- Job Title: The Hunter
Player Requirements: B-Ranked Wizard(s) or two C-Ranked Wizards.
Job Requirements: Thread must be 40 posts long. 300 words per post. Must locate the Lost Saint's Treasure Vault buried beneath the Ancient Ruins after defeating the Gemstone Hunter or Harper Goldenshine. This Job May Only Be Completed Once by any Character
Job Location: Ancient Ruins
Job Description: Legend tells that somewhere within the Ancient Ruins; the original Ten Wizard Saints of old, one millenia ago; the ten of them gathered, and collectively hid away their most valuable artifacts and treasures.
For awhile; no one knew how to navigate the old ancient city and labyrinths; but one bold Wizard, Harper Goldenshine, reknowned across Fiore for his treasure hunting skills; claims to know a way to find the treasure. Rumour has it that he and his band of Treasure Hunters; 'The Gem Brothers'; have been searching the Ancient Ruins for days now, and are somewhere within.
Harper is known for misusing artifacts he finds, he could find something truly powerful in the trove of the original ten Wizard Saints; and this is something that the Magic Council is not willing to risk. The Council has sent out requests to the Guilds, both Legal and Dark; with a challenge for the wizards to find the treasure before the Gem Brothers do. The Council has promised too keep the treasure safe on display in Era's Mueseum for future generations to behold; but also has promised to make the Wizard's who might be successful in this endeavor handomsely paid with coin from the Old Saint's Trove itself after it's found.
Count Sparrow himself has also promised that each Wizard who helps recover this piece of Wizarding World history; will get to keep one item from the Old Wizard Saint's trove for their own personal use.
It is a mountain of golden, gilded treasures that stretches the size of fifteen buses. Deep, deep, within the Ancient Ruins. It glistens.
Weak: Rookie Treasure Hunter x3 (C-Ranked, Non Wizard; they carry an array of different style swords with them. They're not very fast; but very sturdy young lads. Their slashes can deal C-Ranked damage in chain slashes. They take 2 hits of B-Ranked damage to down each.)
Normal: Professional Treasure Hunter x5 (B-Ranked, Non Wizard; they carry an array of different styles of guns and cannon weapons on them. Very, very fast, running and shooting is their specialty; along with explosions; a nod to their careers as treasure hunters and master excavation artists. They can deal rapid fire B-Ranked damage to targets, and A-Ranked damage if they use cannons or explosives. Takes 4 hits of B-Ranked damage to take each one of these experienced treasure hunters out. )
Strong: Gemstone Hunter (B-Ranked, Wizard. Uses Crystal-Make Magic. Can instantly deflect or trap any Light or Water spell of up to B-Ranked with a successful block. Can be used to slam, push and trap, or construct weapons out of. This wizard is incredible with all different types of weapons through his 'Make', from Giant Waraxes, to Crystal Bows, too Crystal Swords of different shape and size. Will attempt to trap opponents in crystal prisons and then continue for chain attacks as well. If you fail more than 5 blocks against him over the course of the fight; he will trap you in a Crystal-Make prison and shatter it with an attack for A-Ranked damage. Takes 3 hits of A-Ranked or 6 hits of B-Ranked damage to take this bad, bad hunter down.)
Boss: Harper Goldenshine (A-Ranked, Wizard. Uses Crystal-Make Magic. One of the most famous wizards in Fiore; Harper's 'make' is so fast that it seems to appear instantly from nowhere. He can do anything one can imagine with Crystal-Make; anything from creating a house, too a lion, too a gigantic crystal serpent. He can whirl out crystal blades that can block any spell B-Ranked and below and also use crystal walls that prevent him from taking any damage whatsoever. He also is a fan of creating giant weapons out of thin-air that slam down and shatter on his opponents for A-Ranked damage. Light and Water are useless against him as he will instantly crystalize them as the spells are being weaved. Takes 6 hits of A-Ranked damage or 12 hits of B-Ranked damage to take down The Hunter himself.)
Reward: 10,000 Jewels, One Legendary Item Each and an extra B rank's of Exp (added after bonus calculation)
Lexa Grimoire had received a notice from the guild hall, and by receive it's more like she snatched it off the job board the second it was posted. The notice said that the original ten wizard saints left behind some sort of treasure deep in the Labyrinth known as the Ancient Ruins. Lexa sent word for a couple guild members to join her, but she went ahead of the others. After arriving at the entrance to the Ancient Ruins, Lexa waited a good day or so but no one had shown up, deciding it'd be better to clear a path for her guildmates, Lexa went inside the labyrinth on her own. She wasn't afraid of tight spaces, nor was she afraid of the dark. As for a light source, Lexa had found a stick with some cloth and oil wrapped around it on a few dead bodies that were already at the beginning of the place. She made sure to leave a couple at the entrance for her friends, but she also took two with her. Lexa would take a bit of time to get through the labyrinth so she didn't want to risk having no light at all.
Entering the labyrinth, it was an entirely different world. The walls were only about five or six feet apart, the ceiling was seven or so feet above her and was entirely dirt. The walls were solid stone, with some strange carving in them that was written in an ancient, long dead tongue that she would now have to study rigorously to decipher at a later time. The path ahead was quite long, but this changed when one of the walls turned, shifting into a new position and opening another path. "Shit..." Lexa said upon realizing this was one of those 'forever changing labyrinths' she'd read about back at the guild hall. Knowing that, Lexa went ahead down the hall, still alone with no team to back her up, just how she preferred it.
((OOC: I'm gonna have Lexa be alone, and meet up with one or both of you later))