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    Abaddōn

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    Mathurin K'Chard
     
     

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    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
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    Completed Abaddōn

    Post by Mathurin K'Chard on 11th January 2015, 11:58 am



    Name: Abaddōn
    Rank:  Artifact
    Type:  Weapon
    Description:  
    Abaddōn was forged from the lowest depths, one can reach in hell. The heat from the flames burning can cause the water to evaporate in the very air instantly. Here only the truly ruthless and strong demons live. The Honored blacksmith and priest of absolute terror, Tyreal, forged his final weapon. It was a gift for the then Demon King of all the land, Beezelbub. He was celebrating the birth of his first child, Diablo. After the massive battle between his father and Uther, Diablo escaped thanks to Mephisto and Baal. Never able to use Abaddōn, the sword was passed down unto Diablo. Instantly a never ending eternal bond was forged then and there. Abaddōn accepted Diablo as his master forever. Once he was sealed and casted out of Hell and into Mathurin, Abaddōn remained in hell awaiting his master's call. Abaddōn in his purest form is an incredible vessel of death. Capable of absorbing the lives of all Demons it has ever slain Standing at an incredibly 8 feet long. The handle being 1 foot total of the length. The weapon is incredibly heavy, and unable to be lifted by anyone other than Diablo.



    Abaddōn:



    Strengths:  

    -Abaddōn has an incredibly sharp blade, that cannot be made dull by any means.

    -Abaddōn is capable of being summoned once again 5 posts after it was destroyed.

    -Abaddōn cannot be sealed in anyway what so ever from user.



    Weaknesses:  

    -User is only able to re-summon Abaddōn twice in a single thread.

    -Weapon can only be summoned by Diablo, either a partial or full form. However cannot be utilized while using a partial or full TO of any other form.

    -If an S or H rank seal spell is used on Abaddōn, it render the same effect as if it was destroyed.

    -User must have an unquenchable taste for death. Only when the user is filled with evil intentions, and dedicated to killing some one, will Abaddōn appear. Weapon will not come forth if user does not intend to either kill or die in this battle.




    Active Abilities:
    Duration:  4 posts
    Cooldown:  6 Posts
    Rank:  C
    Foul Odor: Abaddōn is constantly excretes a nutty smelling oil down its blade. This oil is very faint to others, but leaves a powerful smell lingering for Mathurin. While in a Diablo partial, or full form, the user begins to summon a dark aura of evil intent from within him. The aura will course from his core, and down his arms into Abaddōn. The blade is glowing with a dark aura, that causes a massive increase in the amount of oil that is pumped out of Abaddōn. The energy being pumped into Abaddōn also increases the potency of this oil. It is capable of seeping through all clothes, armors, or any form of physical impediment in order for it to access his target's skin. The oil causes great burning sensation unto his targets, as well as seeping the seemingly odorless oil into their natural musk.

    Strengths:

    -Oil is applied through all physical strikes, causing a very aggressive itching sensation burning targets physically for 3 posts, Dealing D ranked damage per post.

    -Oil causes an odor to fuse with the natural musk of the individual. Mathurin is able to dissect this smell from others, and hunt down his target within a 35 meter range.

    -Oil is highly flammable, causing the target to receive an additional +25% damage from any fire based spell for duration.



    Weaknesses:

    -Itching sensation is only done to equal or lower ranked opponents.

    -Oil is unable to bypass strong level armor or greater.

    -Cannot smell out anyone further than 35 meters.

    -Oil cannot soak into water based beings.







    Active Abilities:
    Duration:  Instant
    Cooldown:  5 Posts
    Rank:  C
    Awaken Abaddōn, and satiate your hunger!

    千の目(One Thousand Eyes): Mathurin will place Abaddōn directly in front of him, and shout his incantation from above. Immediately a powerful surge of magical energy will erupt from Abaddōn, burning a bright green with massive dark flames enveloping it. The energy surge will settle down and now the blade will be burning bright blue. This bright blue aura is all the hatred of Abaddōn's soul compacted together. Although seemingly beautiful in color from the bright green frosty hue, anyone within 3 meters of the blade will feel a massive, deadly, and evil aura emanating from it. As the aura is pumping from the blade, every eye opens simultaneously together. These are the eyes of every demon Diablo ever slayed in Hell. Their souls are trapped inside of Abaddōn, and feed him more power.  Upon all eyes opening, all sight status effects are nullified. This includes blindness,darkness,illusions,etc. Anything that affects the users eyes, are pushed back from the forceful energy of Abaddōn, when the eyes are awakened. After this 5 of the eyes will begin to emanate a purple aura, completely different than the bright green aura the entire blade is giving off. Mathurin releases the built up hatred that is within Abaddōn, causing these 5 eyes to burst from the sides of the blade at lightning speeds, whizzing towards their targets. Each eye is coated in a purple aura, the representation of that demonic soul. Each eye deals complete soul damage ranked .5D. This soul damage ignores all physical and magical barriers or defenses, and cannot be reduced. It is direct damage to the user's soul, from the demon's soul, which is not magical in nature.

    Strengths:

    -Immediately upon saying the incantation, all sight status effects are dispelled, including but not limited to; Illusions, blinding, and darkness.

    -Long range and very fast spell, increasing the difficulty in avoiding the spell. Each eye travels at 30 m/s and reaches up to 40 meters in any direction.

    -Eyes are able to ignore any spell, barrier, inanimate object, and hit the soul of target dealing .5D ranked damage per eye ball.




    Weaknesses:

    - Long range attack that cannot be used on anyone within 3 meters of himself.

    - Although long in range, can be avoided by anyone outside of 40 meters with no problem.

    - Orbs will only travel in a straight line, increasing chance of evasion.

    -Eye will attack any living target, and will possibly miss the enemy it was intended for.

    -Will only remove any sight causing status effects or debuffs if its equal or lower rank than user.

    -Will only remove status debuffs on that general area, and not on the user.(If an enemy cast a bright light blinding the targets in a general area. While in that area, Mathurin can cast this spell to dispel that area's effects. However if the opponent cast a specific blinding effect on Mathurin, then it will remain there, and not be removed from awakening the eyes.)





    Last edited by Mathurin K'Chard on 8th February 2015, 11:22 am; edited 20 times in total


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    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
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    Completed Re: Abaddōn

    Post by Mathurin K'Chard on 11th January 2015, 12:11 pm


    B  .  U  .  M  .  P
    :laugh:   ~   :ego1:   ~   :laugh:


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    Completed Re: Abaddōn

    Post by Tōwa Lazmira on 14th January 2015, 5:43 pm

    Mathurin K'Chard wrote:


    Name: Ring of Beasts
    Rank:  Artifact
    Type:  Armor
    Description:  
    After Mathurin had completed his training on the steps of heaven, he was gifted the "Ring of Beasts" from the creators inside. Each of the Heavenly Beasts had a special armor that made them even more fearsome in battle. However, there was no way to allow Mathurin to leave with his own of this incredible armor, when he was there through heavenly projection. However, the ring of the beast, was capable of allowing a mimic version of the true armor to come into existence for a Heavenly Beast.

    Whenever Mathurin utilizes a Full body transformation, the ring will automatically change with him into a protective armor around the Heavenly Beast.


    Ring of Beasts:




    Strengths:  

    -
    +5% hp regeneration per post, while armor is being used.(Your magic is not healing magic Remove this)

    -If armor is destroyed it can repair its self automatically.

    -Can resist up to A rank spells.
    Weaknesses:  
    -If the armor breaks, it will disappear and reappear as a ring onto Mathurin. Although it will automatically repair itself, it will not till the end of thread. Meaning once destroyed, user cannot use again for rest of the thread.

    -Mathurin, as well as his partial take overs, cannot use this armor in any way or fashion. Not as a source of protection, nor for its passive abilities. He gains absolutely nothing, unless he has a full body take over activated.

    -Cannot resist anything above an A rank spell.

    -In order for the passive abilities to activate, Mathurin has to use a spell.

    Passive Abilities:

    Offensive Vigilance: When Mathurin utilizes a full body transformation, the armor compacts around the body and begins pouring in magical energy into the beast. Any offensive spells cast during a Full Body transformation deals damage equal to their rank and a half.

    Physical Reduction: While in a Full Body Transformation, the Armor will be active and is built from the depths of heaven's greatest blacksmith. The work Is incredibly fine and built for physical combat. All physical strikes that are dealt with armor active are reduced by half a rank.(Please make this so it does not stack with other Damage Reductions)




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    Mathurin K'Chard
     
     

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    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
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    Completed Re: Abaddōn

    Post by Mathurin K'Chard on 16th January 2015, 7:37 am

    [b]B . u . m .p[b]


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    Completed Re: Abaddōn

    Post by Tōwa Lazmira on 18th January 2015, 12:52 pm

    Mathurin K'Chard wrote:


    Name: Abaddōn
    Rank:  Artifact
    Type:  Weapon
    Description:  
    Abaddōn was forged from the lowest depths, one can reach in hell. The heat from the flames burning can cause the water to evaporate in the very air instantly. Here only the truly ruthless and strong demons live. The Honored blacksmith and priest of absolute terror, Mephisto, forged his final weapon. It was a gift for the then Demon King of all the land, Beezelbub. He was celebrating the birth of his first child, Asmodeus. After the Battle between his father and Uther, Asmodeus was taken and trained by his father's greatest warrior, Diablo. Diablo gave Abaddōn unto Asmodeus, as his father was never able to even wield the blade. Instantly a never ending eternal bond was forged then and there. Abaddōn accepted Asmodeus as his master forever. Once he was sealed and casted out of Hell and into Mathurin, Abaddōn was sealed as well. Abaddōn was transformed into a ring, that the child found as an infant.




    Ring of Abaddōn:




    Passive Effect:Abaddōn is a vessel of pure evil, and can only be wielded as such a tool. The user will summon the weapon from the ring, depending on how much evil intent is within his heart. While remaining in his normal human like form, the weapon turns into a short Gladius sword, reaching 33 inches in height. When user transforms into the Hanyō, half demon hybrid Coór The weapon forms into a thick powerful staff with skulls surrounding it. The staff emanates a green magical aura and reaches 5 feet in height. Finally when the user transforms into Asmodeus, Abaddōn takes on its true form. He becomes a 2 handed axe of devastating damage, Total length reaching 7 feet. The axe head itself is 3 feet long, and emanates a dark blue aura that permeates evil intentions.

    Strengths:  

    -Abaddōn cannot be permanently broken, nor sealed away from the user in any way.

    -All physical strikes deal damage equal to user's rank, maxing at A-rank.

    -Increases all darkness based spell damage by 10%-50%, while wielding Abaddōn.(This is not a strength is a ability remove this)

    Weaknesses:  
    -If something in thread is powerful enough to break Abaddōn, it will shatter and reappear as its ring form on Mathurin's hand. Abaddōn will then repair itself at the end of the thread.

    -Weapon can only be summoned by a full form, either normal, Coór, or Asmodeus. Partial take over's cannot utilize Abaddōn.

    -User must have an unquenchable taste for death. Only when the user is filled with evil intentions, and dedicated to killing some one, will Abaddōn appear. Weapon will not come forth if user does not intend to either kill or die in this battle.

    -User must have Abaddōn summoned forth, and wielding him in order for Darkness damage boost.(No Damage boost is going to be permitted)

    -Abaddōn will only come forth once per thread, per transformation.

    -Darkness is increased at 10% per users rank. D=+10% - S=+50%, Bonus caps at S rank.(Again as stated above)

    -Abaddōn is only granted one active ability.


    Active Abilities:
    Duration:  5 Posts
    Cooldown:  8 Posts

    Dark Rejection: While wielding Abaddōn, Mathurin will begin to focus dark energy within the axe, causing the axe head to glow bright green flames with black hues. The user is capable of sending back any and all offensive spells that was directed towards him. The user is capable of reflecting up to 2- S rank spells or their equivalent value in weaker spells. All spells sent back towards the opponent, will be sent with the exact same factors as when the original user cast the spell.(you will only be allowed to reflect one spell back and it caps out a A rank you may lower the Duration and cool-down)

    Strengths:

    -Allows the user to reflect back spells towards their enemies. Mathurin will be able to avoid 100% of the damage and the spells affects.

    -The complete power and velocity of the spell is transfered back to opponent, potentially dealing great damage.



    Weaknesses:

    - Can not reflect H-Rank spells.(Or S ranks)

    -Spell scales with rank. So if user is B rank, he can reflect 2 B ranked spells and their equivalents.(one)

    - Only reflect back ranged spells, and does nothing for physical combat.

    - No guarantee the foe will get hit with their own spell.

    -User will receive full damage from AoE spells, which Dark Rejection have no affect on.

    - Will end prematurely if the wielder reflects back everything they can before duration is up.




    ___________________________________________________________________
    Towa's Theme:

    Ume's Theme:
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    Unmade Armor - Unmade items.
    avatar
    Mathurin K'Chard
     
     

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    Character Sheet
    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
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    Completed Re: Abaddōn

    Post by Mathurin K'Chard on 19th January 2015, 8:55 am

    Made changes to weapon. Bumping for review


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    Primary Magic: Cosmic Mind
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    Completed Re: Abaddōn

    Post by Tōwa Lazmira on 19th January 2015, 9:09 am

    Mathurin K'Chard wrote:


    Name: Abaddōn
    Rank:  Artifact
    Type:  Weapon
    Description:  
    Abaddōn was forged from the lowest depths, one can reach in hell. The heat from the flames burning can cause the water to evaporate in the very air instantly. Here only the truly ruthless and strong demons live. The Honored blacksmith and priest of absolute terror, Mephisto, forged his final weapon. It was a gift for the then Demon King of all the land, Beezelbub. He was celebrating the birth of his first child, Asmodeus. After the Battle between his father and Uther, Asmodeus was taken and trained by his father's greatest warrior, Diablo. Diablo gave Abaddōn unto Asmodeus, as his father was never able to even wield the blade. Instantly a never ending eternal bond was forged then and there. Abaddōn accepted Asmodeus as his master forever. Once he was sealed and casted out of Hell and into Mathurin, Abaddōn was sealed as well. Abaddōn was transformed into a ring, that the child found as an infant.




    Ring of Abaddōn:




    Passive Effect:Abaddōn is a vessel of pure evil, and can only be wielded as such a tool. The user will summon the weapon from the ring, depending on how much evil intent is within his heart. While remaining in his normal human like form, the weapon turns into a short katar wrapped around his right hand. The blade is all black and reaches 30 inches in height. When user transforms into the Hanyō, half demon hybrid Coór The weapon forms into a thick powerful staff with skulls surrounding it. The staff emanates a green magical aura and reaches 5 feet in height. Finally when the user transforms into Asmodeus, Abaddōn takes on its true form. He becomes a 2 handed axe of devastating damage, Total length reaching 7 feet. The axe head itself is 3 feet long, and emanates a dark blue aura that permeates evil intentions.(This will have to be made into a spell format as a spell, Weapons do not get Passive abilitys)

    Strengths:  

    -Abaddōn cannot be permanently broken, nor sealed away from the user in any way.

    -All physical strikes deal damage equal to user's rank, maxing at A-rank.

    -Although Abaddōn deals physical damage equivalent to user's rank, every strike is coated in malicious energy that aims for the target's soul. The Soul damage will ignore any physical enhancements, armors, etc. Dealing 1 rank damage below the user. So if he is C rank, the damage will deal D, maxing at B when user is A rank and above. (Again this is a ability type thing remove and find another)

    Weaknesses:  
    -If something in thread is powerful enough to break Abaddōn, it will shatter and reappear as its ring form on Mathurin's hand. Abaddōn will then repair itself at the end of the thread.

    -Weapon can only be summoned by a full form, either normal, Coór, or Asmodeus. Partial take over's cannot utilize Abaddōn.

    -User must have an unquenchable taste for death. Only when the user is filled with evil intentions, and dedicated to killing some one, will Abaddōn appear. Weapon will not come forth if user does not intend to either kill or die in this battle.

    -The damage to the user's soul is specific to close range physical strikes only. As it is a dim aura coating Abaddōn, that will by pass the target's armor and hit his soul during the strike.

    -Abaddōn will only come forth once per thread, per transformation.

    -The additional Soul burn damage is only applied, if the target was able to nullify at least 50% of the damage the physical attack from Abaddōn. So if i am A rank and some one nullified 50% of the damage then, the remaining 50% damage will be dealt. In addition to that, the target will receive an unavoidable B ranked spell damage to their soul as well.(As stated before.)




    Active Abilities:
    Duration:  3 Posts
    Cooldown:  5 Posts

    Dark Rejection: While wielding Abaddōn, Mathurin will begin to focus dark energy within the axe, causing the axe head to glow bright green flames with black hues. The user is capable of sending back any and all offensive spells that was directed towards him. The user is capable of reflecting up to one A rank spell or their equivalent value in weaker spells. All spells sent back towards the opponent, will be sent with the exact same factors as when the original user cast the spell.

    Strengths:

    -Allows the user to reflect back spells towards their enemies. Mathurin will be able to avoid 100% of the damage and the spells affects.

    -The complete power and velocity of the spell is transfered back to opponent, potentially dealing great damage.

    -Does no damage what so ever to Abaddōn.



    Weaknesses:

    - Can not reflect S and above ranked spells.

    -Spell scales with rank. So if user is B rank, he can reflect a B ranked spell and their equivalents.

    - Only reflect back ranged spells, and does nothing for physical combat.

    - No guarantee the foe will get hit with their own spell.

    -User will receive full damage from AoE spells, which Dark Rejection have no affect on.

    - Will end prematurely if the wielder reflects back everything they can before duration is up.







    Active Abilities:
    Duration:  2 posts
    Cooldown:  10 Posts

    Awaken Abaddōn, and satiate your hunger!

    Muerte Todoroki: Mathurin will place Abaddōn directly in front of him, and shout his incantation from above. Immediately a powerful surge of magical energy will erupt from Abaddōn, burning a bright blue with massive dark flames enveloping it. The energy surge will settle down and now the blade will be burning bright blue. This bright blue aura is all the hatred of Abaddōn's soul compacted together. Although seemingly beautiful in color from the bright frost hue, anyone within 3 meters of the blade will feel a massive, deadly, and evil aura emanating from it. This is the same energy used for the soul burn affect from the weapon's strength. The user then takes their and smashes it directly in front of them. Although the user will be striking in mid air, the weapon will act as if it smashed into an object. The moment, it looks as if it made contact with some invisible object, the blue aura will come bursting off the blade, like it came from a cannon. The aura then blasts out a large zapping orb 3 feet in diameter towards his target. It moves as one would expect a lightning bolt to move, at incredible speeds toward's the target. Because it is made up of the hateful soul burning energy, its will ignore all barriers,spells and inanimate objects penetrating them like they didnt exist.The orbs travel at 60 meters per second and can reach up to 75 meters in distance. User is capable of allowing the blue aura to remain on axe, and can utilize the orb blasting up to two times while spell is active. Each orb will deal A rank damage to the target.

    Strengths:


    -Long range and very fast spell, increasing the difficulty in avoiding the spell.

    -Spell is able to ignore any spell, barrier, inanimate object, and hit the soul of target.

    -Aura can last on user's weapon for 2 posts, before actually discharging the spell. User is also able to discharge the spell twice within the duration.



    Weaknesses:

    - Long range attack that cannot be used on anyone within 10 meters of himself.

    - Although long in range, can be avoided by anyone outside of 75 meters with no problem.

    - Orbs will only travel in a straight line, increasing chance of evasion.

    -Spell will attack any living target, and will possibly miss the enemy it was intended for.

    -User must use both orbs within duration, or it will end before he can.


    (You only get two abilitys/spells from a item. Remove one completely please)



    ___________________________________________________________________
    Towa's Theme:

    Ume's Theme:
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    Unmade Armor - Unmade items.
    avatar
    Mathurin K'Chard
     
     

    Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- The Beast- Player -
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    Experience : 175

    Character Sheet
    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
    Secondary Magic:

    Completed Re: Abaddōn

    Post by Mathurin K'Chard on 19th January 2015, 9:52 am

    Made edits and changes. I removed the soul burning strength and added the different variations as a strength. Because it doesnt offer any benefit other than its change in formation, i did not make it an active ability. If you wish for it to be regardless let me know.


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    Character Name: Mathurin K'Chard
    Primary Magic: Take over: ۞Diabolic♆Overlord۞
    Secondary Magic:

    Completed Re: Abaddōn

    Post by Mathurin K'Chard on 26th January 2015, 9:25 am

    BUMP


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      Current date/time is 24th November 2017, 2:13 am