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    Ethereal Ascent

    Dynaon
    Dynaon

    Player 
    Lineage : None
    Position : None
    Posts : 59
    Guild : Blue Pegasus
    Cosmic Coins : 3
    Dungeon Tokens : 0
    Experience : 175

    Character Sheet
    First Magic: Ethereal Ascent
    Second Magic:
    Third Magic:

    Completed Ethereal Ascent

    Post by Dynaon 20th September 2015, 2:57 am

    Magic

    Primary Magic: Ethereal Ascent
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Zhi's clan has always been one to learn about types of Chaos magic. Children within the clan are blessed with different types of the Chaos archetype. Some have the ability to create portals, others can teleport to other places in the blink of an eye. Zhi can do a number of these things. Creation of portals that can reach to certain areas, teleports in small bursts or to faraway places, warping things into one another. All of these are small possibilities for his magic.

    Zhi utilizes it by overwhelming his opponent. Either he will use portals to punch his opponent into oblivion from all sorts of odd angles or he can draw his blade and teleport multiple times in short bursts to slice at the opponent. Another popular use from Zhi is to use the portals to sweep the opponent off their normal footing by putting a portal below them.

    Strengths:



    • The main point in this type of magic is to overwhelm the opponent. Whether it's through rapid blows or slashes, the magic really does nothing more than make it harder to block attacks.
    • Because of the odd angles Zhi will choose for his portals and teleports, it's difficult to predict what he's going to do next when he begins to utilize his magic.
    • This can also help him flee from battle, should he or any others be injured to an extreme extent.


    Weaknesses:



    • Opponents will be able to see when Zhi slams his fist into a portal if they just look at him, so it's easy to know if he's going to begin to use his magic.
    • His portals can't lead anywhere he hasn't been before, so doing any sort of secret infiltration into places he has never been before is a no-go.
    • Although his short burst of teleports can be used to overwhelm the opponent almost instantly, it comes at a price of his own energy. His attacks are slowed after a teleport for a short while due to the extreme effort.
    • Combining two objects into each other requires him to grab onto the two objects and concentrate for at least five seconds. The difficulty of utilizing this type of magic is very high against opponents.


    LINEAGE:
    Unique Abilities:



    • Ethereal Sight - Through small portals within the eyes of the victim [or friend, considering no harm occurs], Zhi can see whatever the person with Ethereal Sight can see. As a sacrifice, one of Zhi's eyes is replaced with the vision of the victim's. He cannot switch back and forth between the two, and to gain his own full sight back, he must deactivate it. He can use his portals to get to new places this way. This can only affect people within 15 meters of him.
    • Dance of Rifts - This allows Zhi to use more than one of his portal spells at once, but only if the cooldowns on those spells increases by 1 post. This has no effect on the cost.
    • Ascended Release - Zhi's ethereal power is released in a short burst of energy. Wings made up of pure rifts in space sprout from his back and his speed is increased by a massive rate for a short time. Increases speed by 5% per rank for 3 posts. Has a cooldown of 4 posts.
    • Augmented Reality - Zhi's portals are usually a one-way ticket from one place to another, but through augmented reality, he will be able to make an afterimage of an attack to hit twice with quick succession. When using a portal-related spell, he can use it for twice the effects right off the bat, but for twice the cooldown.


    Spells:

    D-Rank Spells:

    C-Rank Spells:



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    Last edited by Dynaon on 1st October 2015, 11:11 pm; edited 2 times in total


    _____________________________________________________________________________________

    Ethereal Ascent MD4TbhB


    Team Elemental Brigade
    Slade Wallins | Eliot Malprig | Rainn Rollands | Leivinia Rikou

    Jobs Completed
    D: 5 | C: 0 | B: 0 | A: 0 | S: 0 | SS: 0 | 10Y: 0 | 100Y: 0
    Celine
    Celine

    Regular VIP Status- Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- 1 Year Anniversary- Player 
    Lineage : Black Memories
    Position : None
    Posts : 413
    Guild : Grim Heresy
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Experience : 900

    Character Sheet
    First Magic: Embrace.
    Second Magic:
    Third Magic:

    Completed Re: Ethereal Ascent

    Post by Celine 20th September 2015, 8:36 am

    Edits are in Green
    Dynaon wrote:
    Magic






    Primary Magic: Ethereal Ascent
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Zhi's clan has always been one to learn about types of Chaos magic. Children within the clan are blessed with different types of the Chaos archetype. Some have the ability to create portals, others can teleport to other places in the blink of an eye. Zhi can do a number of these things. Creation of portals that can reach to certain areas, teleports in small bursts or to faraway places, warping things into one another. All of these are small possibilities for his magic.

    Zhi utilizes it by overwhelming his opponent. Either he will use portals to punch his opponent into oblivion from all sorts of odd angles or he can draw his blade and teleport multiple times in short bursts to slice at the opponent. Another popular use from Zhi is to use the portals to sweep the opponent off their normal footing by putting a portal below them.

    Strengths:




    • The main point in this type of magic is to overwhelm the opponent. Whether it's through rapid blows or slashes, the magic really does nothing more than make it harder to block attacks.
    • Because of the odd angles Zhi will choose for his portals and teleports, it's difficult to predict what he's going to do next when he begins to utilize his magic.
    • This can also help him flee from battle, should he or any others be injured to an extreme extent.




    Weaknesses:




    • Opponents will be able to see when Zhi slams his fist into a portal if they just look at him, so it's easy to know if he's going to begin to use his magic.
    • His portals can't lead anywhere he hasn't been before, so doing any sort of secret infiltration into places he has never been before is a no-go.
    • Although his short burst of teleports can be used to overwhelm the opponent almost instantly, it comes at a price of his own energy. His attacks are slowed after a teleport for a short while due to the extreme effort.
    • Combining two objects into each other requires him to grab onto the two objects and concentrate for at least five seconds. The difficulty of utilizing this type of magic is very high against opponents.




    LINEAGE:
    Unique Abilities:




    • Ethereal Sight - Through small portals within the eyes of the victim [or friend, considering no harm occurs], Zhi can see whatever the person with Ethereal Sight can see. As a sacrifice, one of Zhi's eyes is replaced with the vision of the victim's. He cannot switch back and forth between the two, and to gain his own full sight back, he must deactivate it. He can use his portals to get to new places this way. This one is fine but add a 15 meter max range on where you can affect people with it.
    • True Teleport - This one is a doozy: getting to faraway places extremely quickly. Of course, he won't be able to get to places he hasn't been before. He can teleport with other people as long as they are physically touching him at the time of the teleport. So this one is going to have to be a spell due to it being a teleport which is a bit much for a unique ability or replaced with something else.
    • Ascended Release - Zhi's ethereal power is released in a short burst of energy. Wings made up of pure rifts in space sprout from his back and his speed is increased by a massive rate for a short time. Increases speed by 50% for 3 posts. So due to the being a unique ability and of course free to use it is gonna have to be toned down a tad to either 15% boost or 5% per rank (Up to you on that one whichever you feel would work better) and add a cooldown of 4 posts to it so that it cannot be spammed.





    Spells:




    D-Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    Alright do these edits and as a note you can remove the spell fusions part and then bump the thread when edits are done (To bump thread just add a reply saying "Bump" and if you have any question feel free to PM me with concerns or questions.
    Dynaon
    Dynaon

    Player 
    Lineage : None
    Position : None
    Posts : 59
    Guild : Blue Pegasus
    Cosmic Coins : 3
    Dungeon Tokens : 0
    Experience : 175

    Character Sheet
    First Magic: Ethereal Ascent
    Second Magic:
    Third Magic:

    Completed Re: Ethereal Ascent

    Post by Dynaon 20th September 2015, 11:53 am

    Bump!


    _____________________________________________________________________________________

    Ethereal Ascent MD4TbhB


    Team Elemental Brigade
    Slade Wallins | Eliot Malprig | Rainn Rollands | Leivinia Rikou

    Jobs Completed
    D: 5 | C: 0 | B: 0 | A: 0 | S: 0 | SS: 0 | 10Y: 0 | 100Y: 0
    Celine
    Celine

    Regular VIP Status- Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- 1 Year Anniversary- Player 
    Lineage : Black Memories
    Position : None
    Posts : 413
    Guild : Grim Heresy
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Experience : 900

    Character Sheet
    First Magic: Embrace.
    Second Magic:
    Third Magic:

    Completed Re: Ethereal Ascent

    Post by Celine 20th September 2015, 2:33 pm

    I dub thee APPROVED!
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Magic: Ten No Kichi
    Second Magic:
    Third Magic:

    Completed Re: Ethereal Ascent

    Post by Rosetta Crawford 1st October 2015, 1:44 pm

    Dynaon wrote:
    Magic






    Primary Magic: Ethereal Ascent
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Zhi's clan has always been one to learn about types of Chaos magic. Children within the clan are blessed with different types of the Chaos archetype. Some have the ability to create portals, others can teleport to other places in the blink of an eye. Zhi can do a number of these things. Creation of portals that can reach to certain areas, teleports in small bursts or to faraway places, warping things into one another. All of these are small possibilities for his magic.

    Zhi utilizes it by overwhelming his opponent. Either he will use portals to punch his opponent into oblivion from all sorts of odd angles or he can draw his blade and teleport multiple times in short bursts to slice at the opponent. Another popular use from Zhi is to use the portals to sweep the opponent off their normal footing by putting a portal below them.

    Strengths:




    • The main point in this type of magic is to overwhelm the opponent. Whether it's through rapid blows or slashes, the magic really does nothing more than make it harder to block attacks.
    • Because of the odd angles Zhi will choose for his portals and teleports, it's difficult to predict what he's going to do next when he begins to utilize his magic.
    • This can also help him flee from battle, should he or any others be injured to an extreme extent.




    Weaknesses:




    • Opponents will be able to see when Zhi slams his fist into a portal if they just look at him, so it's easy to know if he's going to begin to use his magic.
    • His portals can't lead anywhere he hasn't been before, so doing any sort of secret infiltration into places he has never been before is a no-go.
    • Although his short burst of teleports can be used to overwhelm the opponent almost instantly, it comes at a price of his own energy. His attacks are slowed after a teleport for a short while due to the extreme effort.
    • Combining two objects into each other requires him to grab onto the two objects and concentrate for at least five seconds. The difficulty of utilizing this type of magic is very high against opponents.




    LINEAGE:
    Unique Abilities:




    • Ethereal Sight - Through small portals within the eyes of the victim [or friend, considering no harm occurs], Zhi can see whatever the person with Ethereal Sight can see. As a sacrifice, one of Zhi's eyes is replaced with the vision of the victim's. He cannot switch back and forth between the two, and to gain his own full sight back, he must deactivate it. He can use his portals to get to new places this way. This can only affect people within 15 meters of him.
    • Dance of Rifts - This allows Zhi to use more than one of his portal spells at once, but only if the cooldowns on those spells increases by 1 post. This has no effect on the cost.
    • Ascended Release - Zhi's ethereal power is released in a short burst of energy. Wings made up of pure rifts in space sprout from his back and his speed is increased by a massive rate for a short time. Increases speed by 5% per rank for 3 posts. Has a cooldown of 4 posts.





    Spells:




    D-Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Unlocked for adding C rank spells.

    You get one more unique ability
    Three free C rank slots.

    Please post in the approval thread when you are finished


    _____________________________________________________________________________________

    Ethereal Ascent Zack2_by_gramcrackers-d8ker96

    Ethereal Ascent Zack_by_ravenart5-d8j23c0

    Ethereal Ascent Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)

      Current date/time is 29th March 2024, 1:21 am