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    Iceborne Magic (Done)

    Adely
    Adely

    Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 10
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Completed Iceborne Magic (Done)

    Post by Adely 23rd January 2018, 2:26 am

    Magic

    Primary Magic: Frostborne
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster (Appears to be takeover though)
    Description: Adely practices a type of ice magic that appears to be a takeover magic due to her bloodline. In reality she actually emits ice around her body to create artificial limbs and exo-skeletal armor. As she trains harder in her magic the more ice changes over her body when using her spells. It uses a combination of offensive and defensive with minor utility abilities.

    Adly uses it to create claws primarily as well as sense heat and cold around her in a certain area (Explained in UA) She uses quick claws to slash at her opponents as well as create ice to create cushions for her impacts when getting hit. She has few ranged abilities but she tries not to rely on them due to her impairment of blindness. She uses the ice to also numb the pain when she is using her magic but it prevents her from knowing how much damage has been done to her.
    Strengths:
    -Heavy strength increases and defenses
    Weaknesses:
    - Takes 25% more damage from fire based spells
    - Unable to tell how hurt she is when using her magic.
    Lineage:
    Musashi's Descent:

    Unique Abilities:
    - Thermal Sense: She trained herself to sense the temperatures around her so that she is not completely impaired by her blindness. (D rank up to 20 meters distance sense)
    - Pain suppression: While in combat the magic kicks in an ice based pain suppression to keep the caster from fainting from too much pain.
    - Damage Reduction: The caster has a natural 20% damage reduction (excluding fire based attacks)

    Spells:

    D rank:
    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:


    Last edited by Adely on 24th January 2018, 5:45 pm; edited 1 time in total
    avatar
    Guest
    Guest

    Completed Re: Iceborne Magic (Done)

    Post by Guest 24th January 2018, 5:27 pm

    Comments will be in this color.

    Adely wrote:Magic

    Primary Magic: Frostborne
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster (Appears to be takeover though)
    Description: Adely practices a type of ice magic that appears to be a takeover magic due to her bloodline. In reality she actually emits ice around her body to create artificial limbs and exo-skeletal armor. As she trains harder in her magic the more ice changes over her body when using her spells. It uses a combination of offensive and defensive with minor utility abilities.

    Adly uses it to create claws primarily as well as sense heat and cold around her in a certain area (Explained in UA) She uses quick claws to slash at her opponents as well as create ice to create cushions for her impacts when getting hit. She has few ranged abilities but she tries not to rely on them due to her impairment of blindness. She uses the ice to also numb the pain when she is using her magic but it prevents her from knowing how much damage has been done to her.
    Strengths:
    -Heavy strength increases and defenses
    Weaknesses:
    - Takes 25% more damage from fire based spells
    - Unable to tell how hurt she is when using her magic.
    Lineage:
    Musashi's Descent:

    Unique Abilities:
    - Thermal Sense: She trained herself to sense the temperatures around her so that she is not completely impaired by her blindness. (D rank up to 20 meters distance sense)
    - Pain suppression: While in combat the magic kicks in an ice based pain suppression to keep the caster from fainting from too much pain.
    - Damage Reduction: The caster has a natural 20% damage reduction (excluding fire based attacks)

    Spells:

    D rank:
    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:
    Adely
    Adely

    Player 
    Lineage : Musashi's Descent
    Position : None
    Posts : 10
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Completed Re: Iceborne Magic (Done)

    Post by Adely 24th January 2018, 5:46 pm

    Made the updates as suggested
    avatar
    Guest
    Guest

    Completed Re: Iceborne Magic (Done)

    Post by Guest 24th January 2018, 6:03 pm

    Spoiler:

    Iceborne Magic (Done) 9EB27lh

      Current date/time is 28th March 2024, 12:23 pm