Fairy Tail RP

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    Breaking and Exiting

    Celine
    Celine

    Regular VIP Status- Quality Badge Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Lineage!- 1 Year Anniversary- Player 
    Lineage : Black Memories
    Position : None
    Posts : 413
    Guild : Grim Heresy
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Experience : 900

    Character Sheet
    First Magic: Embrace.
    Second Magic:
    Third Magic:

    Breaking and Exiting Empty Breaking and Exiting

    Post by Celine 19th April 2015, 1:23 pm

    Job Description.:
    Job: Breaking and Exiting
    Rank: D
    Player Requirements: D-Ranked Wizards

    Job Requirements: Catch the bandits before they make it took the docks and escape with their gigantic sack of Jewels! Minimum of 10 posts! Minimum of 150 words per post Must defeat one batch of bandits.

    Job Location: Hargeon Town

    Job Description: A group of bandits has broken into a Shipping Co. and made away with their entire payment for a whole months work! They seem to have already planned their escape, as a ship is waiting for them at the docks; ready too take off with a moments notice! Throw a hitch in their plans and stop them before they get there! It won't be hard too spot them, follow the trail of jewels if you can't immediately find them, they stuffed their sacks so full that they're leaking Jewels.

    Enemies:
    Weak: Clumsy Bandit x 10(These guys are the ones responsible for leaving the trail of Jewels, they use knives and longswords. Not truly skilled at fighting at all; one or two hits will down them.)

    Normal: Quick Bandit x5 (These guys are pretty fast, and even if you catch up too them they won't just hand over the Jewels! They attack 2 times each round! Roll 2 "Block Dice" and fight back! Knock em silly with 3 hits each!)

    Strong: Pirate x4 (These guys are pretty skilled as they've been around the block of the open seas more than once. This isn't their first Rodeo. They'll come whirling at you with curved swords for 3 "Attack Die" every round! Roll 3 "Block Die" and do your best too put them in their place! 5 hits each will do it! Be careful, they're pretty quick and crafty!)

    Boss: N/A

    Reward: 1000 Jewels


    {Placeholder to do rolls.}
    Celine
    Celine

    Regular VIP Status- Quality Badge Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Lineage!- 1 Year Anniversary- Player 
    Lineage : Black Memories
    Position : None
    Posts : 413
    Guild : Grim Heresy
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Experience : 900

    Character Sheet
    First Magic: Embrace.
    Second Magic:
    Third Magic:

    Breaking and Exiting Empty Re: Breaking and Exiting

    Post by Celine 19th April 2015, 1:24 pm

    Monster Roll.
    NPC
    NPC

    Posts : 23574
    Mentor : Admin

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Breaking and Exiting Empty Re: Breaking and Exiting

    Post by NPC 19th April 2015, 1:24 pm

    The member 'Sayrn Firrion' has done the following action : Dice Rolls

    'Monster Dice' :
    Breaking and Exiting NormalMonster Breaking and Exiting WeakMonster

      Current date/time is 26th November 2021, 5:27 pm