never really cared for the whole "take over the world thing", all he cared for was unlocking new magical powers. He offered Karina a lot of benefits, but his best one was the spell that he allowed her to sometimes invoke. Flare of Solaria- Crash of the Majestic Sun, a spell so powerful it exceeded any amount of damage Karina could do instantly. And it was under her control. He nodded in approval towards Karina and just like that he manifested himself next to her. He extended his hands and the forces of the cosmos once more gather to him. A gigantic meteor appeared above the 5 men. And as soon as it did, it came crashing into all of them. This immediately exhausted Karina, but none the less the threat was now destroyed. Each of the bandits knocked out, Karina fell to the floor exhausted. She'd receive her payment in the morning, for now all she needed to do was sleep.


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    Karina Farrar Solo Job: Breaking and Exiting Saria_11


    Theme Song:

      Current date/time is 26th July 2021, 3:11 pm