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    To Protect Fiore (TRAINING v. Ardere)

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    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
    Posts : 2993
    Guild : Fairy Tail
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    Mentor : Igneel
    Experience : 676331.75

    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 4th November 2015, 12:01 am

    "Shall we? We've gotta be strong...I've got a feeling forces that we've never dealt with are brewing...we may be some of the strongest in Fiore...but we're just one little nation in a big ol' Earthland. Besides...I've recently found out there are other planets and dimensions...who knows what's out there...We've gotta be able to protect everyone here right?" Heero would raise a bandaged right arm, only his fingers exposed. An open white shirt that went past his waist, abs revealed. Black pants with chains wrapped around his right leg; and black combat boots. He would then point one finger at Ardere.

    'Sky Devil's Raise' Heero's eyes would glow white for a moment, and then return back to normal as he enchanted himself with some kind of Magic from Ardere's point of view.

    "Show me how you'd protect Infinity Hydra.."

    As he pointed this finger, Sphere Island would be shown from a distance as a tornado as tall and wide as the Empire State Building would explode around the island. At first leaping back from Heero in all directions, the initial gust causing a huge knockback gale right through Ardere most likely. As the spell powered up.

    The water on the outskirts of the island began to get picked up and pulled into the tornado that reached well into the heavens.

    The tornado would whip around for a moment and sparkle bright white, as Heero stood at the eye of the storm, the H-Ranked wind whirling around him pushing his clothes and hair in the wind. Suddenly, the entire tornado would whip back down and yank into Heero as a massive amount of water would drop back down into the ocean, the wind settling as Heero stood completely still. Looking unchanged for the most part. 'Sky Devil's Sonic Wind'

    Except for the sound of rolling, thundering waves crashing and water settling from the Moses like event, nothing had changed.

    Until Heero moved. A sonic boom exploded behind him as at the speed of sound he would run at Ardere, chunks of the island exploding up behind him just from his movement alone. He would approach Ardere, and then abruptly at the last second, turn and head to the right; kicking another S-Ranked knockback wave in his face filled with raw wind as another sonic boom exploded on him point black.

    A trail of wind and smoke was seen moving across Sphere Island in one direction, as Heero came barreling up from a random direction like road runner at 720 MPH; he would leap once and Airbend a car sized wind as he passed through Ardere faster than any jet.

    'Sky Devil's Hurricane Kick' he would circle around Ardere in huge loops on wind, foot extended out like Ryu and Ken as he tried to corale him into one area.

    Randomly, he would land from this spell--sliding back from his own speed. Stomping, to stop himself he would launch forward again. At the speed of sound he would circle Ardere once, ducking low in case of a sword swing randomly, pivoting 5 times and creating 5 knockback waves and up close and personal sonic booms around Ardere each time he changed directions. Juggling or trying to juggle, Ardere around a bit.

    Heero would then leap up and do front flip mid-air and split his legs out, delivering a kata punch downward as he gathered a huge amount of wind that billowed into him like a master airbender.

    Exploding at the speed of sound downward; Heero would gather a swimming pool sized amount of wind behind him as 'Sky Devil's Iron Fist' went off.

    He would hammer into the location closest to Ardere's Magic Power as what looked like a train of wind came barreling at the Fire wizard at the speed of sound. Heero would and try to jaw him or hit him in the stomach or ribs with well beyond H-Ranked strength. He would carry Ardere, or if he missed he would rocket forward on wind for awhile as it would eventually breeze off of him.

    He would land at a frontflip with his knees bent and back to Ardere or in front of him having launched him backward 100ft.

    Suddenly, Heero would backflip through the air gracefully with a split, landing in front of Ardere. He would then throw three quick punches, and then perform a leaping spin kick right into his neck. Landing, he would try to leap the opposite way reversing momentum for another spin kick, and as soon as he landed from that he would try a backflip kick as he would flip with his knee going toward Ardere's chin as he would backflip away. Giving him a look that said 'bring it' mid-backflip. All of this happened within 20 seconds.

    --------------------

    HP: 100%
    MP: 55%

    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)

    Spells Used:


    Name: Sky Devil's Sonic Wind
    Rank: H
    Duration: 15 Posts
    Cooldown: 25 Posts
    Type: Slayer
    Description: Heero bends his knees and begins to power up as wind seems to rip through the area, churning from his body in huge H-Ranked knockback waves of Gale Force wind; they whirl away from Heero in a giant tornado that is well beyond S-Class at 1250 ft tall (Empire State Building) and 500ft wide. The wind begins to sparkle bright white as it begins to break the sound barrier; visible from easily three miles off. At this very moment; Heero enchants himself Magically with the exact speed of the wind as the wind itself whips back down into his body all at once causing water, buildings, loose earth or whatever else that was caught up in the power up to tumble, and crash back down to the ground. Now able to move, see, and hear, and think at the Speed of Sound; Heero is a force to be reckoned with and creates Sonic Booms in his wake when simply running while Enchanted with this ancient Magick.

    Strengths: Allows Heero to run at the Speed of Sound (720MPH). Makes keeping up with him very difficult. Allows him to take down a large amount of enemies, or move from enemy to enemy rapidly. Creates S-Ranked Sonic Booms in 300 ft knockback waves behind him as he runs every time he turns or switches directions. Can run on Water.

    Weaknesses: Crashing into things deals B-Ranked damage to Heero. Only affects Heero. The Sonic Booms don't do any damage and are mainly just a large knockback effect. Doesn't heal Heero. Doesn't Buff Heero's Allies. The spell powering up only lasts half a post so any damage must occur while Heero is powering up. If you can quickly get back 500 feet away from the tornado you'll be safe from the power up damage, although the tornado is massive and you will still feel the gale force or breeze even from afar.

    Name: Sky Devil's Raise
    Rank: S
    Duration: 10 Posts
    Cooldown: 14 Posts
    Type: Slayer
    Description: Heero inhales and exhales once, as his eyes glow white for just a split second. Sometimes he will do a hand motion when activating this legendary effect. This is said to allow one to traverse the Nine Hells; while protecting ones mind body and soul from insanity, sickness, and other factors on such a journey. Meant to allow Sky Slayers to traverse the Netherealms, the ancient art of Raise is an enchantment to be reckoned with. Bringing the user to the peak of absolute health, and keeping them there for the duration of it's enchantment.

    Strengths: Protects the caster against any adverse affects or spells that have a lasting effect on their body. Such as any poisons, burns, sickness, illness, blindness, or hearing. Anything involving paralysis does not seem to work at all. No symbiotes or anything unnatural will stick to Heero's body or work. Any debuff or anomaly that works through the body or casted upon Heero's doesn't seem to work. While it is not a healing ability, this ancient Sky Art allows the caster too keep themselves in peak traveling or fighting condition without fear of adverse affects in battle.

    Weaknesses: Does not heal Heero, does not heal Heero's allies. Only affects Heero. Only protects against Status Effects and has no HP or MP Regen or healing factor to it unlike a lot of Sky Devil Slayer arts. Does not buff any Physical Stats.

    Name: Sky Devil's Iron Fist
    Rank: A
    Duration: Instant
    Cooldown: 6 Posts
    Type: Slayer
    Description: Heero fires himself on a blast of wind at about the speed of your average bullet. He coats his fist in wind as he either launches himself through the air or runs on the ground. As he does so, a huge windstorm the size of your average swimming pool begins to churn around him. Sweeping up enemies besides his main target, and also anything not tied down. As soon as Heero makes contact with his target; the Gale Force winds explode backward off of Heero from his fist. Throwing him forward as the punch is turned into a carry attack as Heero rockets forward carrying one opponent on his fist, sending one opponent sailing and perhaps a legion of his lesser cohorts behind him done in by the wind blast from the punch itself.

    Strengths: Heero can use this Spell over a distance of fifty feet to quickly catch up to a target or get himself back in the mix against one. Deals A-Ranked damage to one target swiftly, is a very powerful motion spell; and can be used to blaze through slower effects that take awhile to fully develop. Deals B-Ranked damage to opponents caught between Heero and his main target. Has an incredible explosion of A-Ranked wind of about 100ft from Heero's knuckles after about two seconds of flying back being carried by Heero's fist.

    Weaknesses: Usually only hits one target, as the knockback from being carried on Heero's fist is extreme (unless a crowd of enemies is very close together). The explosion of wind after a few moments of being elbowed is very large and A-Ranked in magnitude, can easily hurt Allies if too close a few seconds after Heero elbows a target at blazing speeds. Is a very straightforward technique. Does not buff Heero, does not buff Heero's allies. Does not heal Heero. Does not heal Heero's allies. Has a cooldown of 6 posts.

    Name: Sky Devil's Hurricane Kick
    Rank: D
    Duration: Instant
    Cooldown: 3 Posts
    Type: Slayer
    Description: Heero charges up wind on one leg, usually while running or after jumping. As the spell triggers, it spins Heero about ten times clocking an opponent in the head or body with a Street Fighter style Tatsumaki. Each time Heero's foot makes contact with his target(s) a small but violent blast of wind explodes from his leg and foot. Heero whirls around the battlefield like a frizbee or directly towards one target for repeated whirling kicks on them. Heero never touches the ground during this technique, and only lands after ten whirls or when he hits something defensively strong enough to hold up against it.

    Strengths: Can be used to go flying and whirling through a crowd of unsuspecting or unskilled opponents; kicking them all as Heero whirls through them in a pure Tatsumaki. Can hit multiple targets if gathered together or surrounding Heero in a circle. Actually creates a very small wind vortex around Heero as he whirls about for ten seconds with one leg extended and covered in wind.

    Weaknesses: Doesn't have much magical damage in it, as the explosions of wind that rip off of his feet and leg while he's whirling about for kicks is only D-Ranked in magnitude. The real power comes from the force of Heero's physical strength kicking an opponent.


    ___________________________________________________________________



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    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 4th November 2015, 11:26 am





    (OOC: Dont worry, I wont use this many spells next time xD)
    A sigh escaping his pale lips, a smirk would cross them. Ardere removed the cloak covering his armor, then removed every unnecessary pieces of armor aside from the ones covering his arms. This would expose his pale muscular physique, and allow him to be a bit more free moving. Tightening the red head band on his head, he took a deep breath as his feet would move on their own. Taking a few steps back, he drew his sword. The red long sword known as Clarent reflected some of the light from the sun, due to it's clean blade. Let's do this then. The wind began to gather, wind unlike anything he had ever seen after Heero activate whatever spell it was he had used. If the fire mage had to guess, it was some sort of buff spell or form that he would be using. Unfortunately he could not focus on this, as the winds that were picking up got significant heavier. His opponent would leap back, but with his increased perception he was able to will his sword to use one of it's abilities. The Vulcan Barrier, forming a sphere of flames around his body would protect him. It was strange, as the initial gale his his sphere it was instantly canceled out. He slid back a few meters, but he was unharmed. No one had ever broken his Vulcan Barrier on impact like that. To his knowledge the guild master of Fairy Tail was quite strong, but there was no way he would just give up or sit back and take it. At Heero's words, he knew a powerful spell was coming his way. The only way to protect himself would be to use something experimental, as these winds were strong enough to widen the eyes of even the Fire King.

    Wish me luck Hephaestus, he thought. As the tornado began to power up, he would gather light around his body. It was rare to see him use magic other than fire and the occasional Crash, but this was a spell he was developing for his guild. He never thought that he would have to use it, let alone with another guild master. Hopefully it would prove to be useful, and Tyriel his Ace would learn to love it some day. Hydra's Scales! Calling out the name of his spell, light would have fully encased his body by the time the winds hit him. Slamming his blade down into the ground, his body would slide back many meters as he attempted to keep his balance. Unfortunately even though he was not taking any damage, the force of the kick he didn't even see coming was enough to send him tumbling backwards until he slammed his blade into the ground again. He could not really react to the kick, as his opponent was fast than he had ever imagined. His blade would be encased in massive amounts of flames, enough to reach ten meters in length. The amount of light encasing his body was like a power he had never felt before, he did not even know he had it in him, but it would not be enough.

    As he was being knocked around a bit, he knew he had to do something. His opponent was too fast and too strong for him to just keep up with physically, his only choice was to use his own magic to his advantage. His opponent punched him, and fortunately his armor blocked this onslaught. Holding his sword backwards, it would prevent him from being sent tumbling. His large flame blade would slide across the ground until his real blade kept him from tumbling. The ground in his wake was split apart and broke, but that was not his concern at the moment. (During the Fist spell) Tremor! As his body slid across the ground, he transferred crash energy into the ground and caused it to overload. This would cause the ground around him to erupt and split apart. Even though Heero was faster than he, the ground being ripped up and large crevices being made could still stop him from running. Unfortunately even though he could be stopped from running, there was always the chance of jumping. Even though his opponent was faster, after being beaten around so much with his armor taking some heavy damage, he fist was not far away from the ground at all. It only took a split second to grab the earth, and make it explode. Flame God's Judgement! (During your leap towards me) His opponent could likely avoid it, but from his perception it would at least prompt him to move back. During the massive explosion that would rip up the earth, he would hold his flame blade vertically with the tip to the ground. His red flaming tattoos would increase the power of all of his fire spell and abilities by sixty percent, thus making them even stronger than they already are. Holy shit..I wont let you beat me, I have to defend my guild....Flame God's Gungnir! As he was bent over on the ground, and he was stabbing his blade into the ground, a massive flame drill would burst from the wake of the explosion. This flame drill was so large, that the fact that he put it towards the ground meant a massive meteor sized crater would form in the ground. The spiraling black flames would be hard for even Heero to get out of the way of, seeing as they were quite large and moving in all directions.
    @Heroooooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: 50% Hp: 100%
    Hydra's Scales (H):
    Name: Hydra’s Scales (Head of Resilience)
    Rank: H+
    Type: Defensive/Utility
    Duration: 5 posts/Until broken
    Cooldown: Usable once per thread
    Description: Gathering a large amount of light in their hands, the Head of Resilience is capable of doing one of two options. The first is to cast the spell on themselves, coating themselves in a scale like suit of armor made of light that is incredibly durable beyond what any smith can even hope to accomplish. The user can provide this armor to themselves and three other guild members, or an entire structure that the guild members are in. This shield can take up to an H rank spell per person, but 3 H ranks if just on the one.
    Strengths:

    The light of the armor is capable of taking the full brunt of three H rank spell’s (or equivalent amount of damage) while keeping the Head of Resilience unharmed before breaking.

    When cast, the Head of Resilience is capable of cutting the durability of the light armor in half once (only resisting 1.5 or half an H rank spells worth of damage depending on how many are shielded) to let out a bright burst of light from himself that is capable of blinding anyone within a 50 meter radius around them for 3 posts.

    When spread out, the light is capable of taking the damage of one H rank spell (or equivalent damage) before breaking, keeping up to three other guild members/structures safe.

    Weaknesses:

    The Head of Resilience may only cast this spell on himself or on his allies, never both and he cannot switch between the two choices.

    When cast on guild members, the Head of Resilience is limited to using A rank or lower spells for the duration of this spell due to the concentration required

    Can only protect up to 3 guild members, including one's self. A full structure counts as the other two spots if you protect yourself.

    The other guild members do not gain the ability to potentially blind people with the bright flash.

    Vulcan Barrier (Free):
    Name: Vulcan Barrier
    Rank: User's Rank (Max S)
    Duration: 4 posts
    Cooldown: 5 posts
    Description: While the user is wielding the blade, he will focus the fiery magical energy within the blade and expel it from his body in the form of a sphere with a 5 meter radius, and can guard up to a S ranked spell on equal elemental power to fire.
    Strengths:

    Strong to metal, ice, and nature magic.
    Defends all directions
    Moves with the user.

    Weaknesses:

    Weak to water and earth magic.
    Makes the user stick out like a sore thumb.
    User must be holding the blade.
    Cannot block weapons, only spells.

    Sword of Kings (Free):
    Name: Sword of Kings
    Rank: User's Rank (Max S)
    Duration: 4 posts
    Cooldown: 5 posts
    Description: The user engulfs the blade and flames, and these flames form a much larger blade around the current blade. This blade of flames is 10 m long and 2 m wide. The weight of the sword does not change, so the user can swing it like normal. This sword gives stronger burns. (Basically an extension of the blade in flame form)
    Strengths:

    Strong to metal, ice, and nature magic.
    Good at a range
    Does not change weight

    Weaknesses:

    Weak to water and earth magic.
    Can easily hit allies or buildings.
    User must be holding the blade.
    Makes user stick out, very hard to hide.

    Flame God's Judgement (A):
    Name: Flame God's Judgement
    Rank: A
    Type: Fire
    Duration: Instant
    Cooldown: 5 posts
    Description: Ardere grabs his target, whether it be an object or a person. But he performs a strike, gripping it, hence the name. As soon as his hand comes in contact with the object, he will transfer fiery energy from within his body to the point of contact, creating a massive explosion. This explosion travels at 60 m/s, and is 75mx75m (Range of 75 m basically). The damage is in terms of AoE. The explosion will rip through buildings and the ground itself, causing fractured bones and bits of withered away flesh from the destructive flames.
    Strengths:

    Strong to nature, ice, and metal.
    Good at close range.
    Cause a large explosion.

    Weaknesses:

    Weak to earth and water. (Halves the effects)
    Must touch the target.
    Could easily harm allies.
    Easy structural damage could cause self harm.

    Tremor (C):
    Spell Name: Tremor v1
    Rank: C
    Duration: Instant
    Cooldown: 2 posts
    Type: Offensive/Energy
    Description: The user presses his hand or foot onto a surface, then overcharges it with energy, causing a small earthquake. The earth shakes violently and splits apart in a 10 m radius around the user at 20 m/s, making it a 20 m area. This causes C ranked damage in the center, but 75% of C on the edge bruising the bones and knocking back anyone besides the user 5 m.
    Strengths:

    Elementally strong to solid elements; Earth and Metal.
    Knockback of 5m to enemies.
    Can affect multiple targets.

    Weaknesses:

    User must touch the surface/object.
    Can easily harm allies.
    If under 30% health, the user can harm himself with this spell.
    Must be used on the ground or a wall/flat surface. No objects

    Flame God's Gungnir:
    Name: Flame God's Gungnir
    Rank: A
    Type: Fire
    Duration: Instant
    Cooldown: 5 posts
    Description: Ardere thrusts one of his arm's forward, sending spiraling flames from his forearm, or the weapon he is holding. These spiraling flames travel at 60 m/s, up to a range of 80 meters. The spiral of flames resembles the shape of a cylinder with a rounded tip to it, having a diameter of 40 meters. Anyone hit by these flames will receive massive burns, bits of flesh withered away, and be knocked back 20 meters. The spiraling of the flames makes the spell look almost like a drill, even grooves form in the flames, not deep enough to affect the diameter though.
    Strengths:

    Strong to nature, ice, and metal.
    Can be channeled into a weapon.
    Good at any range.

    Weaknesses:

    Weak to earth and water. (Halves the effects)
    Easy to spot activation.
    Only fired in one direction.
    Requires a physical movement to be used.



    Last edited by Fire King Ardere on 4th November 2015, 11:30 am; edited 1 time in total


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    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
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    Mentor : Igneel
    Experience : 676331.75

    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 4th November 2015, 7:27 pm

    As Heero rocketed forward moving at the speed of sound; each step moved him easily 20 feet as suddenly he felt Magic build up right in front of him between Ardere who had been knocked back, sliding. The air would vibrate with Magic and in slow-mo, Heero would up it a notch and frontflip through a -CRASH!.

    As the camera would spin around, a huge chunk of the ground beneath Heero would explode out in all directions behind him as he moved past the explosion of Crash Magic. Smoke literally kicked up behind Heero as he approached Ardere.

    A huge storm of black fire would whirl and explode from the ground once more; this time in front of him. As Heero without fear would dive directly into the fire; -tsst, tsst. The sound of Heero kicking off of two rocks inside of black fire would go off as a whirling hole in it appeared.

    'Kablam!!!' a shot of Heero sticking Ardere in the face as the bandages on his right arm came unraveled a bit. As he would do this, a huge storm of black flames; Gungir. Would explode, spiraling off into the heavens; visible easily from a mile away from the island as Heero looked back surprised even with Ardere still on his fist.

    His body felt hot...really hot. As he'd never even been around, let alone through the flames of a God Slayer. Natsu had told him a story about one named Zancrow in his dimension.

    Heero would slide to a halt, and shinobi style; showing his Midi Water Clan Training--would spin once into a mid-air split and come flipping down onto Ardere who might still be flying back from the momentum of Heero's punch alone. With a mighty stomp! another huge chunk of the island would explode as Heero's foot came down on either Ardere's shoulder or the ground. Standing up, Heero would smirk at Ardere.

    A chill silence blew across the top of Sphere Island as Heero stood still across from him.

    With a flick of his wrist; Heero would throw one hand out to his side. As a gust would whirl around him briefly, his eyes glowing Demon Slayer white briefly but returning to normal as three enchantments wove into him. Due to Sky Dragon's Raise, Ardere would watch burns disappear all over Heero's body as his clothes were slightly scorched now.

    Ripping off his shirt, and throwing it behind him his dark gold Fairy Tail tattoo emblazoned across his chest was visible; bandages still up his right arm, but slightly unraveled now.

    "Heh, those flames are pretty hot...how's your jaw?" Heero would smirk at him shirtless and raise a bandaged fist. The Fairy Glitter tattoo visible at the top of his shoulders now where his bandages had unraveled, one thread of the bandage blowing in the wind behind his body from his arm.

    "Hm.....a God Slayer." Heero would say to himself, thinking about one thing or another. "If you can't even bring me down, what chance do you have against a real God?!" Heero would point at Ardere for the second time as he exclaimed, a fanged Slayer grin on his face. "I do believe that you can. If you let your body go, and let the battle take over. You have the training...I can see that, so stop paying so much attention to your moves...with the amount of strength you have...even if you miss, I'm in big trouble. Just let those sword swings fly....even if you cut off an arm, I can...grow it back in an instant with Sky Arts. I'm sure Clarent doesn't appreciate you holding back either." he could tell Ardere was a very refined warrior, skilled almost to a fault. Heero also revealed that he knew his blades name, rumours found their way amongst the Guildmasters. Infinity Hydra was in possession of the blade supposedly; and looking at Ardere's sword---it couldn't have been anything else.

    Where as Heero was a natural when it came to Magic Power and magical events happening around him at all times, Ardere seemed to be a natural Warrior. He had a bit of this in him as well; but he could tell that Ardere had honed his craft more than he ever had. Ardere also had the same overflowing Magic Power as Heero buried deep. Today, Heero would bring that out, and hopefully learn a thing or two himself. Although he was a household name in Fiore, the trouble making blue haired legend from Fairy Tail; Ardere was definitely his superior in terms of martial skill. Which was saying something, as Heero had already mastered Ninjutsu. He would watch him carefully today; and maybe use a bit of what he learned from him in the future.

    "If you don't believe me just look at my shirt!" Heero would point behind him at the tattered white shirt on the ground, burned nearly to a crisp. Showing Ardere that even if he didn't land exact blows or techniques; he would still be able to win with his sheer willpower and determination against any opponent he would face in the future.

    "Let's continue then." Heero would bend his knees, and stand ready with his fists; two fingers pointed up on one of the hands. He would wait for Ardere this time. "Careful, I might turn into a lion and bite your face off!" Heero taunted, the irony being the fact that due to being a descendant of the Monkey King he could actually turn into an H-Ranked Lion or any other animal at any moment. Waiting in his stance with a half smile; he kept his eyes on Ardere, and senses on his Magical Signature. Which after this battle; his sensitivity would be raised too. He'd be able to pluck his specific signature out in a crowd; and vice versa.

    -------------------------------
    HP: 90% (Will rise to 95% next post due to Lifewind)
    MP: 59% (Will rise to 63% next post due to Manawind)

    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)
    Sky Devil's Manawind: (ON)
    Sky Devil's Lifewind: (ON)

    Spells Used:

    Name: Sky Devil's Leywind
    Rank: C
    Duration: Delayed (Instant Upon Activation)
    Cooldown: 4 Posts
    Type: Slayer
    Description: Heero waves a hand or slices his arm through the air at a target location, as a blast of white wind whirls through the air and latches onto a target location, person, inanimate object or animal. This being or area, will whirl with a mysterious miniature whirl of white wind. Even walking through it or touching it does nothing, except for the fact that it's an area that just feels particularly breezy; it looks like a very small tornado of wind the size of a car just spinning in place, it shimmers white from time to time. Heero can then pull himself on wind in an instant back too the location. Disappearing and reappearing on a breeze.

    Strengths: Can mark a spot, and use that whirling wind point up to 300 feet away. Useful for getting back somewhere. Useful for not getting lost. Useful for avoiding one hit KOes. Useful for getting a lot of people out of danger quickly if a point was created before entering a dangerous area.

    Weaknesses: The points last until Heero breeze travels instantly back to the point; a giveaway that he is in the area, or that a Spell Effect was used as it is extremely visible as a small mini tornado of white wind just whirling on the ground. Can be walled off, or set on fire; causing it to explode by C-Ranked Earth, Metal, and Fire effects respectively. The windpoint from the spells casting vanishing upon him doing so.

    Name: Sky Devil's Manawind
    Rank: C
    Duration: 5 Posts (MP Regeneration Effect)
    Cooldown: 10 Posts
    Type: Slayer
    Description: Heero waves his hand at a target or slashes his arm through the air at them, as a huge gust of white wind with a blue shimmer to it whips through the air and latches onto one target or area. This area becomes oversaturated with maho, as the breezes that whip around are filled to the brim with mana that seeks to seep into any living thing nearby. Is a fantastic spell to behold, as it can heal natural wildlife and plants as well if used on an area where they are wilting or damaged.

    Strengths: Regenerates one targets MP% at the rate of 4% MP per post.  

    Weaknesses: Doesn't last very long, and has an extreme cooldown for a Spell of it's Rank. Doesn't deal any damage to Heero's enemies, can't be used on an area more than twenty feet around.

    Name: Sky Devil's Lifewind
    Rank: C
    Duration: 5 Posts (HP Regeneration Effect)
    Cooldown: 10 Posts
    Type: Slayer
    Description: Heero waves his hand at a target or slashes his arm through the air at them as a huge gust of white wind hits them, pushing their clothes and hair in a breeze that whips around them for about ten seconds. Most wounds, sickness, and issues with health will disappear from this target upon feeling the breezes of Lifewind surround them.

    Strengths: Heals one target at the rate of one C-Ranked effect per post.

    Weaknesses: Doesn't do any damage to enemies, doesn't Buff Heero's allies, doesn't Buff Heero. Can only be used on one person at a time due to the amount of time it takes the spell to recharge.


    Last edited by Heero-chama on 4th November 2015, 11:30 pm; edited 1 time in total


    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 4th November 2015, 8:17 pm





    Being knocked against the ground, Ardere was not harmed by Heero's hit, but it was a bit disorienting to be knocked around so much. He had never in all of his years faced an opponent as strong as this, not even the two he had used God Force against. His only hope was to keep blowing up everything around him, and hope that his armor protected him enough. If he could last long enough, and prove himself to the other guild master then he would do his job. His opponent stood still for a moment, and he took this time to gather his thoughts. He was not fast enough to his this man with physical attacks, but he could use his own timing against him. And then, just like that he watched his opponent heal some of the burns. Tch. Getting on his feet, his sword was now facing his opponent. Regardless of whether he healed himself or not, he now knew he had the ability to injure a man so much stronger than he. The glistening light of his armor tainted, but still bright as it fell to pieces. And as this occurred, his necklace would begin to turn black as his physical power grew by twenty percent and his already increased fire power would increase yet again. A smirk crossing his pale lips, he was still able to stand, and quite easily. Well, they are quite the opposite of your demon slayer magic, being cursed. And my jaw is fine, thanks to this armor. I have to say, you knocked my ass around there though. Hephaestus would be rolling in his grave....if he were dead. Letting out a slight sigh, it was true. He had been fighting defensively, rather than acting ferociously with his instincts. I have taken down a deity before, with a bit of help from Force albeit, but you're right. I will hit you. Bringing his sword down in front of him, the force split the ground, scorching it.

    Sliding his foot back, the tattoos of flames across his face down to his chest would glow an even brighter red as his eyes darkened. Holding the blade above his head, he kept it horizontal to complete his fighting stance. Apologies for the shirt, things tend to turn to dust when I'm around. You should ask my girlfriend, I broke one of her test tubes last week and she nearly took my head off. Smiling ever so slightly, his muscles tightened as his body would focus. Alright then, here we go. Bringing his blade down to the ground, splitting it again it would appear as another display of strength but his words would contradict this. Flame God's Splitting Edge! A small mountain range of black flames would erupt from beneath the earth towards Heero. This range was powerful for a spell of it's rank, and it received a bonus from his tattoos as well as his necklace. But this spell was just a guise, for as the range soared towards his opponent he would expect a counter attack or him to dodge. He could not allow either of these things to happen, and as such he would choose to use a bit of an experimental spell. This was something he had been working on for quite some time, and he activated it just after his splitting edge. Tapping into the ethernano in the air, the magical particles, he would fill them with so much energy that they would explode. Molecular Overload. Effectively, he made the air literally explode. Yellow energy bursting across a large area, it made his Gungnir spell look like child's play. This explosion was sure to keep Heero on his toes. Unfortunately, using a Crash spell so strong and above his normal capabilities send some shocks through his body. He was not heavily injured, but he would likely feel it tomorrow.
    @Heeroooooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: 35% Hp: 90%
    -Sword of Kings still active
    -Fire spells/abilities +70% boost

    Flame God's Spitting Edge (Free):
    Name: Flame God's Splitting Edge
    Rank: B
    Type: Fire/Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Ardere strikes either or both of his arms downward, causing black flames to erupt upwards from the ground. This is due to the transfer of energy from either his arm, or the arm through the blade. This flames erupt like thin mountains, reaching a height of 40 meters, a width of 20 meters, and a length of 60 meters. This eruption occurs at 40 m/s.
    Strengths:

    Strong to nature, ice, and metal.
    Can be channeled through a weapon.
    Great ranged attack.

    Weaknesses:

    Weak to earth and water.
    Thin attack for a B rank.
    A movement is required to initiate.
    Only fired in one direction.

    Molecular Overload (S):
    Spell Name: Molecular Overload
    Rank: S
    Duration: Instant
    Cooldown: 5 posts
    Type: Offensive/Energy
    Description: The user taps into the molecules as well as the energy in the air, and overloads it, creating a massive explosion in front of , or around himself. This explosion will send all enemies flying back 10 meters, and break bones due to the explosive force. It deals S in the center, but 75% of S to anyone else caught in it. The explosion is a 200 m area, and travels at 100 m/s.
    Strengths:

    Elementally strong to solid elements; Earth and Metal.
    Powerful AoE attack
    Makes an easy exit, powerful offensive explosion.

    Weaknesses:

    User must make a movement to initiate the spell.
    Can easily harm allies.
    If under 30% health, the user can harm himself with this spell.
    Very unstable explosion, not recommended to use inside or can harm the user inadvertently.  


    ___________________________________________________________________
    God Force:

    Legacy Form:


    avatar
    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
    Posts : 2993
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Igneel
    Experience : 676331.75

    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 4th November 2015, 8:58 pm

    Heero actually let out a 'AHA!!!' and started laughing really, really hard when Ardere mentioned his girlfriend. Keeping his stance, with two fingers pointed up on one fist; the other balled up he would nod to Ardere, still shirtless and bandages on his right arm blowing in the breeze.

    Heero felt the magic in his necklace come alive briefly; although it disappeared. It's effect probably on now as the signature from it dimmed after it spiked.

    Suddenly; Ardere would raise his sword high above his head and then out of nowhere slam it down onto the ground. Heero's eyes would widen as the horizon literally painted with a wall of black fire that bumrushed toward him.

    As it barreled down on him. Heero would STOMP! backwards as his foot was shown on camera; as he threw his elbows at his side. The camera would spin from the sky as Heero inhaled a massive amount of air--the camera spinning all around him until it was down at his face; with cheeks puffed up.

    "Akuma.....Tenrou no HOKOOOO!" the camera zoomed out from the island; as all noise dropped out of the area briefly. An F-5 tornado headed sideways off of the island; blasting a mile off into the ocean like a Kamehameha. The flames that Ardere had blasted at Heero were swept up into the S-Class wind as a huge tornado of black fire was thorn back at Ardere. The tornado literally painted over him as he was shown from the side.

    It would look like to Ardere that a tornado was headed right at him point blank from the ground as if shot out of a cannon. In less than a second it would reach him. However----

    An odd noise, like reality twisting would happen. Heero had only heard it once before; when he'd gone to a parallel dimension. A surprised look would come over his face, even though he was still exhaling a tornado. This noise---the odd whirring in the air. 'Gildarts-su...'

    A moment later; literally from the ocean you would see a huge chunk of the dome that was sphere mountain blow off.

    As Heero's 500ft tornado and everything below and around him literally exploded with raw Crash Magic Power right in his face as it traveled back up the mile long tornado and burst. Everything within 700 ft of him was obliterated; as he was sent sailing into the air, feeling as if he'd been hit by a brick wall Heero would shake it off mid-air with a growl and backflip mid-air; kicking off of debris, to debris, to debris...to debris.

    His vision was blurry; as a high pitched noise was heard in his ears for a few moment as if he'd just been hit by one of his own sonic booms.

    'Damn........Crash Magic!!! No way!' Heero said as he came to his senses while hopping downwards through the debris, full shinobi style. Eventually; probably to Ardere's surprise; he would come flipping out of the huge debris that was still sailing upward into the skies and off into the ocean.

    Landing and then looking up at Ardere, Heero would look extremely pissed off. Standing to his full height, Heero would throw his elbows to his sides and close his eyes as if he were at peace.

    "Since you showed me your Crash...I suppose I'll show you....." the entire area would start to shake, as the Earth itself began to feel the unnatural forces of Magic upon it. The very air and weather around Heero would vibrate as his hair and pants began to sway in the energy. Suddenly; Heero throw his hands at an "X" in front of himself as the ground would be hard to stand on as it was now moving. In a brilliant flash a golden light would explode off of Heero with a 'thwoom!' and wash in all directions, passing harmlessly over Ardere and all of Sphere Island.

    When the Light cleared, Heero would be shown floating off of the ground...surrounded by a mysterious golden light, that seemed to wisp off of him like smoke.

    "The power of Heavenly Body---" golden stardust was shown hanging in the air where Heero had just been speaking, with a trail to the left. "Magic." he would say to Ardere from behind him, a shot of Ardere on camera with Heero behind and to the side with a glow was shown. His speed and strength well beyond X-Class at this point.

    Grabbing onto Ardere by his Armor with a crunch as he dug into it with X-Ranked strength, Heero would literally rocket upward probably giving Ardere whiplash. Off into the clouds, and then the atmosphere. Even if Ardere stabbed him with Clarent while they were flying he would keep rocketing upward, he probably couldn't move at this speed due to the X-Ranked wind resistance and the clouds rushing by disorienting him.

    As they reached the upper atmosphere of Earthland; the camera would show Heero's golden aura about to leave the planet itself.

    Stopping just at the top of the atmosphere; where it would be hard for anyone without Heavenly Body Magic or some other kind of Space Magic to breath; Heero would hold Ardere by his armor.

    Shown on camera, and looking like himself only with the golden glow sparkling around him. His shirtless body hung there in outer space, one arm extended bandages wrapping around him. Ardere himself still had his own glow from his Guild Spell, but it was beginning to dim.

    "This...is what we fight for." Heero would point to his right, at the HUGE horizon. Being level with the atmosphere; Ardere could see the planet as if he was watching Nat Geo on TV. Panning out in front of him. "Now fight...."

    Heero would then 'chuck' Ardere back down to the planet with X-Ranked strength; gravity would kick in as well as he fell accelerating him further.

    If he could orient himself in time, Heero would be seen flying at him from above for a split moment before he would reach him delivering a punch to the jaw, and speeding up his fall with a loud ping! of a hit from afar this would seem as if a falling golden comet struck a falling Ardere.

    As soon as Ardere hit the ground; Heero would fly downward; but then flip around once in a loop; hovering about 20 feet above him.

    Heero would then begin inhaling air, and clouds that dropped dramatically from the sky whirling into his mouth like spaghetti---as another Slayer; Ardere would know exactly what Heero was doing. The air displacement from Heero using an H-Ranked Slayer Inhale would be massive; as the air around them would shake as Heero literally would not...stop..inhaling. Believing Ardere to be too battered from his fall to stop Heero from what he was doing.

    --------------------------------------
    HP: 75% (Will rise to 80% next post due to Lifewind)
    MP: 53% (Will rise to 58% next post due to Manawind)
    Kirby Mana: (Will Rise to 78% next post due to eating air from the Sky)

    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)
    Sky Devil's Manawind: (ON)
    Sky Devil's Lifewind: (ON)

    Spells Used:


    Name: Sky Devil's Rage (Roar)
    Rank: S
    Duration: Instant (15 Second Roar)
    Cooldown: 10 posts
    Type: Slayer
    Description: The Demon Slayer's version of a Dragon Slayer's Roar. Heero takes one stomp to his left like a sumo wrestler and holds one hand up to his mouth ninjutsu style. The ground whirls with so much air, that it's hard to even stand near Heero if you aren't of a certain weight or power. All of a Sudden, Heero inhales air from the sky; as wind whirls thousands of feet downward from the heavens above; as he stops inhaling his cheeks are puffed up with air. He then unleashes the roar; Expelling it with a gigantic blast of air that literally looks as if he's exhaling a tornado. As it is wind, the noise alone is of the level of a hundred jets flying by. The tornado Heero breaths out can travel far enough to barrel through the entirety of the island of Manhattan.

    Strengths: Is a Roar. Heero is a master of this technique after his origins as the Lightning Dragon Slayer, training with Grandine and learning Sky Dragon arts--and then training subsequently with other Dragons. Anything that is not S-Ranked Fire or Grounded S-Ranked Earth or Metal stands next to no chance of holding up in the sheer natural disaster that he exhales towards an unfortunate target or area. Has a range of 1 mile and is 500 ft wide. Heero can turn himself by stomping around like a Sumo Wrestler and controlling the huge tornado he's exhaling. He exhales the wind for 15 seconds before it explodes in a huge S-Ranked burst of wind.

    Weaknesses: Is the signature attack of a Slayer. A roar is well known by a lot of wizards, meaning they will try their absolute damndest to get out of the way. Takes 3 seconds for Heero to fire this at an opponent. Can be defended against by Grounded S-Ranked Earth or Metal. Can be set a blaze or blocked by S-Ranked Fire effects. Uses a lot of MP.


    Name: Comet
    Rank: Perfected (S)
    Duration: 15 Posts
    Cooldown: 18 Posts
    Type: Signature

    Description: A bright golden light instantly leaps off of Heero and then yanks back around his body. Heero is surrounded by a slight, golden outline of a glow; that seems to be literally smoking with light. When Heero moves he leaves wispy trails of golden stardust behind him. This is a technique that all users of Heavenly Body must master, said to allow the caster to fly as fast as a comet, and hit with the force of a meteor. The trails of stardust left behind by the user, especially through the air make this a very dazzling spell to witness.

    Strengths:

       - Makes Heero very bright, and can disorient foes S-Ranked and below with each punch or kick. Getting hit in the face with something bright is not fun.
       - Increases Heero's strength by 30%
       - Increases Heero's speed and reaction speed by 30%
       - Grants Heero flight of up to 200MPH.
       - Allows him to turn into Starlight to move and chase opponents at the speed of light as long as he is not fighting. Any combat action will drop Heero out of the speed of light, as he cannot fully focus while moving that fast.

    Weaknesses:

       - Only affects Heero.
       - Does not Heal any of Heero's allies or companions.
       - Cannot dodge at the speed of light; because it takes 5 seconds for Heero to build up enough Magic Power and Starlight around him to rocket off at that speed.
       - Even if you can't keep up with him visually. Stardust hangs in the air, giving away which direction he has gone.
       - Causes him to have a golden outline, and leave behind trails of stardust everytime he moves; even to wave hello. Making him very easy to keep track of, for better or for worse.
       - Heero usually flies with the help of his Exceed, and will make mistakes flying every now and then.  


    Last edited by Heero-chama on 4th November 2015, 11:31 pm; edited 1 time in total


    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 4th November 2015, 9:34 pm





    Ardere smiled a bit more, as the excitement of battle filled his heart. This was the kind of training one dreamed of all their life, and he was doing so with a fellow guild master. The tornado he roared was quite powerful, but unfortunately with the mix of flames and crash magic he would take some damage. It was quite interesting to hit a mage of his caliber, but he was sure the battle would turn around on him soon enough. Fortunately, he had begun to prove his worth thus far. He had never shown any other opponent Crash magic that powerful, but Heero was more than worthy of it. But the ground would shake, and a slight feeling of nervousness would flow through his blood. It was almost blinding to see, but light would shine bright with his opponent. Even his bright armor did not match the pure starlight he was witnessing, if he had to guess it would be Heavenly Body magic. And the words of his current opponent would confirm such. It was a magic he had only read about before, even as rare as Crash magic. Unfortunately for him, he imagined Heero had a better grip on his.

    The only thing he could do was concentrate his fire body. He had not been using it before, but his body was made of flames. He could not even react, as he felt the crunch on his armor. His shoulder would have been broken instantly, but fortunately his insides were made of fire this point and without bones. This did not mean he could not feel the pain, but it did mean he would still be able to move when given the chance. His armor was instantly crushed at that point, and it was unlikely he could rely on it anymore. Pieces of it still remained, but the major cracks were now evident. As he was drug upwards, he could barely move. The sheer shock of being slung upwards was enough for Ardere to activate a spell, his body would be encased with flames. These were no ordinary flames, as they were a representation of the fire mage's soul. The flames would form a suit of Samurai armor with a horn, and wielding a sword. This was Flame God Secret Art: Imperfect Blazing God of Valor. The pain from the flames would likely cause Heero to drop the man he was holding. Either way, he was going down to the ground. It was unlikely his opponent would come after him with any physical attacks, and he could fight against any other attacks with his current form, the extension of his soul. He was running on pure survival instincts, as he was quite high up into the air.

    Samurai Form:

    As he fell, just like clock work his body would be slung by his phoenix, Ember Celica. She was being injured by his flames, but not enough to harm her. Celica, no you'll hurt yourself! The phoenix did not respond, she did not even acknowledge the pain. Her only thoughts were of saving the man who had taken care of her for all of these years, the man who had saved her life. She would gladly suffer the pain for him, and she had even entered her Phoenix Rebirth form, making her much larger than usual. And she would attempt to take him back down to the ground before jumping out of his flames. While doing so, he would consume some of the flames on her body to regain some mana. Assuming the sky mage and fellow guild master did not attack him mid air, he stood down on the ground in a giant flaming suit of armor. This form was perhaps the most powerful thing he had tapped into, as it reflected his peak abilities at the current time. It was not a perfect extension of his soul, but it was a reflection of his abilities. The armor took a stance on his command, and he would take one reflecting it. It appeared as if he could control this form mentally, and still fight on his own. Bring it on Fairy Tail Guild Master! Show me the strength of a Fairy and a Demon, and I will show you the strength of a Hydra and a God!!!!!!! His yell was with all of his might, echoed across the area.
    @Heerrrooooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: 30% Hp: 70%
    -Sword of Kings still active

    Flame God Secret Art:
    Name: Flame God Secret Art: Imperfect Blazing God of Valor
    Rank: S
    Type: Fire/Offensive
    Duration: 7 posts
    Cooldown: 8 posts
    Description: The user's body is surrounded by flames that take the shape of Samurai armor holding a sword from the waist up. These massive flames form around the user almost like being inside of a mech, and the user can mentally control it's movements. This form is completed composed of fire, and will deal damage to anything it touches. The user is not safe from damage while inside of the armor, as this spell is offensive not defensive. The sword can break through large structures of it's own size due to destructive power. The form itself is 50 meters tall, and the torso is in a 10 meter radius around the user. The sword is 35 meters in length. The armor is positioned around the user and will always move with him at whatever speed he is moving at, and it's movements will be just as fast as his.
    Strengths:

    • Strong to nature, metal, ice.
    • Can use other spells without interfering with the structural integrity of the armor.

    Weaknesses:

    • Weak to water and earth.
    • Very bulky and makes the user stand out.
    • Easy target due to size.


    Phoenix Rebirth:
    Name: Phoenix Rebirth: Battle Form
    Rank: A
    Type: Offensive/Supplementary
    Description: Celica's body grows to be about ten meters long and each wing with a length of ten meters as well. Her wings and tails burst into flames, which deal A ranked fire damage to any targets she hits. She also get's a 80% boost to speed. This is considered her battle form, which is used when Ardere is in a pinch or needs to get away fast. (The boosts increase as her rank does) The flames are constantly generated as long as she is in this form.
    Duration: 6 posts
    Cooldown: 7 Posts
    Strengths:

    Can use flames to attack opponents.
    Can be ridden.
    Flames are strong to ice, metal, and nature magic.

    Weaknesses:

    Flames are weak to water and earth magic.
    Can only be ridden by one person at a time.
    No strength boost due to size increase.
    No ranged capabilities.



    ___________________________________________________________________
    God Force:

    Legacy Form:


    avatar
    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
    Posts : 2993
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Igneel
    Experience : 676331.75

    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 4th November 2015, 11:28 pm

    The camera would spin around Heero like Superman on his way up, holding Ardere by his armor as they reached the atmosphere in about five seconds; but...something was wrong. As he looked back into Ardere's eyes they glowed with....something more. Fire like nothing Heero had ever seen, blazed around him.

    Tightening his grip; Heero continued to comet up into the atmosphere; as green cracks appeared along his face from the overload of Sky Magic keeping him from burning to ash. He would reach the atmosphere; and hold Ardere by the armor--but there was something that usually wasn't in Heero's eyes. A bit of panic as the black armor began to materialize. Furrowing his brow--Heero would fling Ardere as planned, amazed at how much Magic it was taking to keep himself together.

    As he rocketed down in a blast of starlight as planned, he went to Haymaker Ardere down--however. He made contact with something else, just after it had flung Ardere down to the ground.

    His fist had hit a bird, an avian...a Phoenix?! A shot of Heero looking surprised as the Phoenix went rocketing down disappating into flames.

    'WHAT!!! Ugh no!' Heero had a look of disbelief on his face as he landed. It seemed that this sacrifice had pissed Heero off even more. As the Fairy Tail Guildmaster got fired up. He thought about unraveling the enchantment with Fairy Glitter at that moment...as a shot of him standing across from the black flamed armor whirling around him was shown. He looked at the bandages on his arm, as he would shake his head. That day...the power of Fairy Glitter...he wouldn't ever use it again unless he had too.

    As Ardere called out to him however, amidst his Susanoo' a legendary Samurai from Midi--style armor of black fire. Heero would eat clouds and wind as planned, gulping down a ton as he chewed on clouds rejuvinating magic power like potato chips as he thought this training to be a success already because of what he was witnessing. Rejuvinating a ton of Magic Power as Heero patted his belly playfully, he would look at Ardere's Spell with awe afterward. Heero had only read of the legendary warriors of Midi. Susanoo, Gilgamesh, and Masamune. To see that Ardere had mastered such an art was amazing to him. For awhile, Heero would merely bask in the splendor of the spell. Because the heat felt good.

    Heero would look on calmly, as he glowed with a dim yellow aura as if he was Super Saiyan. Scratching his blue hair, he would watch Ardere with first interest. Which quickly switched to distaste by the volume, and words that Ardere yelled at him. As an angry mark comically popped up over Heero's head briefly.

    "WHAT?! ARE YOU CHALLENGING ME?!" Heero immediately got fired up as he raised clenched a fist calling back to Ardere.

    From Ardere's point of view. The golden aura around him pulsing once loudly, even over sound of roaring fire.

    The ground itself would begin to shake for four miles underneath the ground, and around Heero as he channeled an X-Ranked amount of Aura Burst into the air and area around he and Ardere. Closing his eyes, as his clothes and hair began to sway. Even moving would be difficult as Gravity began to build pushing away from Heero slowly, moving rocks slowly as the oceans would begin to rock for miles.

    Lowering his hand slowly, and opening his eyes Heero would call back to Ardere as literally everything from Sphere Island, to Beanstalk Village and Royal Castle Town nearby would feel his might from here.

    "Fine then, I'll fight you seriously for a little while." he called over the cataclysm he had unleashed just by powering up. With a brief wave of his hand, a small harmless wind would leap off of Heero as all of his wounds would disappear before Ardere's very eyes. Letting Ardere know just what kind of situation he was in. Since you've shown me one of the Hydra Magicks, I suppose I'll show you one of the ancient Fairy Magicks too."

    And with a blur of motion, Heero was gone to the right. Leaving behind a trail of stardust hanging in the air. He would then whip back into vision, doing a shinobi run to fast to see that Sonic himself would be proud of. Before Ardere would even blink twice, a huge tornado was building once more only this time it was glittering with starlight if he looked straight up--the magnitude of the spell would be almost overwhelming. Especially because it was created just by Heero running.

    Sphere Island from a distance was literally surrounded by a tornado of starlight wind that reached up into the heavens. The torrent caused was actually pushing fishing boats away back toward Rose Garden.

    Back at the eye of the storm, Ardere would be standing in his black armor of flame, that no doubt felt the wind on it as Sky Devil's Tornado Fist began. Disappearing into the tornado of starlight, Heero would be shot out of it like a bullet from every direction of the tornado. Extremely unpredictable as he himself rode the wind around like a whip after each haymaker and flipping axe kick upon the flaming armor. His impacts rocked with a mix of solid gravity and starlight upon the armor, battering it in all directions.

    The speed of a machine gun was clearly heard as Heero pinged around the armor in all directions, building to an apex and taking fire damage the entire time. As the spell build into the dozens and then tens of dozens of endless haymakers, knees, and kicks, happening too fast to see Heero would flip above the armor sideways, whirling too many times to count like a bottletop just above the helmet of the massive armor.

    A close up of him would be shown, turning and opening a single palm towards Ardere.

    'Fairy Sphere'

    With a noise loud noise like breaking glass, a golden translucent sphere was seen surrounding Ardere and his Susanoo' of black flame.

    It was funny, seeing such a massive enchantment perfectly frozen in time, the fire looked magnificent. It was unnatural seeing fire frozen. Amazed, Heero would walk up to the sphere after he landed.

    Only two other people in the world besides him could undo this spell. He could leave Ardere here for 10 years and then finally, the spell would come undone. But that was only if Heero or another Guildmaster wanted it too. In truth he could leave Ardere here forever. However, he merely released the spell; as it shattered like glass around Ardere. He would have no memory of the ten seconds he was frozen in time. And being unfrozen abruptly, he would be a bit disoriented.

    As he came too, he would see Heero standing right in front of his armor or what flames were left of it as the stardust tornado around them faded off into nothingness on a breeze; the oceans returning to normal.

    However, Heero had one open palm out, with a peace sign held up on top of that hand. 7 fingers. 7 stars.

    'Grand Chariot' fell upon Ardere, as 7 actual stars in outerspace flared up. Sparkling even from Sphere Island in the sky. A pattern would draw itself above, as 7 huge rays would reach the planet Earthland at the speed of light, the train sized satellite rays would slide around carving huge chunks out of sphere island; before they would converge on Ardere and explode in a huge burst of starlight specks and pyreflies.

    As it fell down, Heero would stand amidst the falling stardust that faded.

    Sphere Island, didn't look like much of a sphere anymore. A lot of the rocks had been displaced, and were jutting all over the place. He'd pay for some Earth Wizards to come fix it up afterward.

    "Feeling alright over there?!?! Been you've never been frozen in time before huh?" he would call to his now brother at arms. He'd only felt flames a little hotter than this once  before, and that was from a Slayer from another dimension. Natsu. They weren't as sharp as Yugi Sparrow's flames, but Ardere's flames did feel heavier than either of those guys. He felt it when he was hammering away at him during his previous Spells. Apparently God Slayer flames were incredibly heavy and dense.

    "Come on then?! Don't tell me you're dizzy or something!" Heero would call out to Ardere, goading him to go all out.
    -------------------

    HP: 93% (Will Rise to 98% Next post due to Lifewind)
    MP: 35% (Will Rise to 39% Next post due to Manawind)

    Comet: (ON)
    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)
    Sky Devil's Manawind: (2 Posts Remaining)
    Sky Devil's Lifewind: (2 Posts Remaining)

    Spells Used:


    Name: Fairy Sphere
    Rank: H+
    Type: Absolute Defense

    Description: Fairy Sphere is one of the Three Great Magics of Fairy Tail with which only the Guildmaster and one of their Aces can use. Fairy Sphere is a defensive spell in which the user casts a large orange aura in the shape of a dome over a certain area as small or as large are the user wants by chanting “Fairy Sphere”. This ‘sphere’ has the power to stop any spells of any rank, at any moment. Once cast, it is a place in which time stops, thus everyone within the sphere is fixed in a frozen state where they do not age, and are not harmed. This spell is an absolute defensive spell, and can only be activated or deactivated by either the Guild Master or one of the three Aces. Only 1 one of the Aces may activate it, yet all three can de-active.
    Strengths: It is probably one of the strongest defensive spells ever made. It allows the User to cast it at any moment over a range bigger than Tenrou Island. Being able to stop time is a massive Strength, but can also be a weakness. Stopping time can protect you, but when de-activated (this can only be done by the Aces or Guildmaster) everyone has not aged, and has no memories for the period of time they were frozen for. There is a maximum amount of time people can be frozen for, but if The Guildmaster and the other Aces are in the Frozen State within the sphere, you are stuffed. Another strength would have to be that no spell/s can break this Sphere at all. Even other Guild Spells of the same Rank cannot break this spell.
    Weaknesses: Fairy Sphere’s main weaknesses are;
    ~No damage whatsoever.
    ~If the Guildmaster and Ace are both within the Sphere, they will all be frozen forever. (Even though the Guildmaster or Ace can be outside the Sphere)
    ~Costs the User 50% Magic Power
    Duration: Lasts for a maximum of 10 years frozen.(5 Threads)
    Cooldown: The Cooldown is 8 threads.

    Name: Sky Devil's Healing
    Rank: Perfected (S)
    Duration: Instant
    Cooldown: 3 Posts
    Type: Slayer
    Description: Heero focuses on one target, sometimes he points. Sometimes he looks seriously in their direction. Sometimes he'll hold his hands over a target if prolonged healing is needed. The target organism glows brightly with a greenish white light. Immediately, the organism or lifeform springs to peak condition, apples grow on trees and the like. It is a healing spell enchanted event moreso with the holy magicks of a Demon Slayer. Heero has practiced this spell time and time again on just about everyone and everything he could. From healing interior wounds that would normally require surgery to healing downed elephants to bending down and healing the scraped knee of a kid, Heero can do it all and no task was to small for him to learn how to truly wield the healing arts of the Sky Dragon in the past, and the Sky Demon in the present.

    Strengths: Heals one target for S-Ranked damage. Removes negative status effects up to S-Ranked. Can be used as far as Heero can see (up to 200ft), but is much more effective at close range. If Heero can actually reach out and touch his target, they will be healed instantly for S-Ranked damage. Even if the target is wearing armor the spell will affect the wearer of said armor. If he casts this effect over a distance, the target will take half a post total to regenerate a total of S-Ranked damage. Is instant when used on himself.

    Weaknesses: Only affects one target. Isn't instant when used on an Ally unless casted by touch. Deals no damage. Doesn't buff Heero. Doesn't buff his Allies. Only affects lifeforms and living organisms such as plants or bugs if not used on a human. Although it can be used on any life that can be perceived as 'sentient'. Isn't offensive in any way. Appears as a brief one second harmless white tornado of white wind around a target or Heero himself and is visible. Can only affect targets that Heero can see.

    Name: Sky Devil's Tornado Fist
    Rank: S
    Duration: Instant
    Cooldown: 7 Posts
    Type: Slayer
    Description: Heero crouches his knees, and takes off to the left or right. Running in a circle around a target area like Sonic the Hedgehog; he kicks up a gigantic F-5 tornado from his speed alone. The Spell kicks in as the ground begins to rumble and the tornado begins to twist and shake in place; visible from up to a mile away as it is an F-5 class. From within the tornado; Heero begins rapidly appearing in bursts of wind from the walls of the tornado; landing melee hits on anyone trapped within it before disappearing back into the tornado and reappearing for more hits. When the spell ends, the tornado begins to waft away in the breeze as Heero's target(s) are usually left sprawled everywhere within the area this mighty enchantment was invoked.

    Strengths: Causes a gigantic F-5 tornado to appear, whipping most opponents up into the storm and causing S-Ranked damage to them from that alone. If trapped within the tornado; Heero will target you for the melee strikes as he disappears and reappears in the wind of the whirling monstrosity of wind. Deals a total of one hundred hits split between the target(s) within the tornado itself. Useful for dealing S-Ranked damage to a large area quickly. The tornado is 500 feet tall and 300 feet wide. Anyone not S-Ranked without some kind of weight effect running on them will be swept up into the wind of the tornado off their feet, whirling around like a cow caught in one.

    Weaknesses: The tornado itself takes Heero five laps around the target area to kick up enough speed to begin the F-5; if you can get out of the area he's circling by then, you will be safe besides the flying wreckage or objects flung everywhere by the giant tornado. Not a safe spell to use around many allies crowded together. Cannot change the location of the spell once it begins. If dodged a lot of mana was wasted. An S-Ranked wizard will be strong enough to be able to keep their footing inside and will be able to stand at the eye of the storm. Although extremely windy with not the best visibility, it is easier to dodge the storm of incoming melee attacks at the epicenter of the tornado. Can be set ablaze by S-Ranked Fire effects; severely damaging Heero who is flying around the tornado hopping in and out. Can be walled off of canceled all together by S-Ranked Metal and S-Ranked Earth effects.


    Name: Grand Chariot
    Rank: A
    Duration: 1 Post Star Drawing (Instant when Casted)
    Cooldown: 7 Posts
    Type: Heavenly Body

    Description: Heero supercharges himself with starlight in less than a second; and rockets off into the skies above. Night drops over the area for a brief moment; as stars above begin to illuminate with an unnatural gold color. Like pinball, Heero begins to ping from star to star; drawing a design into the stars. He seems to speed up after about ten seconds; the pings becoming extremely rapid until Heero finally rockets back to the ground in a huge burst of A-Ranked starlight and gravity. Pointing two fingers up to the skies he brings the peace sign down into an open palm, 7 fingers; he activates the old Heavenly Body Magicks of Grand Chariot. The starlight design he has drawn in the heavens comes to life; shining to an apex until they blast down with one train sized blast of A-Ranked starlight from 7 different stars that rocket directly downward from each star like a golden satellite ray. When they hit the ground; the huge rays of light slide together and create a huge 200ft explosion that deals A-Ranked x2 damage with white hot starlight that will vaporize most things in it's path.



    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 5th November 2015, 11:23 am





    Ardere motioned for Celica to get out of the way, but she was quite injured and it took a few moments. Sucking out some of the flames she possessed to regain a bit more magic, he hoped it would be enough. You might wanna rebirth yourself Celica, I can't stand to see you in pain. Referring to the traditional rebirthing of phoenixes, he hoped it would help relieve her pain. But for now, he gave all of his focus to Heero. Taking a stance, his Samurai armor would continue to do the same. The black flames so powerful, the ground beneath the armor was turning black and corrupt. Gritting his teeth a bit, a sense of worry flooded in at the sound of one of the fairy magics. He had heard of them, especially their power. From what he knew, it was likely the strongest guild magic around. He was unsure which of the spells would be used on him, but any of them were terrifying. Even with his new powerful form, it was unlikely that he could counter it directly. He had to take some other approach, unmoving even with the bursts of wind. He knew his goal would be to take out the armor, but there was not way that was happening. Holding his sword by the end of the handle so it just barely stuck out of his armor, the samurai would hold his sword out. The two spun in opposite directions at a fast speed, looking like a spinning top of flames. During this spinning top of black corrupt flames, he would release more flames from his armrs. All of these flames were being powered up by his tattoos, and now the second wave from his necklace. Their power was only growing. Flame God's Damnation!

    Spiraling flames coming from his arm, and the mix of the two flame swords. These flames would be enough to stop a few of Heero's attacks no matter how fast he was. His armor would take some hits, but hopefully his flames would also hit the Fairy Tail guild master a bit. Ahh! Flames twirling against the torrents, his armor would survive. It was battered, but still a strong flame. As he went to strike down upon his opponent, he saw some light growing around him, then everything shifted. It felt as if time had passed, but in a split second. The only logical conclusion was that the legendary technique, Fairy Sphere had been used on him. He was quite disoriented, but he could still register what was around him. His Sword of Kings was on it's last post, but that was fine. He looked up, slightly dizzy. Fortunately, he could tell that a light based attack was coming his way. Holding up his hands, with his sword tucked under his arm for good measure. He spun his arms and hand in a circular motion, and it would seem like every sphere in Grand Chariot would just stop, right in front of him. I bet you've never had one of your own attacks used against you. Flame God's Yggdrasil! The orbs from Grand Chariot were frozen in front of him, and would turn black with corruption. Then, Heero's own attack would explode outwards right back at him. A massive amount of flames gushing towards him in the form of explosions. He had to admit, he had never been frozen in time before and it gave him one Hell of a headache. Fortunately, he was able to overcome almost any pain after what he endured to have his daughter born. This fight was to protect her, and his love. But not just them, everyone in Fiore and perhaps one day even Earthland.
    @Heerroooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: 35% Hp: 70%
    -Sword of Kings still active
    -80% boost to fire spells/abilities

    Flame God's Damnation (B):
    Name: Flame God's Damnation
    Rank: B
    Type: Fire/Offensive
    Duration: Instant
    Cooldown: 4 posts
    Description: Ardere coats his arms and legs in black flames, then pivots his body to initiate the attack, and spins. Once the pivot occurs, the attack will continue even if the user doesn't complete a full spin. Four torrents of flames burst from his body at 50 m/s, one from each area where the flames were charged. These Torrents spiral around his body, and continue outwards up to 30 meters. Each torrent starts 1 m in length and width, but the torrents spiral around to form a completely radial circle around the user progressively until it reaches it's max length. Growing to be 30 m in length and 3 m wide/thick. Damage wise, it can give second degree burns as well as cause some bits of skin and 1cm of muscle in spots to wither away on the point of impact. Small buildings and trees will begin to crack, and slowly crumple.

    Strengths:

    Strong to metal, ice, and nature magic.
    Can hit multiple targets.
    Will break through non magical buildings or objects the size of the spell.


    Weaknesses:

    The initiation for the spell is easy to spot.
    Spinning leaves the user slightly vulnerable.
    Weak to water and earth magic.
    Can easily hit allies.

    Flame God's Yggdrasil(Free):
    Name: Flame God's Yggdrasil
    Rank: A
    Type: Fire-Offensive/Defensive
    Duration: Instant
    Cooldown: 5 posts
    Description: Ardere spins his hands in a circular motion, creating a flame circle parallel to his chest. This circle can stop a projectile(s) equal to A rank, rather than two A ranks like a normal defensive spell. It is a minimum of 1 meter in diameter, and a max of 20 m, depending on how large the oncoming spell is. Then, once the projectile(s) is stopped, the user causes the projectiles to explode, sending an explosion forward. This explosion moves at 70 m/s up to 60 m away. The explosion deals 75% A rank damage, withering some flesh and burning opponents.
    Strengths:

    Strong to nature, ice, and metal.
    Provides a high power explosion.

    Weaknesses:

    Weak to earth and water.
    Only fired in one direction.
    Requires a physical movement to be used


    ___________________________________________________________________
    God Force:

    Legacy Form:


    avatar
    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
    Posts : 2993
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Igneel
    Experience : 676331.75

    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 5th November 2015, 12:18 pm

    Heero would watch calmly as during his assault; he'd taken some damage. However, his skin crackled with Sky Arts; as green lines like a cracking street seemed to fix his skin all over; disappearing as he looked to be in perfect condition.

    Nothing but sweat from the heat dripped over his shirtless body, his pants were slightly ripped and burned. After he fired Grand Chariot at Ardere; he looked up and watched the laser reach the earth from space in less than a second. However, they seemed to 'halt. Randomly.

    It was odd, seeing giant lasers of starlight just frozen humming in the air around Ardere's black fire Susanoo. He watched for a moment as he was surprised when black fire expanded out around the falling lasers as they would shake vibrate and reorient themselves towards---him?

    A sideways shot of 7 lasers of black fire rocketing towards Heero was shown.

    "God Slayer flames can corrupt other Magic?!" the camera would spin around Heero as the first train sized laser of black fire roared onto the screen---Heero was shown flipping sideways at a cartwheel avoiding it in slow-mo. As soon as he landed however, a torrent of black fire would sweep over him, he would slide back on his heels pushed back by an inferno as he managed to backhand it away with X-Ranked strength after a moment.

    The camera would go behind Heero as he started running to the right. 'Thwooosh! Thwooosh!' like huge trains of black fire; they would soar by him, as he moved to the right at a Shinobi run; leaping forward every now and then as Ardere was shown on camera up ahead still inside of his black armor. It looked like it was fading slightly, but still burning hotly. He didn't think it could stand up against another S-Ranked attack. His thought was interrupted by the final laser of black fire from his bounced Grand Chariot spell as Heero would literally limbo slide under it, the flames shown just above his face as he leaned back on his knees sliding under it and then rolling forward to his feet.

    As he stood up; he would smirk at Ardere and begin slowly walking toward him.

    "Here I am." a sound like whirling wind was heard; and in place of where he was, Heero was now behind Ardere, bending down and actually picking the ground up underneath he and his giant black armor. After activating his 'Sky Demon's Leywind' enchantment that he'd placed earlier; leaving a patch of wind where he'd been standing previously that he could breeze back too in an instant.

    Picking up a 40 ft chunk of land, Heero would toss it in front of himself and haymaker it with X-Ranked strength; causing it to explode with Ardere standing on it.

    Heero could leap off of the pieces of destroyed earth floating in front of him now; within less than a second; as Comet propelled him to X-Ranked speed. Heero actually leapt into the fire and grabbed Ardere by the neck; green cracks appearing on his face, and skin all over as Sky Arts kept him from burning to ash by the moment.

    His eyes would glow demon slayer white as he appeared within Ardere's fire, black flames whirling around him as his skin cracked with green glowing lines. He looked extremely haunting; especially with the fire whirling around him within the armor.

    "Not bad." Heero would pull Ardere into a headbutt, and then backhand him to the side. The air washing around him; out of the armor now. "But here I come....." Heero would raise a fist, as his Heavenly Body Magick would pulse once loudly again, as the slight golden glow around his body came alive for just a moment as he clenched a fist. Holding it behind him for only a moment, Heero would focus as untold amounts of Magic Power built around him.

    A sound like a jet taking off was heard; as Heero was shown unleashing a sonic boom behind him with Comet active.

    A golden streak literally hammered into Ardere's black armor at the speed of sound and then some. The initial hit would vibrate the flames themselves, as Heero began to literally--haymaker away at the speed of a machine gun. Like Natsu had done to Gajeel; Heero hammered forward, delivering crushing blow after blow to the armor; as his punches actually seemed to speed up.

    Wind would build around Heero and Ardere as the blue haired wizard literally knocked the black armor all around the Sphere; as he knocked at it. Eventually; Heero would come roaring back into the armor once more, unafriad of the flames--which probably unnerved Ardere. His own wind actually had caught on fire he was hitting Ardere with so much force and speed that the wind would be threatning to unravel the fire itself.

    The stardust exploding from Comet surrounding Heero would also whirl and encompass the black armor on wind. The starlight building to the point where Ardere probably couldn't see much as it was like a crescendo of starlight and wind building upon and around them.

    'Sky Devil's Hurricane Fist'

    With that, Heero would deliver a final uppercut to the chin of the armor itself; as a huge net of wind and raw Magic Power exploded outward from it's chin, covering the entirety of Sphere Island. As the Spell ended, the net of wind and stardust would dissipate.

    As soon as this happened; Heero would watch Ardere likely go sailing or sliding back on wind. As he would smirk at Ardere; and point one finger to the skies. The golden glow outlining him would pulse loudly; as his hair and pants began to sway in the wind.

    The weather above sphere island, the clouds themselves began to twist. The heavens literally groooaaaaned as breaking through the clouds; came a Meteor twice the size of Sphere Island itself. Straight out of Majora's Mask it loomed, falling ever so slowly. Beginning to get caught in the gravity of Earthland.

    'True Heavenly Body Magic: Sema'

    Heero would put his shirtless hands in his pockets and look up. The meteor named Sema; had begun it's descent. If it impacted the island, it would destroy it completely; and send tidal waves and tsunami's crashing through Beanstalk Village, Royal Castle, and Rose Garden. Thunder Island nearby would also be devastated by a tsunami.

    "Well now, let's see if you really can save Fiore?" Heero would smirk as his aura would pulse violently once more, as he began to float off into the heavens towards Sema; hands still in his pockets as he floated up into the clouds away from Ardere towards the falling Meteor which was shown behind him. "One minute until impact! Whatcha gonna do!" Heero was getting carried away, as usual. But as he floated back up towards Sema; he knew that Ardere would have no choice but to push himself beyond his limits.

    Heero would eventually reach Sema, as he didn't even turn around merely floated past it, until he was behind it; looking at the city sized Meteor falling; he couldn't even see Sphere Island below it, as it stretched as far as he could see left, to right.

    'If he can do this.........I'll consider our training a success....if not, I'll have to stop this thing one moment before it hits....in the meantime, a little snack wouldn't hurt...definitely need one.'

    In the skies, Heero began to inhale a massive amount of Air at this height in the sky; this was no problem for him.

    The oceans literally began to rock, as the gravity magicks in the air from Sema began to pull the ground up from beneath Ardere's feet; even his Susanoo's flames would begin to stretch upward the gravity was so powerful from an object this size above. A truly epic scene both from Heero and Ardere's point of view.


    ------------------------------------

    HP: 80% (Will Rise to 85% Next post due to Lifewind)
    MP: 21% (Will Rise to 25% Next post due to Manawind)
    Kirby: (Will Rise beyond the limit due to being high in the sky with an Unlimited Source unless interrupted)

    Sema: (1 Post Until Impact)
    Comet: (ON)
    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)
    Sky Devil's Manawind: (Cooldown Next Post)
    Sky Devil's Lifewind: (Cooldown Next Post)

    Spells Used:


    Name: True Heavenly Body Magic: Sema
    Rank: S
    Duration: 1 Post
    Cooldown: 14 Posts
    Type: True Heavenly Body

    Description: Heero begins to gather and power up an amazing amount of Magic Power; as grass begins to bend away from him in power waves. Suddenly; a massive displacement of Gravity and Wind occurs as the weather seems to go haywire. Clouds above Heero's current Thread, City, or Location; will begin to whirl above him in the heavens. Breaking the plane of the clouds above; is a Meteor; easily the size of the city or town you are standing in. It spins, and falls slowly; now caught in the gravity of Earthland. An entire 2 miles is destroyed in every direction you see; although the effects could possibly stretch further depending on where Sema impacts.

    Strengths:

    - Will deal S-Ranked damage upon impact; and H-Ranked non magical damage from the sheer knockback wave of a Meteor hitting the Earth.
    - Can often scare opponents into surrendering without having to let the meteor Sema fall.
    - Can drop the Meteor, Sema; into the ocean to create a tidal wave of untold proportions.
    - Can be cast out in front of Heero, so he doesn't have to be standing in the town or area he wishes to summon Sema over; he merely must be able to see it, and be within 3 miles of the town or village.

    Name: Sky Devil's Hurricane Fist
    Rank: S
    Duration: Instant
    Cooldown: 7 Posts
    Type: Slayer
    Description: Heero pulls one fist behind himself and focuses on one target. What sounds like a jet taking off is heard as Heero rockets forward at the speed of a bullet and hammers one target area with a punch that could probably fell a Dragon. The next moment, the Spell kicks in as several wind blasts rocket from Heero's back, elbows, and feet. Repeatedly launching him at blinding speeds towards the exact same target / target area he punched the first time. A series of wind blasts keep on throwing Heero toward his target from seemingly all directions as he continuously strikes one point. A total of fifty hits ring out as on the last hit, Heero yells "FIST!!!" and sends his opponent flying upward with a final uppercut that releases an huge shockwave net of wind. Looks wise it appears as if every second Heero is performing a new melee strike on a target surrounded by wind.

    Strengths: Is useful for trapping one opponent in what seems to be an endless onslaught of melee and hand to hand strikes. Once hit by one strike it's difficult to avoid the rest. Is useful for backing one specific target down into a corner. Useful for isolating one target into a one on one bout with Heero. Useful for chaining off of normal melee hand to hand combat. The total combo of the Spell lasts ten seconds.

    Weaknesses: An opponent of S-Class could activate a rapid multi-hit Spell or Technique in response to this and parry or combat each hit with strikes of their own. S-Ranked Time effects can slow Heero down to the caster and make dodging much easier. Can be interrupted or protected against by S-Ranked Fire/Earth/Metal. S-Ranked teleportation effects will be great against this technique as it can get them out of range of the technique rapidly or instantly. Has a Cooldown of 10 posts.


    Name: Sky Devil's Leywind
    Rank: C
    Duration: Delayed (Instant Upon Activation)
    Cooldown: 4 Posts
    Type: Slayer
    Description: Heero waves a hand or slices his arm through the air at a target location, as a blast of white wind whirls through the air and latches onto a target location, person, inanimate object or animal. This being or area, will whirl with a mysterious miniature whirl of white wind. Even walking through it or touching it does nothing, except for the fact that it's an area that just feels particularly breezy; it looks like a very small tornado of wind the size of a car just spinning in place, it shimmers white from time to time. Heero can then pull himself on wind in an instant back too the location. Disappearing and reappearing on a breeze.

    Strengths: Can mark a spot, and use that whirling wind point up to 300 feet away. Useful for getting back somewhere. Useful for not getting lost. Useful for avoiding one hit KOes. Useful for getting a lot of people out of danger quickly if a point was created before entering a dangerous area.

    Weaknesses: The points last until Heero breeze travels instantly back to the point; a giveaway that he is in the area, or that a Spell Effect was used as it is extremely visible as a small mini tornado of white wind just whirling on the ground. Can be walled off, or set on fire; causing it to explode by C-Ranked Earth, Metal, and Fire effects respectively. The windpoint from the spells casting vanishing upon him doing so.



    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 5th November 2015, 12:53 pm





    Ardere watched as Heero proceeded to narrowly dodge each individual piece of Grand Chariot that was corrupted, like he had expected. Fortunately, he had proven the point that his magic was not to be messed with. But he was strangely lifted up, and the chunk of earth he was on was shattered. Fortunately his Samurai armor could adjust itself to the current angle, just by thought. And much to his surprise, the Fairy Tail guild master burst towards him. His eyes widening, he was surprised he would take such a risk and just burst in on him. His armor was knocked around like a rag doll, as powerful as it was it could not take much more. He did not have much magical energy left, so he would have to save it up. His armor was knocked upwards, and he was slung with it. The black samurai armor cracked and split, withering away. Dammit. The force of his hits was enough to deal damage to the fire mage as well, hitting him with starlight force he could barely stand. Wind and stardust launching him upwards, he was breathing heavily. The world seemed to be crashing down around him, and he did not know what to do about it. He could barely move as he soared through the air, and an intense magical power unlike any he had felt before overwhelmed him. Heero was quite literally on the level of a god, but he could not die here. He could not die. He could not lose. He would not lose!

    Sema. A technique he had only heard in legends, even more powerful than he had expected. If it hit, the entire island would explode. It was likely the tidal waves would destroy cities. Heero was a great guy, but he was being a real bastard with this. Anger and conviction flooded the Fire King as his arm and fist were encased in flames, the one attack he had never hoped to use on anything. Launching himself upwards like a rocket, flames covered his entire body like some sort of missile as he soared towards Sema. His phoenix would appear out of nowhere, and help punch him upwards. Thanks Celica. Flame God's Earth Shatter! He looked towards Sema as the crash magic began to mix with his black flames, turning them gold. The golden energetic flames soared towards the large meteor, and his fist would collide with it. The intensity of magic was unlike anything he had ever felt before, as he laid out a massive crater into the attack. Unfortunately this crater was not enough, as the two magics collided he would slow it's descent, but it was obvious he was losing this struggle. There was only one way to win this, and that was to use the most destructive spell he had ever designed. Hydra's RAAAGGEE! As his fist collided with the meteor, he would also unleash a worldly amount of magical energy into it, sending hydra heads made of light throughout the meteor, shattering it. The combination of Pure Light, Chaotic Flames, and Destructive Crash would shatter Sema into pieces. With a flash of light, if Heero was not careful his Hydra spell would blind him as well.

    As he fell down through the air, he would watch the pieces of Sema crash into the dome. Flames appeared to soar across the sky, prompting a smirk from him. Ardere sucked up all of the flames from the starlight spell, converting them to magical energy. It was the most delicious flame he had ever tasted, and after consuming so much he would be instantly thrown into God Force. His skin turned grey and his eyes piercing red, the tattoos on his face and chest glowing an ominous dark red as a black aura coated his body, turning his hair pitch black. The Fire King used falling meteors to land back down onto the ground, shattering the earth below him. His body flowing with magic energy, his spell power was increased beyond his wildest imaginations, and with the mix of his tattoos and his necklace it would be even more so. His magic power was overflowing, even Heero would be able to feel it. But he could feel something different about the demon slayer as well. Two slayers were about to kick it off, with true power.  
    @Heeerroooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: 150% Hp: 55%
    -90% boost to fire spells/abilities

    Flame God's Earth Shatter:
    Name: Flame God's Earth Shatter
    Rank: User's Rank + A
    Type: Fire&Energy/Offensive
    Fused Spells: Flame God's Crash + Impact Punch

    The user punches forward like they normally would, only their fist and arm encased in flames, but still leaving the standard trail. When their fist collides with their opponent, it launches them up to 60 extra meters away at 40 m/s more than usual. As they are launched, a trail of crash energy and black flames will be left in their wake. They will be covered in burns, some flesh withered away, and many broken bones. If this collides with a surface, it will leave a 100mx100m bigger crater. The ultimate punching spell.
    Basically a 200x200m crater just from this.

    Hydra's Rage:
    Name: Hydra’s Rage (Head of Destruction)
    Rank: H+
    Type: Offensive
    Duration: Instant
    Cooldown: Once per thread
    Description: Tapping their foot or smashing their fist down into the ground/surface, the Head of Destruction will pour an insanely large amount of holy light magic into the ground that spreads out up to 250 meters radially. The ground in that large area begins to crack and split apart with rays of light shining through the cracks before erupting into a large beam in the shape of a hydra head that rips up to 250 meters upwards; all while the roars of an enraged hydra can be heard echoing for miles throughout the surrounding area. This beam of destruction will damage anyone and anything unlucky enough to be caught in it aside from the Head of Destruction. This will incinerate all structures within the burst of light, turning them to dust.
    Strengths:

    Capable of blinding up to 4 enemies for 3 posts each due to the brilliance of the light.

    Those within the 30 meter radius to the caster will not only receive full H rank damage, but will also have the light seep into their bodies and explode outward violently; eradicating 15% of their MP away.
    Weaknesses:
    NOT FOR USE IN POPULATED AREAS!!

    Is capable of severely damaging allies as well as enemies.

    Requires a surface/object to use.



    ___________________________________________________________________
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    avatar
    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
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    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 5th November 2015, 2:24 pm

    Ardere soared up to Sema; and although when he initially made contact; Heero saw the falling meteor slow down massively; as gold flames licked along the outside edges. But it wasn't enough. Heero would continue to eat wind, inhaling as in front of him it looked like a literal vortex of wind.

    Then---it happened. From nowhere, giant Hydras made of light, the size of towns themselves began to crawl all over the comet. With two flicker points of light beneath him, the Hydra's merged and twisted. A noise that could only be described as glass breaking combined with a car crash went off underneath of Heero who was thrown further and further up into the skies. By the sheer impact and knockback of Sema exploding.

    'What?! No way!!!' Heero's mind raced as he was now thoroughly impressed by Ardere. Something that did not happen easily.

    The giant meteor cracking from the inside with a mix of light and flame was like nothing Heero had ever seen before. As he stopped eating wind for a moment; only to watch something like the apocalypse rain down over Sphere Island. Flaming meteorites, the pieces of Sema flew downward. Some hit the ocean, some hit the island.

    'Tsssstttwhip!'.

    Heero's attention was drawn away by the fact that all of the rocks falling to the island below became devoid of fire all at once. What looked like a huge spaghetti storm of fire whirled toward Ardere.

    'Oh you want too go there eh?!' at that very moment, Heero would begin to inhale rapidly; causing a vortex as he leaned his head backward to inhale more right down into his mouth. As Ardere's hair painted over black, his skin dimming grey, and eyes taking on a reddish glow; Heero would be in the skies as the last of the fireless rock hit the ground.

    At the final moment of inhaling, Heero's eyes would pulse Demon Slayer white for a moment before black, claw like markings would appear on his face; as his hair would blow furiously in an aura of wind that seemed to perpetually whirl around his body. Lowering himself, he could feel that his Magic was ever flowing. The power of Force. The power of a Demon.

    Heero would lower himself to the ground, the wind torrenting around him would calm to a breeze as he tapped one foot on the ground; and then another before standing still. One hand on his hip; he would inspect Ardere. The black claw markings on his face identical to Gray's Ice Demon Slayer magick.

    "So, I think we should just go hand to hand for awhile." Heero would then point at Clarent. And as Ardere looked at him again, he would have already crossed the distance between them. Stopping just 10 ft short of him; and taking a fighting stance. The wind around him intensifying once more.
    ------------------------------

    HP: 85%
    MP: Unlimited (Demon Force)

    Comet: (ON)
    Sky Devil's Sonic Wind: (ON)
    Sky Devil's Raise: (ON)


    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 5th November 2015, 5:51 pm





    Looking down at the red long sword known as Clarent, he examined it for a moment. Ardere looked back to Heero, then tossed the sword in the ground next to him. Hand to hand it is. The fellow guild master had likely noticed it by now, but the fire mage's body was significantly different than other mage's. Due to his training with Crash magic, his body had learned how to sustain heavy amounts of physical hits. The other factor contributing to this was that he was a flame elemental, which he could control at will of course. This ability allowed his insides to be made of fire, thus making all physical attacks pass through him. This also increased his resistance to physical attacks, making him near invulnerable to them. Even if his opponent was faster, he would not be able to deal as much damage as he would hope. The fourth coin in his necklace turning black, his tattoo and necklace boost had finally hit a one hundred percent increase. Even with all of his stat boosts, he was not as strong as the demon slayer, thus he would coat his hands and forearms in thick black flames. Flame God's Gauntlets. It would not add as much damage as he hoped, but it would be one hell of a kicker with his God Force and item boosts. Taking a fighting stance, the ground beneath him cracked as he dug his feet into it.

    Within the blink of an eye, Ardere would appear in front of Heero, tossing two punches. One to hit gut, the other to his face. All the while, he would use these punches as a guise to throw in a front kick. A fun ability he had was that with each physical hit he landed, that part of his opponent's body would be caught aflame, dealing a quarter of his rank in damage. Of course this ability was not too overpowered, as he could only deal half of his rank per attack. (Post) This coupled with his flame gauntlets would make his physical attacks hitting a lot closer to the Fairy Tail master's than he would have before. Hyah! Letting out a yell with his barrage of attacks, his increased stats and perception would make his quite the warrior. Hopefully he could take on his opponent without being thrown off the side of the sphere that made Sphere Island so special. Considering the amount of damage they had caused, it would be quite the feat. He was trained in multiple martial arts, and if his attacks went through without throwing him back, he would spin around performing multiple spinning kicks, using the most speed he could gather from his body. He was moving as fast as he could, and hitting as hard as he could.
    @Heerrroooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


    Spell Stuff:
    Mp: Unlimited Hp: 55%
    -250% boost to fire spells/abilities (tats/necklace/force)
    -250% strength boost (items, magic, force)
    -220% speed boost (items, magic, force)
    -90% physical resistance (magics)
    -Godly Afterburn: Due his body being so attuned with flames, the first two physical hits Ardere lands with his body will leave a small patch of flames no bigger than a foot in diameter. This flames will burn throughout one of the target's posts, dealing .25 rank damage per patch. Meaning if he lands two hits in one post, which is the max that can be dealt, he will deal .5 rank damage with the flames. (Not subtracting from the strike(s) he performed that turn)

    Name: Flame God's Gauntlets
    Rank: D
    Type: Fire/Offensive
    Duration: Duration (3 posts)
    Cooldown: 3 posts
    Description: The user's arms are coated in flames, which can be used in hand to hand combat in any way. The flames last the duration and give minor burns with each strike. The burns only deal damage the post they are inflicted, they do not linger.
    Strengths:

    Strong to metal, ice, and nature magic.
    Lasts multiple posts.

    Weaknesses:

    Weak to water and earth magic.
    Only lasts stated posts.
    Must make direct contact to deal damage.


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    avatar
    Hera-senpai
     
     

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player -
    Lineage : Monkey King's Descendant
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    Character Sheet
    Character Name: Hera Reyold
    Primary Magic: Fire Dragon Slayer
    Secondary Magic: Iron Dragon Slayer

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Hera-senpai on 6th November 2015, 1:16 am

    Heero was thoroughly impressed the moment Ardere moved; as he bent his knees in slow motion as Ardere had appeared directly in front of him, an up close shot of his red eyes and black hair in God Force shown from Heero's point of view.

    The first punch right to Heero's open abs burned like hell, as the uppercut came swirling up; Heero would raise a hand underneath it, catching it with X-Ranked strength burning the hand he'd caught it with; but surprisingly Ardere delivered a sidekick right to his chest; sending him flying backward as he flipped once and righted himself as he flew back. Heero would step once off the ground and propel himself backward through the air just as Ardere came whirling in; his legs covered in black fire.

    What seemed like millions of different axe kicks, and whirling kicks covered in black fire came at Heero as the Demon Slayer merely back pedaled away and dodged the flames; as Ardere stepped forward kick by Kick, delivering each with a snap through the air.

    While Ardere was spinning around like a bottletop, Heero got caught by his black flames more than once, and ended up getting frustrated because of the flames whizzing by his face at such a rapid speed; even though he was dodging the kicks themselves.

    To an outsider, it would literally look like Dragonball Z as Ardere chased Heero around the giant sphere; flames and wind appearing in different location to fast to see.

    Abruptly, Heero would stop backpedaling and simply raise a forearm to the right.

    'Kablaaaam!'

    Just the force of Heero stopping Ardere's kick on his arm like Rafiki, caused a huge shockwave to explode underneath them, as Ardere kicked with H-Ranked strength now. Heero looked impressed, as his arm struggled under the weight of Ardere's leg; their aura of flames and wind mixing into a bigger aura surrounding the two of them at this moment. Both their elements fighting and pushing one another back.

    "Heh....not bad at all." Heero said as Raise would heal the burn on his stomach, and on his chest from the kick earlier. Heero smirked at Ardere, while holding his leg up; half of his face covered in the clawed black markings of a Demon Slayer. "My arm is hurting like a motherfucker, and I'm hot as hell.......time for some air conditioning."

    Heero's eyes would glow Demon Slayer white briefly as he air bended a gust of wind from his arm-- twisted and gripped onto Ardere's leg with X-Ranked strength; lifting him over his head with a roar. With a slam he would try to break his shoulder or worse. As he would then crunch a grip into Ardere's ankle not letting go---he would begin to spin around rapidly like Mario spinning Bowser. He would then fling Ardere away from him.

    Within a split second; Heero was above Ardere, appearing on wind the sound of a thousand valleys deep.

    With a single punch he would actually fire forward as wind exploded behind him and dive into Sphere Island with Ardere on his fist. Heero would begin hammering away on Ardere's stomach, chest, and shoulder; making a path underground through the sphere like an Ant Farm. He would then curve abruptly, and head forward; chiseling a tunnel through the sphere as the entire mountain shook before Heero and Ardere came exploding out of the side of Sphere Island, in God and Demon Force in slow-mo; chunks of rock blowing in all directions as they tumbled out onto the beach together.

    Rolling and releasing Ardere, Heero would sit up in the sand and then hold a hand up for Ardere to cease fighting for a moment---as he began to sense something else headed their way.

    "Wait...." Heero said as he sat up in the sand, standing up in Demon Force as he dispelled his wind aura so that he could concentrate without the noise; although the black claw markings remained on his face, showing he was still in Demon Force himself. [color=yellow]"Something is coming.....I don't know what." Heero said as he stared off into the ocean.

    Since he had been training with Heero for hours now, little did Ardere know he had unlocked his Second Origin and probably could sense whatever the hell Heero was sensing as well. "You can feel it too right?"

    Suddenly; a huge noise like...water approaching could be heard. A wave, the entire horizon was blanketed by a Tsunami.

    "!!!" however, as it rushed near the island towering over Sphere Island itself, the water would whirl and coalesce into the form of a towering King. Complete with a Trident, however; he was made out of water.

    "Ardere, my Great Nephew. Tis I, Poseidon." the visage that was easily bigger than 1000 Acnologia's towered over the Island. "Hephaestus sent me to tell you bid you his sincerest pride; he says he felt your fire burning, even from the realms of the Gods. I had to come see it for myself." the God's voice sounded like bubbles booming underwater on a massive megaphone. "Ah, young Heero....a legendary wizard, just as I thought you'd be....I haven't seen you since that terrible storm when your sister awakened as a wizard......you were cast out to sea...floated there forever."

    Heero's eyes would widen as he would step forward; shirtless, losing his focus and going out of Demon Force.

    "W-what?!?!?! You were there the day my house fell off a cliff in Akane Beach into the ocean?!?!" Heero yelled up to Poseidon. Who tilted his large, head even from the ground Heero could see this clearly.

    "I'm the God of the Sea, who do you think notified Zeuslogia about a child floating out at sea nearby his home island. Yes, I know you were raised by the Golden Lightning Dragon--and then abandoned by him. To think that your legend would reach my ears. Who would've thought I'd find you here with my Nephew's son."

    Heero could barely believe his ears as he realized that Poseidon had saved his life while he was floating at sea by notifying the Lightning Dragon who raised him that there was a kid floating in the middle of the ocean nearby.

    "Well now, I was just supposed to deliver a message...your Pops says he can't be bothered to leave the volcano at this time...something about another one of his Ultimate Weapons....well, see ya later Nephew."

    With that, all of the water just...dropped into rain and hit the ocean with a quick spray. And just like that, Poseidon was gone. For awhile, Heero just stood silently and stared at the ocean. But eventually, his jaw would hit the floor in a moment of anime comedy. The camera would zoom out as he flailed as a chibi.

    "ARDERE YOU DIDN'T TELL ME THAT THE WHOLE GOD THING WAS REAL?!?!?!" Heero now knew that he really did know Hephaestus. The one from the storybooks. Just like Heero knew the real Igneel, Grandine, and Zeuslogia. Heero would stare out into the ocean putting a hand over his head like a pirate looking out at sea.

    "Oi, Ardere don't you got some kinda God GPS or something?! How do I call his ass back here, I've got more questions!!!" Heero would yell at Ardere, still looking out at sea.




    ___________________________________________________________________



    avatar
    Ardere Kasai
    The Fire King
    The Fire King

    Developer/GFX Artist- Chatbox Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- The Fallen- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Ninja- Fire Badge- 1 Year Anniversary- Player -
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1729
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420643.5

    Character Sheet
    Character Name: Ardere Kasai
    Primary Magic: Flame God Slayer (3rd Gen)
    Secondary Magic: -

    Re: To Protect Fiore (TRAINING v. Ardere)

    Post by Ardere Kasai on 6th November 2015, 10:56 am





    The two mages in Force clashed across the island, chunks of earth flying upwards and the ground beneath them shattering with their strikes. It was relentless battle, a Demon and a God clashing above the Sphere Island. But after a few moments of being slung around, Ardere would noticed a power coming towards them. His magic sensory was fairly standard for his rank, but this power was so grandiose that anyone could feel it. Standing back up, he dusted himself off. What the hell is...don't tell me. He could not recognize the source of the power itself, but he did recognize it's type. It was the power of a god, not something one had often felt. He had only been in the presence of two godly beings before, Hephaestus and the Elemental Deity. This one was perhaps stronger than both, and it felt different. The crashing of waves prompted the arch of a brow from the fire mage, as he turned to see an ever-growing structure of water. Well I'll be damned. The being before them, was none other than Poseidon. The trident and water sort of gave it away, not very hard to tell. It was strange to see him sent here by Hephaestus, but that meant he was busy with something. Or was he in trouble?

    Poseidon was fairly polite, and Heero certainly seemed impressed. Thanks, tell him I'll be standing next to him, some day. It was not his wish to be a god, but every good Samurai wished to surpass their master. He was not the son of Hephaestus, but he was perhaps the only father figure he had in his life other than Ryosuke, who was a bastard bandit. In a sense, he did suit that title. But he was more intrigued by the fact that Poseidon knew who Heero was, it was kind of hard not to with that kind of power. Ardere smiled a bit, and sighed. Rubbing the back of his neck, they two were still standing there in Force. Ah, just like him. Always forging, too much to visit. Well, thanks Poseidon. Nice to meet you. I hope to meet your disciple some day. Waving to the god of the sea, he would leave and the fire mage ran fingers through his hair. Laughing a bit at the fellow guild master's ranting, he patted him on the shoulder. There is a God above them all, but as for those like the being you just witnessed....they tend to come and go whenever they want. Not really things you can track down, unless you know here they live. As for Poseidon, you might wanna try in the middle of the ocean. Smiling a bit, it appeared their wondrous training had concluded....for now.
    @Herrooooooo

    Every wound will shape me. Every scar will build my throne.

    MADE BY VEL OF GS + ADOX 2.0


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      Current date/time is 19th November 2017, 12:53 pm