Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Levi Katatero's Ancient Golem Magic

    ajdeathman
    ajdeathman

    1 Year Anniversary- Player 
    Lineage : Oblivion's Might
    Position : None
    Posts : 4
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    In Progress Levi Katatero's Ancient Golem Magic

    Post by ajdeathman 12th June 2015, 3:06 pm

    Primary Magic: Ancient golem magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Levi uses nearby rocks to summon golem to aid him and defend him in a fight. The golems size depends on the amount of source material used. The user gathers the source material into one spot and creates and golem with it the user summons a golem they can either chosee attack,defense, or support. If the user uses chooses attack the golem eyes will be red and the fists will be bigger than other golems.. If the golem is defense his eyes will be blue and his forearms each have half a shield on them that way when, form a shield. When the golem is in support mode his eyes will be green the golems physical appearance is enlarged compared to other golems.
    Strengths: •The golems are great for defense

    •They also aid the user in fight

    •If the user's golem is destroyed the source material is recycled and can be reused.

    Weaknesses: •If the user is in a place without rocks his magic is useless

    •The golems are weak against water

    •The golems can't use spells that are not the same as his current mode.

    •Dismembered body parts may not be replaced by the golem who lost it.
    Lineage: Oblivion's Might
    Oblivion's Might
    Description: Long ago, an ancient king in search of the ultimate power seized the outer lands of the kingdom, only to fail. He sent his armies to the ends of the Earth, still, it was not found. His frustration was sent out to all the lands; armies would kill families, animals, and each other for "crimes" they had done. The devil took notice of this and one night contacted the king. He gave the king two choices - the ability to manipulate others, or the ability to turn himself into a malicious demon, giving him the power of Hell's Flames. The king foolishly picked to turn himself into a demon. The devil granted him the request, giving the king total and absolute power, however, the price to it was the kings consciousness, making him the devil's slave, sending all into chaos. The name that was later given to the demon was Oblivion, and those who are his descendants are said to have Oblivion's Might.

    Ability: Oblivion's Might has both a passive and active effect. The passive ability gives the user the strength of Oblivion, while as the active form turns the user into a demon, capable of mass destruction. The user in their "demon state" also have access to 3 fire spells up to B-Rank, but must be the appropriate rank. The users abilities are increased, but for the sake of gaining power they lose their consciousness and attack anything in their paths.

    Usage: The user passively gains a 50% strength boost that cannot be reverted. The transformation lasts for 3 posts and has a 8 post cool-down, and while the user is in the transformation they lose consciousness and attack anything they see. While in the transformation, the user also has access to three fire spells up to B-Rank, but must be the appropriate rank to use them. Though they do not take a spell slot, they must be added to the users magic app. They have access to 1 D-Rank, 1 C-Rank and 1 B-Rank fire spell. The ability may only be used up to two times per thread.

    Lineage Spell:
    Name: Demon Flame Shot
    Rank: D
    Duration: Instant
    Cool down:N/A
    Description: This is a D rank spell that can only be used when Levi is in is Demon State. Spell allows him to release a ball of fire from his mouth. Upon contact with a target, the spell does D rank damage and burns the target for 1 post.
    Strengths:• Spell burns the target

    •If the spell doesn't hit the target it might burn them by hitting a terrain.

    •The fire ball whenever shot can travel 20 yards before disappearing into hot air.

    Weakness: •Is weak against water

    •The user cannot control it because he is not conscious.

    •Can only be used in demon form

    •If it misses it can put friends and other people in danger

    Unique Abilities:•





    Spells:

    name: Ancient Golem Summoning
    Rank: D
    Type: Summoning
    Duration: 3 post's
    Cooldown: 4 posts
    Description: Levi puts his hands on the ground and every rock within a 50 ft circumference gathers in front of him in a pile. Levi then puts his hands on the rocks forming a magic circle under the rocks causing the rocks to join together to form a golem. After the golem is summoned the user may either choose offense,defense, or support.
    Strengths:• Levi has 3 choices of what type of golem he wants to use.


    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

    ame: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration: (How long does the spell last?)
    Cooldown: ( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

    ame: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration: (How long does the spell last?)
    Cooldown: ( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

    ame: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration: (How long does the spell last?)
    Cooldown: ( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)





      Current date/time is 19th April 2024, 1:26 am