- Job: The King of Thieves
Player Requirements: Thread must be at least 20 posts long. C Ranked Wizards or Above. Or a combination of two D Ranked Wizards or more. 200 Words Minimum Each Post.
Job Requirements: Retrieve the huge crate of stolen Lacrima from the Desert Thieves Cartel HQ. 3 wizards maximum are allowed on this Mission / Job.
Job Location: Forgotten Desert
Job Description: A gigantic shipment of Lacrima that was supposed to reach Era days ago has been stolen by an organization calling themselves. "The Cartel", your client was one of the victims of this assault and describes them as brutal warriors, with both skill and determination. They do not quit, and will chase you if you flee. They will let you live, if you give them what they want. Otherwise, they are completely ruthless. They beset them on their journey through a nearby area, and retreated into the Desert upon accomplishing their goal. You set out from whichever town you accept this mission from and head there immediately. They wear white turbans that cover their head and mouths completely, are draped in all black desert robes, with white boots; which are quite dusty no doubt. The Cartel's HQ is built inside of the old ruins of a once great city; you can spot the ruins of the ancient city from a mile off, and see the white and black turban outfits of the Cartel from a distance. Although they may spot you as well at this distance.
Weak: Cartel Recruits (These guys are quite simple too deal with, and wield anything from a longsword, a scimitar, too a sword and shield. However they are inexperienced and not used too being in the desert as they're green too the Cartel. They go down in two hits of C-Ranked damage at the most, maybe even one. If you intimidate them well enough; they may just choose too re-think their decision too join the Cartel and flee from the desert base.
Normal: Cartel Swordsman x10 (These guys are skilled. They wield scimitars and great hammers. They're very nimble, and strike, move, and circle their opponents during the course of the fight through excellent footwork and quick attacks. They use smoke Lacrima and will attempt too use them a few times if they aren't taken out quickly. If hit with a smoke Lacrima you won't be able too see their next attack coming. Takes 3 hits of C-Ranked damage too take each one down. They sword slashes and great hammer strikes do C-Ranked damage.)
Strong: Cartel Wizards x5 (Now you're in trouble. The Cartel's Wizards are no joke. They use both Fire and Wind magic with incredible levels of skill. They will attempt too whim up dust storms, and shred you with wind as well. They are also quick too cast AOE fire spells that can turn the sand too glass in an instant; throwing it around through the air too slice. They wield steel bo-staff with black and white feathers tied too the top of them. Just because they're wizards doesn't mean they won't fight you in melee. They are in the Cartel after all. They wield their bo-staffs with all the skill of one who practices each day. Their Wind and Fire spells range from D-Ranked, to C-Ranked, to B-Ranked for the AOE fire spell. Takes 5 hits of C-Ranked damage too take each one down.)
Boss: The King of Theives (This individual...is deserving of the title. He wears the standard white turban of the Cartel, with their usual black robes and white boots. However he is draped in gold and jewelry. He himself is a wizard. His scimitars are made of an unknown alloy, and have golden runic writing etched through them. He uses Telekinesis too throw his scimitars through the air, whirling them and controlling them as they fly around and strike you like buzzsaws. He also can use his telekinesis too leap vast distances and may simply hit you with a wave of force too send you flying. He is one of the most skilled swordsman you've seen, and has will of one befitting his title. He takes 15 hits of C-Ranked damage too take down. His telekenisis waves do B-Ranked damage and his scimitar slashes do C-Ranked slashes. He rolls 4 attacks / telekinesis waves each round. Good luck, because he is NOT going to let some young wizard(s) take the gigantic room sized crate of Lacrima back too Era...not at all.)
(Note: You may persuade him too give you the Lacrima, if you're willing too part with 100k Jewels on the spot, if not, he's likely attacking you immediately if you're not an interested buyer. Since you've discovered the location of the Cartel's HQ.)
Reward: 7000 Jewels
An unnamed tune flittered into the winds as the girl hummed a song as she sat waiting for her partner. She’d already met with the job fellow, the bandaged up man bemoaning the loss of the shipment and the injuries upon his crew by these unsavory bandits. Really the man had been pretty long-winded about it all to the point she’d intervened in order to get the pertinent details before the man went through the cycle of speech a third time. Shade may have held plenty of time to listen to him, but if he actually wanted this stuff back before they sold it off then they couldn’t afford to dawdle. Before the white haired mage left however he mentioned meeting someone else pretty soon and that she could wait for them, to which she’d offhandedly told him to describe her to this fellow as she’d be heading out. Time was of the essence! At least that was her excuse to avoid hearing the same spiel again.
The ride from the sandy little town to this outcropping of rocks surrounded by dunes had been pleasant with the wind whipping through her free locks. It meant the sun above remained bearable though the girl felt slightly cooked by the time they landed a bit away from the rocks to avoid being spotted by the ruins beyond. Amarylis shifted from the white draconic form Shade’s predecessor gifted her back into the black fox-like one, the thick mane wavering as they braced against a strong wind. Both could smell the humans just barely as the scent carried over, the two making their way to the rocks more for shade as they bided their time.
’Well…at least we can watch a lovely sunset. I can’t recall the last time I saw the desert so fiery looking…’ When they headed out the sun had been inching its way cautiously towards the horizon, but by this point the bottom touched down to create a reddening of both the sky and the sands where the ember’s light lessened. ’Perhaps if they’re willing to wait we can simply sneak inside under the cover of night?’ It offered her time to consider swapping out jackets, her mostly white outfit not likely to help in going in undetected, only her leggings a charcoal black as the rest remained white with pastel hues. Resting amongst the rocks and hidden from the ruins she continued to wait for her partner with the large, black fox and a brown wolf-rabbit like stuffed animal with X’s for eyes.