- Job Description:
- Job Title: Liberation of Slaves
Player Requirements: 1 C-Rank mage or 2 D-Rank mages minimum. Must kill/capture/arrest the 2 heads of the Slaver operation. Minimum 30 posts with 250 word minimum requirement. Must also roll 5 monster dice minimum to summon the boss.
This job can only be done once
Job Location: Hargeon Town
Job Description: Lately there have been slaver's running an operation to kidnap women to be sold to other countries for a tidy profit. This operation must be stopped and the Rune Knights are offering a tidy sum of jewels to anybody that will stop the latest shipment of slaves to leave Fiore. Not only must not a single slave be harmed, but the leaders must be made never to be allowed to escape or this will happen again. The Bounty is for them Dead or Alive, but the Council prefers them alive and will double the bounty if done so.
We also know the individuals are extremely tough and stealth may be required...
Weak:Slaver Initiates x5- These are the fresh new recruits of the slaver operation and each deal individually D-rank worth of damage with their non-magical cutlasses. The will attempt to surround and use their numbers to overwhelm the enemy. The Slavers will run or surrender at displays of B-rank spells knowing they are out of their leagues.
Slavers x2- These are experienced sword and gun users with a weapon in each hand. The sword and gun deals C-rank damage each. They will fire the gun 3 times a post and ignore D-rank armors and barriers of whoever they are shooting. They will fire at whoever is dealing the most damage and the bullets do travel at 900 MPH making them hard to dodge. They require 1 C-rank of damage to beat, making them a bit of glass cannons.
Veteran Slaver- They have been doing their job for so long that thThey have earned the jewels to buy themselves Lacrima to use water magic. They also use cutlasses imbued with the same magic, but this magic is not eatable by Water Dragon Slayers due to having salt mixed in all their spells and Abilities, thus making them instead LOSE the magic they were supposed to gain. The water magic itself deals C rank damages and is very malleable to users will. The Blade however deals C-rank damage and continuous D-rank bleeding per post. Requires 3-Crank of damage to beat them.
Captain Scarlet and First Mate Carver- Captain of the slaver ship the 2 are notorious individuals that have no value of human life. They fight mercilessly and will fight to the death since they know that a hangman's noose awaits them if captured.
First mate carver is a speed based mage with a pair of cutlasses that look worn after many use and stained with blood of those that opposed him. He will immediately charge at the strongest looking mage at 100 miles per hour and lock the person in melee combat with his blades. Using his magic it allows him to strike multiple times for B-rank damage due to speed and momentum of his blades. It is very tricky to hit him, but he is ultimate Glass cannon as well due to his speed and a Solid C-rank blow at his high speeds will cause major damage.
Captain Scarlet uses a pair of guns that deal C-rank damage each and is fired 6 times per post and ignores C-rank Barriers and armor. Her shots also explode on contact causing people hit to be blown away from her and causing AoE damage. Living the life at sea made her tough and requires 4 C-ranks to beat her. When knocked down to 3 C-ranks of damage she will attempt to shoot herself in head rather than humiliation of the hangmans noose.
Reward: 15k jewels and an extra C ranks exp(added after bonus calculation). If both bosses are captured alive then the jewel increases by 30k.[/b]
"This job is perfect!" Venir plucked the piece of paper off of the job board, half of the words she didn't understand but it seemed like she was going to be doing a good thing. "Now onto the next stage of my plan~!" It was a rather long and elaborate scheme but the young girl was excited none the less. Pulling a rather handy piece of paper and pink crayon from seemingly nowhere, Venir began to write out a note in her childish scrawl. The note was addressed to Lekuna with something more or less along the lines of, "Come on a job with me blah blah blah meet in Hargeon town" the blah's were indistinguishable words that probably had meaning but her writing was so horrible that they could not be deciphered. Slipping her note under Lekuna's door Venir moved on to the next phase of the plan. "Now for the hardest part!"
She dashed over to the Eclipse Soul kitchen, and more importantly pantry. Finding a sack of potatoes the girl emptied it onto the floor before taking off with the sack. Sh wasn't exactly a girl who cleaned up after herself....unless told to of course. With sack in hand the girl dashed off in search of her prey. Her whole scheme was created when she heard of a new member joining, and making new friends was Venir's favorite pass time. Though, this particular member was rather elusive and thus she had to take certain measures to get a hold of this member. Perhaps it wasn't the the new member was elusive and rather that Venir was too shy to approach them, but at this point it no longer mattered. "GOTCHA!" She squealed as she made a sharp turn around a corner only to encounter someone. Immediately she threw the sack over the person, struggling for a moment to get them inside but Venir was a young mage who was unaware of her own strength. "Off to hargeon!!!!" She squealed in delight.