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    Massa Phantasma

    Irina Naginata
    Irina Naginata
     
     

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    First Magic: Purifiers Flame
    Second Magic: Resonance (WIP)
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    Massa Phantasma Empty Massa Phantasma

    Post by Irina Naginata on 2nd January 2016, 4:48 am

    Name: Massa Phantasma
    Rank: Artifact, Artifact, Legendary+
    Type: Sword
    Description:
    Appearance:

    Massa Phantasma PDNS
    Strengths:

    • Attacks are extremely hard to block due to optical effects.

    Weaknesses:

    • The effectiveness of the weapons passive effects reduces as a fight progresses.
    • The Majority of this weapons abilities are nullified by sensory as it's abilities generally effect eyesight.
    • Requires a wielder of significant experience to wield.

    Abilities:

    Passive Abilities:

    Phantom Strike: Every swing of this sword has an different swing in a different reality, every attack of the weapon bends the rift between realities causing six additional attacks each doing half of the weapons bonus damage (6 damage maximum) per hit.

    Lost Step: The sword plays tricks on the eyes of the wielders opponent, once per post the wielder may take a quick step at their opponent moving up to 10 feet in a single instant without their opponent picking up their movement making it appears as though they simply moved from a distance to right in front of their opponent without moving a muscle.

    Active Abilities:

    Parallel Existence:

    Name: Parallel Existence
    Rank: Character level up to A Rank.
    Duration: 4 Posts
    Cooldown: 5 Posts
    Description: Massa Phantasma splits itself into two identical weapons each deals its own damage and both have their own set of phantom swords and bonus damage is reduced to Legendary+ Grade. For the first post of its duration each sword may cancel out one projectile spell of the Characters rank without being damaged and Phantom Strike damage is doubled.
    Strengths:

    • Works quite well as an anti-projectile ability with the proper wielder.
    • Damage is increased substantially from both Phantom Strike and the fact that there are now two swords.

    Weaknesses:

    • Splitting the weapon may put the wielder off balance.
    • After the initial post, the damage to both weapons is shared thus reducing durability.
    • Separating the swords by further than 10 feet cancels this ability.


    World Divide:

    Name: World Divide
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5
    Description: The wielder holds Massa Phantasma in front of them pointing down with the blades edge facing outwards, they then begin spinning the sword until it reaches a certain rotation speed. Once the speed is released they firmly grasp the sword causing it's momentum to translate into their arm with mystic power allowing the blade to make the swing instead of the wielder. This swing is powerful to make a tear in reality which violently deals up to S rank explosive damage in a 20/40/60/80/100 meter line (based on level) represented by a void torn open by the slash which then violently closes again. Things that are hit by this don't appear harmed after the rift closes but will find that it feels as though their very soul was decimated canceling all channeled magic and reducing their ability to do damage by 50% until the wielders next post.
    Strengths:

    • The range of this attack is shockingly large causing surprise to most.
    • The attack disrupts the casting of all spells or equivalent of anyone who is struck.

    Weaknesses:

    • The attack is telegraphed by the spinning of the blade.
    • Running while preparing this attack is ill advised as you may get your foot caught in the spin.
    • The attack is in a very very straight line, making avoiding it easy at longer ranges.


    Rift Cleaver:

    Name: Rift Cleaver
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5 Posts
    Description: The wielder selects an airborne target spreading out all of the phantoms from Phantom Strike around the target. Using the phantoms the wielder jumps up and travels between all of them striking the target several times based on the number of phantoms before slamming into the ground. Each strikes does damage based on the wielders rank divided by the number of phantoms up to 1/6th S rank, while the slam does an additional 25% of that damage for every 5 meters into the air the target is when they are slammed. The maximum acquisition range of this ability is 20 meters.
    Strengths:

    • Ability is strong the higher in the air the target is.
    • The Ability is harder to dodge the higher the level of the wielder due to the amount of phantoms.
    • Damage to surmount to insane levels given enough height and a means to achieve said height.

    Weaknesses:

    • The damage is divided by the number of phantoms thus each attack may be dodged to reduce the damage.
    • This ability can not be used on grounded targets.
    • Bonus damage is not applied if the target is under 10 meters in the air.
    • If the target can somehow manage to avoid the slam, the wielder is left vulnerable as they just slammed themselves into the ground.


    Split Reality:

    Name: Split Reality
    Rank: Character level up to S Rank.
    Duration: 5
    Cooldown: 6
    Description: The wielder separates all of the phantoms from themselves creating exact clones of themselves based on the number of phantoms in phantom strike for the duration. Each clone acts independently dealing the weapons bonus damage and are capable of casting D rank spells of the wielder though they act as though the wielder casted them thus each spell can only be used by one clone at a time and are placed on cooldown. During this ability Phantom Strike is deactivated. Each clone has 25% of the wielders health.
    Strengths:

    • The wielder is capable of hiding themselves among their clones thus making it difficult for opponents to track.
    • Clones can cast the wielders D rank spells allowing for multiple spells to be cast at the same time.
    • Allows the wielder to fight multiple opponents at once.

    Weaknesses:

    • The wielder is the only one who holds magic power thus any form of magic sensory can distinguish the wielder from the clones.
    • The wielder hits considerably harder compared to the clones as they only deal the weapons bonus damage without the base physical damage thus allowing for one to distinguish which of the clones is real.
    • Disables both Phantom Strike for the duration.
    • Only the wielder may cast higher ranking spells distinguishing them from the clones.



    Last edited by Irina Naginata on 18th September 2016, 7:50 pm; edited 29 times in total
    Irina Naginata
    Irina Naginata
     
     

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    Character Sheet
    First Magic: Purifiers Flame
    Second Magic: Resonance (WIP)
    Third Magic:

    Massa Phantasma Empty Re: Massa Phantasma

    Post by Irina Naginata on 2nd January 2016, 4:50 am



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    Irina Naginata
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    Second Magic: Resonance (WIP)
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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Irina Naginata on 19th January 2016, 4:15 pm

    Weapon is ready for nerfing.


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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Akeya on 20th January 2016, 3:49 pm

    @Irina Naginata wrote:Name: Massa Phantasma
    Rank: Artifact, Artifact, Legendary+
    Type: Sword
    Description:
    Appearance:

    Massa Phantasma PDNS
    Strengths:

    • Attacks are extremely hard to block due to optical effects.

    Weaknesses:

    • The effectiveness of the weapons passive effects reduces as a fight progresses.
    • The Majority of this weapons abilities are nullified by sensory as it's abilities generally effect eyesight.
    • Requires a wielder of significant experience to wield.

    Abilities:

    Passive Abilities:

    Phantom Strike: Every attack using this weapon is followed by 1 (+1 per level up to 5) phantom taking the form of the wielder and sword following the exact same path as the original attack. Each Strike does half the weapons damage boost up to 6 damage per hit.

    Lost Step: The sword plays tricks on the eyes of the wielders opponent, once per post the wielder may take a quick step at their opponent moving up to 10 feet in a single instant without their opponent picking up their movement making it appears as though they simply moved from a distance to right in front of their opponent without moving a muscle.

    Active Abilities:

    Parallel Existence:

    Name: Parallel Existence
    Rank: Character level up to A Rank.
    Duration: 4 Posts
    Cooldown: 5 Posts
    Description: Massa Phantasma splits itself into two identical weapons each deals its own damage and both have their own set of phantom swords. For the first post of its duration each sword may cancel out projectile spells they can block a single projectile attack, or several if those projectiles all come in quick succession of each other without being damaged and Phantom Strike damage is doubled.
    Strengths:

    • Works quite well as an anti-projectile ability with the proper wielder.
    • Damage is increased substantially from both Phantom Strike and the fact that there are now two swords.

    Weaknesses:

    • Splitting the weapon may put the wielder off balance.
    • After the initial post, the damage to both weapons is shared thus reducing durability.
    • Separating the swords by further than 10 feet cancels this ability.
    • When split the swords act as Legendary + weapons regarding damage, since this ability only goes up to A-Rank.


    Swallowtail Swansong:

    Name: Swallowtail Swansong
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5
    Description:The Wielder takes a stance pointing Massa Phantasma directly at a target. After a short pause the wielder attacks the target at blinding speed while all of the phantoms from Phantom Strike attack with them dealing the users rank in damage divided by the number of phantoms present maximizing at 1/6th S rank damage. Being struck by all the attacks reduces the targets defense by half for the next 3 posts.
    Strengths:

    • With the number of simultaneous attacks, blocking all of them is impossible.
    • Such an assault can throw the opponent off balance both mentally and physically, leaving them vulnerable to a follow up attack.

    Weaknesses:

    • The Attack is heavily telegraphed allowing time for evasive action.
    • Dodging backwards is extremely effective as the attacks are only as long as the reach of the sword.
    • Because the damage is divided between the real sword and all the phantom swords, damage taken can be reduced by blocking as many swords as possible while willingly letting one or two hit.


    Rift Cleaver:

    Name: Rift Cleaver
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5 Posts
    Description: The wielder selects an airborne target spreading out all of the phantoms from Phantom Strike around the target. Using the phantoms the wielder jumps up and travels between all of them striking the target several times based on the number of phantoms before slamming into the ground. Each strikes does damage based on the wielders rank divided by the number of phantoms up to 1/6th S rank, while the slam does an additional 25% of that damage for every 5 meters into the air the target is when they are slammed. The maximum target acquisition range of this ability is 15 meters .
    Strengths:

    • Ability is strong the higher in the air the target is.
    • The Ability is harder to dodge the higher the level of the wielder due to the amount of phantoms.
    • If the wielder possesses an ability to bring themselves high up in the air, or has an ally who can bring them up there, this can be used to deal tremendous damage to targets who would otherwise be safe due to their high altitude.

    Weaknesses:

    • The damage is divided by the number of phantoms thus each attack may be dodged to reduce the damage.
    • This ability can not be used on grounded targets.
    • Bonus damage is not applied if the target is under 10 meters in the air.
    • If the target manages to avoid the slam the wielder will be vulnerable afterwards, having slammed into the ground with the actual target.


    Split Reality:

    Name: Split Reality
    Rank: Character level up to S Rank.
    Duration: 5
    Cooldown: 6
    Description: The wielder separates all of the phantoms from themselves creating exact clones of themselves based on the number of phantoms in phantom strike for the duration. Each clone acts independently dealing the weapons bonus damage and are capable of casting D rank spells of the wielder though they act as though the wielder casted them thus each spell can only be used by one clone at a time and are placed on cooldown. During this ability Phantom Strike is deactivated as well as Swallowtail Swansong. Each clone has 25% of the wielders health.
    Strengths:

    • The wielder is capable of hiding themselves among their clones thus making it difficult for opponents to track.
    • Clones can cast the wielders D rank spells allowing for multiple spells to be cast at the same time.
    • Allows the wielder to engage multiple enemies at the same time.

    Weaknesses:

    • The wielder is the only one who holds magic power thus any form of magic sensory can distinguish the wielder from the clones.
    • The wielder hits considerably harder compared to the clones as they only deal the weapons bonus damage without the base physical damage thus allowing for one to distinguish which of the clones is real.
    • Disables both Phantom Strike and Swallowtail Swansong for the duration.
    • Only the wielder may cast higher ranking spells distinguishing them from the clones.


    Commentary in light blue.


    _____________________________________________________________________________________

    Massa Phantasma CADlsHa
    Between the Sun and the Moon, where it is neither Day nor Night, the Dragon of Twilight sleeps.

    Character|Magic|History|Bank

    Golden Lachrima active until 17 September 2020.
    Irina Naginata
    Irina Naginata
     
     

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Lineage Making Contest Participant- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Archmage's Seal
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    Posts : 713
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    Character Sheet
    First Magic: Purifiers Flame
    Second Magic: Resonance (WIP)
    Third Magic:

    Massa Phantasma Empty Re: Massa Phantasma

    Post by Irina Naginata on 20th January 2016, 9:43 pm

    That should about do it.

    All changes applied in Toothpick Language.


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    Character Sheet
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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Akeya on 21st January 2016, 4:14 am

    Approved by the Shadow Dragon.


    _____________________________________________________________________________________

    Massa Phantasma CADlsHa
    Between the Sun and the Moon, where it is neither Day nor Night, the Dragon of Twilight sleeps.

    Character|Magic|History|Bank

    Golden Lachrima active until 17 September 2020.
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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Guest on 2nd August 2016, 10:53 pm

    Unlocked at user's request.
    @Irina Naginata wrote:Name: Massa Phantasma
    Rank: Artifact, Artifact, Legendary+
    Type: Sword
    Description:
    Appearance:

    Massa Phantasma PDNS
    Strengths:

    • Attacks are extremely hard to block due to optical effects.

    Weaknesses:

    • The effectiveness of the weapons passive effects reduces as a fight progresses.
    • The Majority of this weapons abilities are nullified by sensory as it's abilities generally effect eyesight.
    • Requires a wielder of significant experience to wield.

    Abilities:

    Passive Abilities:

    Phantom Strike: Every attack using this weapon is followed by 1 (+1 per level up to 5) phantom taking the form of the wielder and sword following the exact same path as the original attack. Each Strike does half the weapons damage boost up to 6 damage per hit.

    Lost Step: The sword plays tricks on the eyes of the wielders opponent, once per post the wielder may take a quick step at their opponent moving up to 10 feet in a single instant without their opponent picking up their movement making it appears as though they simply moved from a distance to right in front of their opponent without moving a muscle.

    Active Abilities:

    Parallel Existence:

    Name: Parallel Existence
    Rank: Character level up to A Rank.
    Duration: 4 Posts
    Cooldown: 5 Posts
    Description: Massa Phantasma splits itself into two identical weapons each deals its own damage and both have their own set of phantom swords and bonus damage is reduced to Legendary+ Grade. For the first post of its duration each sword may cancel out one projectile spell of the Characters rank without being damaged and Phantom Strike damage is doubled.
    Strengths:

    • Works quite well as an anti-projectile ability with the proper wielder.
    • Damage is increased substantially from both Phantom Strike and the fact that there are now two swords.

    Weaknesses:

    • Splitting the weapon may put the wielder off balance.
    • After the initial post, the damage to both weapons is shared thus reducing durability.
    • Separating the swords by further than 10 feet cancels this ability.


    Swallowtail Swansong:

    Name: Swallowtail Swansong
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5
    Description:The Wielder takes a stance pointing Massa Phantasma directly at a target. After a short pause the wielder attacks the target at blinding speed while all of the phantoms from Phantom Strike attack with them dealing the users rank in damage divided by the number of phantoms present maximizing at 1/6th S rank damage. Being struck by all the attacks reduces the targets defense by half for the next 3 posts.
    Strengths:

    • With the number of simultaneous attacks, blocking all of them is impossible.
    • The attack can force people off balance mentally and physically.

    Weaknesses:

    • The Attack is heavily telegraphed allowing time for evasive action.
    • Dodging backwards is extremely effective as the attacks are only as long as the reach of the sword.
    • Damage is divided by each of the swords, blocking some will significantly reduce damage.


    Rift Cleaver:

    Name: Rift Cleaver
    Rank: Character level up to S Rank.
    Duration: Instant
    Cooldown: 5 Posts
    Description: The wielder selects an airborne target spreading out all of the phantoms from Phantom Strike around the target. Using the phantoms the wielder jumps up and travels between all of them striking the target several times based on the number of phantoms before slamming into the ground. Each strikes does damage based on the wielders rank divided by the number of phantoms up to 1/6th S rank, while the slam does an additional 25% of that damage for every 5 meters into the air the target is when they are slammed. The maximum acquisition range of this ability is 15 meters.
    Strengths:

    • Ability is strong the higher in the air the target is.
    • The Ability is harder to dodge the higher the level of the wielder due to the amount of phantoms.
    • Damage to surmount to insane levels given enough height and a means to achieve said height.

    Weaknesses:

    • The damage is divided by the number of phantoms thus each attack may be dodged to reduce the damage.
    • This ability can not be used on grounded targets.
    • Bonus damage is not applied if the target is under 10 meters in the air.
    • If the target can somehow manage to avoid the slam, the wielder is left vulnerable as they just slammed themselves into the ground.


    Split Reality:

    Name: Split Reality
    Rank: Character level up to S Rank.
    Duration: 5
    Cooldown: 6
    Description: The wielder separates all of the phantoms from themselves creating exact clones of themselves based on the number of phantoms in phantom strike for the duration. Each clone acts independently dealing the weapons bonus damage and are capable of casting D rank spells of the wielder though they act as though the wielder casted them thus each spell can only be used by one clone at a time and are placed on cooldown. During this ability Phantom Strike is deactivated as well as Swallowtail Swansong. Each clone has 25% of the wielders health.
    Strengths:

    • The wielder is capable of hiding themselves among their clones thus making it difficult for opponents to track.
    • Clones can cast the wielders D rank spells allowing for multiple spells to be cast at the same time.
    • Allows the wielder to fight multiple opponents at once.

    Weaknesses:

    • The wielder is the only one who holds magic power thus any form of magic sensory can distinguish the wielder from the clones.
    • The wielder hits considerably harder compared to the clones as they only deal the weapons bonus damage without the base physical damage thus allowing for one to distinguish which of the clones is real.
    • Disables both Phantom Strike and Swallowtail Swansong for the duration.
    • Only the wielder may cast higher ranking spells distinguishing them from the clones.

    Irina Naginata
    Irina Naginata
     
     

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Lineage Making Contest Participant- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 713
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    Experience : 6,968.75

    Character Sheet
    First Magic: Purifiers Flame
    Second Magic: Resonance (WIP)
    Third Magic:

    Massa Phantasma Empty Re: Massa Phantasma

    Post by Irina Naginata on 15th September 2016, 5:55 pm

    Rewrote Phantom Strike to make it a little less useless.

    Replaced Swallowtail Swansong with World Divide.

    Slightly increased the acquisition range on Rift Cleaver.

    Everything else remains unchanged.


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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Guest on 18th September 2016, 6:36 pm

    There's just two things: the second strength of World Divide is unfinished and you may want to change Swallowtail Swansong in Split Reality. It's mentioned in there a few times.
    Irina Naginata
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    Second Magic: Resonance (WIP)
    Third Magic:

    Massa Phantasma Empty Re: Massa Phantasma

    Post by Irina Naginata on 18th September 2016, 7:52 pm

    Fixed


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    Massa Phantasma Empty Re: Massa Phantasma

    Post by Guest on 19th September 2016, 12:53 pm

    Massa Phantasma AESz729

      Current date/time is 23rd September 2019, 12:41 pm