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    Nightken's Wire Gloves

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    Nightken
     
     

    Gain An Artifact- Quality Badge Level 2- Rising Star- Guild Master- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- The Fallen- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Have Alye On Your Friends List- Have Lord Fredericks On Your Friends List- 1 Year Anniversary- Player -
    Lineage : Cursed Seal
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    Posts : 2036
    Guild : Fairy Tail
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    Age : 26
    Mentor : Izunagi Blackwing(Dead)
    Experience : 13,894

    Character Sheet
    Character Name: Nightken Blackwing
    Primary Magic: Lightning
    Secondary Magic: Metal

    Nightken's Wire Gloves

    Post by Nightken on 6th November 2014, 8:41 pm

    Name: Wire Gloves
    Rank: Weak
    Type: Wire Gloves
    Description: A pair of cut off gloves with a wheel of silver(pure) wires that can be controlled by the use of Nightken's lightning. He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around. The wires are made to be extremely conductive so Nightken can use them to hit an enemy that dodges the initial attack. The wires have been enhanced to withstand the heat from any form and rank of electricity that hits it and is sharp enough to cut through most physical defenses. Due to the wire being made of silver it has a melting point of 1,763°F (962°C).
    Strengths: -Extremely conductive
    -Can withstand the heat from any form and rank of electricity that hits it
    -He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around
    -Takes temperatures of 1,763°F (962°C) to melt
    Weaknesses: -Max range of covering: 10 meters
    -Electric feedback can happen
    -Can corrode from high amounts of sulfur
    -Can't resist spells
    -Wires can hit allies or self if not careful
    Abilities: N/A


    Last edited by Nightken on 11th November 2014, 9:59 pm; edited 1 time in total


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    Administrator- Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- S-Rank- A-Rank- Rich- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- The Sacred- Master [1000]- Senior [500]- Novice [250]- Player -
    Lineage : Bloodline of the Frozen Armor
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    Mentor : Iarok Kaloka (deceased)
    Experience : 337.5

    Character Sheet
    Character Name: Kihia Avoa
    Primary Magic: Ice Make Magic
    Secondary Magic: Crystal Make Magic

    Re: Nightken's Wire Gloves

    Post by Kihia on 11th November 2014, 4:13 pm

    Please reduce the range to 10 meters please,


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    EXP:350/1200



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    Ice Make: Knight:
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    Nightken
     
     

    Gain An Artifact- Quality Badge Level 2- Rising Star- Guild Master- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- The Fallen- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Have Alye On Your Friends List- Have Lord Fredericks On Your Friends List- 1 Year Anniversary- Player -
    Lineage : Cursed Seal
    Position : None
    Posts : 2036
    Guild : Fairy Tail
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    Dungeon Tokens : 0
    Age : 26
    Mentor : Izunagi Blackwing(Dead)
    Experience : 13,894

    Character Sheet
    Character Name: Nightken Blackwing
    Primary Magic: Lightning
    Secondary Magic: Metal

    Re: Nightken's Wire Gloves

    Post by Nightken on 11th November 2014, 9:59 pm

    bump


    ___________________________________________________________________
    Themes:
    Character Theme:

    Normal Battle Theme:

    Pissed Off:


    Missions Complete-
    100 year:
    10 year:
    SS:
    S:
    A:
    B: 3
    C: 4
    D: 6

    Bank
    avatar
    Kihia
    ~*~*~*~*~*~*~*~*~*~*~
    ~*~*~*~*~*~*~*~*~*~*~

    Administrator- Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- S-Rank- A-Rank- Rich- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Obtain A Lineage!- Get A Pet!- The Sacred- Master [1000]- Senior [500]- Novice [250]- Player -
    Lineage : Bloodline of the Frozen Armor
    Position : None
    Posts : 1525
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Iarok Kaloka (deceased)
    Experience : 337.5

    Character Sheet
    Character Name: Kihia Avoa
    Primary Magic: Ice Make Magic
    Secondary Magic: Crystal Make Magic

    Re: Nightken's Wire Gloves

    Post by Kihia on 12th November 2014, 4:05 am



    ___________________________________________________________________

    EXP:350/1200



    Themes:

    Introduction/Plot point:


    Combat:


    Ice Make: Knight:

    Guest
    Guest

    Re: Nightken's Wire Gloves

    Post by Guest on 24th February 2017, 10:51 pm

    Pulled to regrade.
    Spoiler:
    Nightken wrote:Name: Wire Gloves
    Rank: Weak
    Type: Wire Gloves
    Description: A pair of cut off gloves with a wheel of silver(pure) wires that can be controlled by the use of Nightken's lightning. He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around. The wires are made to be extremely conductive so Nightken can use them to hit an enemy that dodges the initial attack. The wires have been enhanced to withstand the heat from any form and rank of electricity that hits it and is sharp enough to cut through most physical defenses. Due to the wire being made of silver it has a melting point of 1,763°F (962°C).
    Strengths: -Extremely conductive
    -Can withstand the heat from any form and rank of electricity that hits it
    -He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around
    -Takes temperatures of 1,763°F (962°C) to melt
    Weaknesses: -Max range of covering: 10 meters
    -Electric feedback can happen
    -Can corrode from high amounts of sulfur
    -Can't resist spells
    -Wires can hit allies or self if not careful
    Abilities: N/A

    Guest
    Guest

    Re: Nightken's Wire Gloves

    Post by Guest on 25th February 2017, 9:17 am

    Requests can be found in this color.
    Nightken wrote:Name: Wire Gloves
    Rank: Weak
    Type: Wire Gloves
    Description: A pair of cut off gloves with a wheel of silver(pure) wires that can be controlled by the use of Nightken's lightning. He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around. The wires are made to be extremely conductive so Nightken can use them to hit an enemy that dodges the initial attack. The wires have been enhanced to withstand the heat from any form and rank of electricity that hits it and is sharp enough to cut through most physical defenses. Due to the wire being made of silver it has a melting point of 1,763°F (962°C). Unfortunately, to be able to withstand electricity/lightning of all ranks, this portion would have to be an ability and unfortunately, weak weapons do not get abilities. And if this was an ability, it would not be able to withstand all rank of electricity, but rather equal to or lower in rank to your character.
    Strengths: -Extremely conductive
    -Can withstand the heat from any form and rank of electricity that hits it Please change this.
    -He can set these wires up to cage in an area, wrap it around a target, or even use them to pull himself around
    -Takes temperatures of 1,763°F (962°C) to melt
    Weaknesses: -Max range of covering: 10 meters You're more than welcome to increase the range to 30-35m.
    -Electric feedback can happen
    -Can corrode from high amounts of sulfur
    -Can't resist spells
    -Wires can hit allies or self if not careful
    Abilities: N/A

      Current date/time is 19th November 2017, 5:09 pm