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    Ban-Sin, Behemoth Combat Pet (Strong)

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    Kamsa

    1 Year Anniversary- Player -
    Lineage : Corruption of the Ancients
    Position : None
    Posts : 128
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    Experience : 1650

    Character Sheet
    Character Name: Ashelia
    Primary Magic: Spirit Ruler
    Secondary Magic:

    Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Kamsa on 24th January 2016, 6:01 pm

    Name: Ban-Sin
    Rank: Strong
    Species: Behemoth
    Type: Combat Pet

    Description
    Behemoths are a proud and dangerous lot in general, and Ban-Sin is no exception. Though he is only a juvenile by behemoth standards he is already twice the height of a fully grown man with a great deal of muscle to back it up. Like others of his kind Ban has a sizable brain underneath his thick skull, and though behemoths aren't on the level of humans or dragons their intelligence is still something to be reckoned with. That, coupled with their pride, love of battle, and sheer strength make them truly fearsome beasts that are near impossible to best in combat, let alone tame. While not exactly tameable, it is possible to gain their trust, especially if one manages to befriend them at a young age. If one does manage it, a behemoths pride and battle prowess make it a very loyal and stalwart companion.

    Ashe met Ban-Sin when she was out exploring in the desert and came across a group of beast hunters who had taken down his mother and were trying to capture him to sell for a profit. Ashe dispatched the hunters and nursed him back to health, though she was unable to save his mother. Afterwards he decided to stick with her out of a desire to pay her back for saving his life and because he had nowhere left to go. Although he's more accustomed to humans due to his time with Ashe, Ban still takes offense to other humans who try to touch or mess with him. If someone agitates him too much his typical behemoth temper will flare up, causing him to attack in order to satisfy his pride.

    Likes:
    Dislikes:

    -Beef Jerky
    -Barbecue
    -Fighting
    -Ashelia
    -Being messed with
    -Being insulted
    -Vegetables
    -Losing

    Battle Tendency
    Gore Charge
    Rank: B
    Duration: Passive
    Description: Behemoths are born to fight, practicing against siblings while young and testing their strength against progressively stronger opponents as they age. Once a behemoth gets going very little can make their pride back down from a challenge, and their battle fury grants them physical tenacity that lets them shrug off and recover from blows that would fell lesser beasts.
    Effect: Ban-Sin is fueled by his battle fury, and each time he deals or receives damage he gains 5% damage reduction and 1% HP regeneration per post. This stacks up to 5 times for a total of 25% damage reduction and 5% HP regen per post.

    Strengths:

    • Provides Ban with lots of durability.

    Weaknesses:

    • Starts off with no bonuses and takes a bit to ramp up.
    • As it's fueled by combat, if Ban spends even one post not fighting he loses all stacks of Battle Tendency and has to start over.

    Rank: C
    Duration: 3 posts
    Cooldown: 4 posts
    Description: A behemoth's horns aren't just for show, they're also its primary weapon. Each behemoth sports horns that are larger than just about anything else in the animal kingdom, and their first impulse in a fight is to attempt to charge and impale their enemy on them. Even if an enemy manages to survive such an attack they're often crippled and bleeding, making the fight that much easier to win.
    Effect: Ban-Sin charges at the enemy in an attempt to gore them with his horns, doing C-rank physical spell damage and causing them to bleed for 2% of their HP each post for 3 posts.

    Strengths:

    • Being a charge attack, this ability is almost impossible to dodge in tight spaces.
    • Due to the power behind the charge Ban can barrel through most smaller obstacles without slowing down.

    Weaknesses:

    • On the flip side of being a charge, in wide open areas it can be easy to dodge.
    • If Ban uses this indoors it can often lead to the 'bull in a china shop' effect, causing lots of accidental damage.
    • If Ban misses and smashes into solid objects like large boulders and such he can be stunned for the rest of the post.



    Last edited by Kamsa on 22nd May 2016, 6:42 pm; edited 9 times in total


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    Hikachu
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    Primary Magic: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Secondary Magic: ヽ(*≧ω≦)ノ

    Re: Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Hikachu on 26th January 2016, 11:46 pm

    Kamsa wrote:
    Name: Ban-Sin
    Rank: Weak
    Species: Behemoth
    Type: Combat Pet

    Description
    Behemoths are a proud and dangerous lot in general, and Ban-Sin is no exception. Though he is still just a child by behemoth standards he is already half the height of a grown man with a great deal of muscle to back it up. Like others of his kind Ban has a sizeable brain underneath his thick skull, and though behemoths aren't on the level of humans or dragons their intelligence is still something to be reckoned with. That, coupled with their pride, love of battle, and sheer strength make them truly fearsome beasts that are near impossible to best in combat, let alone tame. While not exactly tameable, it is possible to gain their trust, especially if one manages to befriend them at a young age. If one does manage it, a behemoths pride and battle prowess make it a very loyal and stalwart companion.

    Ashe met Ban-Sin when she was out exploring in the desert and came across a group of beast hunters who had taken down his mother and were trying to capture him to sell for a profit. Ashe dispatched the hunters and nursed him back to health, though she was unable to save his mother. Afterwards he decided to stick with her out of a desire to pay her back for saving his life and because he had nowhere left to go. Although he's more accustomed to humans due to his time with Ashe, Ban still takes offense to other humans who try to touch or mess with him. If someone agitates him too much his typical behemoth temper will flare up, causing him to attack in order to satisfy his pride.

    Likes:
    Dislikes:

    -Beef Jerky
    -Barbecue
    -Fighting
    -Ashelia
    -Being messed with
    -Being insulted
    -Vegetables
    -Losing

    Battle Tendency
    Gore Charge
    Rank: C
    Duration: Passive
    Description: Behemoths are born to fight, practicing against siblings while young and testing their strength against progressively stronger opponents as they age. Once a behemoth gets going very little can make their pride back down from a challenge, and their battle fury grants them physical tenacity that lets them shrug off and recover from blows that would fell lesser beasts.
    Effect: Ban-Sin is fueled by his battle fury, and each time he deals or receives damage he gains 4% damage reduction and 1% HP regeneration per post. This stacks up to 5 times for a total of 20% damage reduction and 5% HP regen per post. (You need a Duration for it. There needs to be a cooldown until you can use your HP regen again as well. On a side note, you said 1% HP regen per post and then changed to 5% HP regen per post? o.O)

    Strengths:

    • Provides Ban with lots of durability.

    Weaknesses:

    • Starts off with no bonuses and takes a bit to ramp up.
    • As it's fueled by fighting, each post Ban isn't in combat causes him to lose one stack of Battle Tendency.

    Rank: D
    Duration: 2 posts
    Cooldown: 3 posts
    Description: A behemoth's horns aren't just for show, they're also its primary weapon. Each behemoth sports horns that are larger than just about anything else in the animal kingdom, and their first impulse in a fight is to attempt to charge and impale their enemy on them. Even if an enemy manages to survive such an attack they're often crippled and bleeding, making the fight that much easier to win.
    Effect: Ban-Sin charges at the enemy in an attempt to gore them with his horns, doing D-rank physical spell damage and causing them to bleed for 2.5% of their HP each post for 2 posts.

    Strengths:

    • Being a charge attack, this ability is almost impossible to dodge in tight spaces.
    • Due to the power behind the charge Ban can barrel through most smaller obstacles without slowing down.

    Weaknesses:

    • On the flip side of being a charge, in wide open areas it can be easy to dodge.
    • If Ban uses this indoors it can often lead to the 'bull in a china shop' effect, causing lots of accidental damage.
    • If Ban misses and smashes into solid objects like large boulders and such he can be stunned for the rest of the post.


    Edits are in RED. Feel free to PM me if you have any questions and bump after you've completed editing. c:


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    Kamsa

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    Character Sheet
    Character Name: Ashelia
    Primary Magic: Spirit Ruler
    Secondary Magic:

    Re: Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Kamsa on 28th January 2016, 11:32 pm

    Alrighty, changes made as discussed in PM.

    -As it's fueled by fighting, each post Ban isn't in combat causes him to lose one stack of Battle Tendency.

    Changed to:

    -As it's fueled by combat, if Ban spends even one post not fighting he loses all stacks of Battle Tendency and has to start over.


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    Hikachu
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    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- The Light- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- Have Alyia On Your Friend List- Have Aiyanna On Your Friend's List- Have Thorn On Your Friend List- 1 Year Anniversary- Player -
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    Character Sheet
    Character Name: ➢ sɴᴏᴡғʟᴀᴋᴇ
    Primary Magic: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Secondary Magic: ヽ(*≧ω≦)ノ

    Re: Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Hikachu on 28th January 2016, 11:38 pm




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    Anastasia Isayev

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    Re: Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Anastasia Isayev on 22nd May 2016, 5:33 pm

    Opened upon request.
    Kamsa wrote:
    Name: Ban-Sin
    Rank: Weak
    Species: Behemoth
    Type: Combat Pet

    Description
    Behemoths are a proud and dangerous lot in general, and Ban-Sin is no exception. Though he is still just a child by behemoth standards he is already half the height of a grown man with a great deal of muscle to back it up. Like others of his kind Ban has a sizeable brain underneath his thick skull, and though behemoths aren't on the level of humans or dragons their intelligence is still something to be reckoned with. That, coupled with their pride, love of battle, and sheer strength make them truly fearsome beasts that are near impossible to best in combat, let alone tame. While not exactly tameable, it is possible to gain their trust, especially if one manages to befriend them at a young age. If one does manage it, a behemoths pride and battle prowess make it a very loyal and stalwart companion.

    Ashe met Ban-Sin when she was out exploring in the desert and came across a group of beast hunters who had taken down his mother and were trying to capture him to sell for a profit. Ashe dispatched the hunters and nursed him back to health, though she was unable to save his mother. Afterwards he decided to stick with her out of a desire to pay her back for saving his life and because he had nowhere left to go. Although he's more accustomed to humans due to his time with Ashe, Ban still takes offense to other humans who try to touch or mess with him. If someone agitates him too much his typical behemoth temper will flare up, causing him to attack in order to satisfy his pride.

    Likes:
    Dislikes:

    -Beef Jerky
    -Barbecue
    -Fighting
    -Ashelia
    -Being messed with
    -Being insulted
    -Vegetables
    -Losing

    Battle Tendency
    Gore Charge
    Rank: C
    Duration: Passive
    Description: Behemoths are born to fight, practicing against siblings while young and testing their strength against progressively stronger opponents as they age. Once a behemoth gets going very little can make their pride back down from a challenge, and their battle fury grants them physical tenacity that lets them shrug off and recover from blows that would fell lesser beasts.
    Effect: Ban-Sin is fueled by his battle fury, and each time he deals or receives damage he gains 4% damage reduction and 1% HP regeneration per post. This stacks up to 5 times for a total of 20% damage reduction and 5% HP regen per post.

    Strengths:

    • Provides Ban with lots of durability.

    Weaknesses:

    • Starts off with no bonuses and takes a bit to ramp up.
    • As it's fueled by combat, if Ban spends even one post not fighting he loses all stacks of Battle Tendency and has to start over.

    Rank: D
    Duration: 2 posts
    Cooldown: 3 posts
    Description: A behemoth's horns aren't just for show, they're also its primary weapon. Each behemoth sports horns that are larger than just about anything else in the animal kingdom, and their first impulse in a fight is to attempt to charge and impale their enemy on them. Even if an enemy manages to survive such an attack they're often crippled and bleeding, making the fight that much easier to win.
    Effect: Ban-Sin charges at the enemy in an attempt to gore them with his horns, doing D-rank physical spell damage and causing them to bleed for 2.5% of their HP each post for 2 posts.

    Strengths:

    • Being a charge attack, this ability is almost impossible to dodge in tight spaces.
    • Due to the power behind the charge Ban can barrel through most smaller obstacles without slowing down.

    Weaknesses:

    • On the flip side of being a charge, in wide open areas it can be easy to dodge.
    • If Ban uses this indoors it can often lead to the 'bull in a china shop' effect, causing lots of accidental damage.
    • If Ban misses and smashes into solid objects like large boulders and such he can be stunned for the rest of the post.



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    avatar
    Kamsa

    1 Year Anniversary- Player -
    Lineage : Corruption of the Ancients
    Position : None
    Posts : 128
    Guild : Guildless Green
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1650

    Character Sheet
    Character Name: Ashelia
    Primary Magic: Spirit Ruler
    Secondary Magic:

    Re: Ban-Sin, Behemoth Combat Pet (Strong)

    Post by Kamsa on 22nd May 2016, 6:15 pm

    Upgrades from Weak to Strong done, changes listed here:

    -Minor changes in description to denote Ban's increased size
    -Battle Tendency upped to B-Rank, damage resistance increased by 1% per post. (5% per post capping at 25%, up from 4% per post capping at 20%)
    -Gore Charge upped to C-rank, flat damage increased to C, damage per post changed to 2% for three posts. (Changed from 2.5% for two posts, overall increase of 1%)


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