The Sight of Suicide

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    Khorne

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    The Sight of Suicide

    Post by Khorne on 4th September 2015, 4:28 pm

    Name: The Sight of Suicide (Called SOS by Chaoris)
    Rank: Legendary+
    Species: Liger/Cyborg
    Type: Combat Pet
    Description:
    Image:
    Hitting at six feet tall while on all fours, the massive cybernetic liger is a force to be reckoned with.
    The liger has gone mad, having had to sit for ages inside of a cybernetic body that could not move. Being freed from its prison by the God of Blood, the beast will do anything its master commands it. It has no problem with creating death and mayhem, it actually revels in such.

    Abilities:

    Name: Blood Letting Tooth and Claw
    Rank: B
    Duration: 6
    Cooldown: 7
    Description: The teeth of the beast are made specifically to charge and shred through the strongest of materials and draw blood. When the internal systems for it are activated, the teeth and claws seeme to vibrate at a high frequency, causing the weapons to pierce even through the thickest of armor. Any attack with the teeth or claws that land will cause the opponent to bleed for a quarter rank of damage per hit, while also ignoring half of damage resist.
    Strengths:
    - Causes the opponent to bleed more from wounds.
    Weaknesses:
    - Melee range attack means having to get close.
    - Flying enemies are hard to hit, requiring jumping which reduces accuracy.

    Name: Sight of Suicide
    Rank: A
    Duration: 7
    Cooldown: 8
    Description: Just the sight of the creature is enough to drive most people into terror. This fear is even worse when the internal fear system is activated. The subliminal messages from within, using some strange power source, cause a wave of fear and terror in enemies around it. When in battle, enemies that are within 75 meters of the creature when it activates are feared. This causes them to deal 50% reduced damage for as long as they are within range, unless they somehow retain the fear due to their own mind.
    Strengths:
    - Lowers enemies damage by 50% while SOS is in combat with the ability active.
    - Enemies that are 2 ranks or lower than the ability may attempt to flee.
    Weaknesses:
    - For fear to apply, enemies must be able to see SOS.
    - May affect allies if they are afraid of SOS as well. (Based on fears/dislikes in character profiles.)


    Last edited by Khorne on 31st May 2018, 3:40 pm; edited 2 times in total
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    Wolfe

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    Re: The Sight of Suicide

    Post by Wolfe on 5th September 2015, 10:05 pm

    Chaoris wrote:Name: The Sight of Suicide (Called SOS by Chaoris)
    Rank: Legendary+
    Species: Liger/Cyborg
    Type: Combat Pet
    Description:
    Image:
    Hitting at six feet tall while on all fours, the massive cybernetic liger is a force to be reckoned with.
    The liger has gone mad, having had to sit for ages inside of a cybernetic body that could not move. Being freed from it's prison by the God of Blood, the beast will do anything it's master commands of it. It has no problem with creating death and mayhem, it actually revels in such.

    Abilities:

    Name: Blood Letting Tooth and Claw
    Rank: D
    Description: The teeth of the beast are made specifically to shred through the strongest of materials and draw blood. Any attack with the teeth or claws that land will deal The rank of the abilities damage as well as cause the struck opponent to bleed for .5 rank or damage for 2 turns.
    This needs a Cool-Down, Type (Attack, Spell, or Passive(although passive doesn't work for this effect), and a Duration of the Attack. If an attack or spell duration should be instant, and or a D rank, and taking into account the DoT 4 posts for a Cool-Down sounds good. Also, if you want it to have a bleed DoT you need to lower the base damage of this. I Would say .5 rank of damage for the spell would make the DoT ok
    Strengths:
    - Causes bonus bleed damage for 2 turns. (.5 per turn) [color=#43C6DB] This needs to be brought down to .3 (3%) per post]
    - Can pierce through armor of the pets rank and lower. (Currently a Legendary+ pet) This only applies to DoT. The base damage of the ability has to still be affected by armor of at least same rank as the ability.
    - Can stack with bleeds from other sources.
    Weaknesses:
    - Melee range attack means having to get close.
    - Bleed does not stack multiple times, will only reset the bleed timer if it lands again on a bleeding opponent. The timer can not be reset till after the stack has worn off, or else this will turn into an infinite effect. Each stack (from different sources) will have it's own stack timer
    - Flying enemies are hard to hit, requiring jumping which reduces accuracy.
    - Can't affect enemies with no circulatory system.

    Name: Sight of Suicide
    Rank: C
    Description: Just the sight of the creature is enough to drive most people into terror. When in battle, enemies that are the rank of this ability or lower are feared, and dealing 50% less damage so long as SOS is in combat. Enemies 2 ranks or lower than the ability will flee from combat.
    This This needs a Cool-Down, Type (Attack, Spell, or Passive), and a Duration of the Attack. However, since this is obviously a Passive, it doesn't need a Cool-Down or Duration) But still needs a type placed on it). Also 50% is way too high. If this is intended to be a passive, it needs to be around 10%. If you want the % to be higher, this needs to be turned into a spell or attack, and have a Duration, and Cool-Down. Also this only effects Physical damage, and should be noted)
    Strengths:
    - Lowers enemies damage by 50% while SOS is in combat. Refer to above edit to edit this correctly
    - Enemies of a much lower rank will attempt to flee. [color:9700=43C6DB]This can only effect PvE and not other players, and this should be noted. Unless this was intended to be used in PvP, in which case, please note that, and it will need to be slightly altered.
    - Gives pressure in combat, allowing allies the upper hand.
    Weaknesses:
    - For fear to apply, enemies must be able to see SOS.
    - Enemies of Higher rank are half affected by the sight of the creature. 25% 1 rank higher, 2 ranks or more are unaffected. This % needs to altered based on the noted changed above for the %s
    - Enemies immune to fear are unaffected.
    - May affect allies if they are afraid of SOS as well. (Based on fears/dislikes in character profiles.)

    Required edits are in THIS color.
    Bump when edits are made.


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    Cr1tikal

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    Re: The Sight of Suicide

    Post by Cr1tikal on 6th September 2015, 12:05 am

    bump


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    Wolfe

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    Re: The Sight of Suicide

    Post by Wolfe on 6th September 2015, 2:44 am

    Edits where discussed over skype and all requested edits have been made.




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    kittykool75

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    Re: The Sight of Suicide

    Post by kittykool75 on 29th May 2018, 11:03 pm

    Spoiler:
    @Khorne wrote:Name: The Sight of Suicide (Called SOS by Chaoris)
    Rank: Legendary+
    Species: Liger/Cyborg
    Type: Combat Pet
    Description:
    Image:
    Hitting at six feet tall while on all fours, the massive cybernetic liger is a force to be reckoned with.
    The liger has gone mad, having had to sit for ages inside of a cybernetic body that could not move. Being freed from it's prison by the God of Blood, the beast will do anything it's master commands of it. It has no problem with creating death and mayhem, it actually revels in such.

    Abilities:

    Name: Blood Letting Tooth and Claw
    Rank: C
    Active
    Duration: 2
    Cooldown: 4
    Description: The teeth of the beast are made specifically to charge and shred through the strongest of materials and draw blood. Any attack with the teeth or claws that land will cause the opponent to bleed for .5 rank of damage for 2 turns. Base damage is the pets melee damage, the dot is spell damage equal to rank of the ability.
    Strengths:
    - Causes bleed damage for 2 turns. (.5 per turn)
    - Bleed affects armored foes.
    - Can stack with bleeds from other sources.
    Weaknesses:
    - Melee range attack means having to get close.
    - Bleed does not stack multiple times.
    - Flying enemies are hard to hit, requiring jumping which reduces accuracy.
    - Can't affect enemies with no circulatory system.

    Name: Sight of Suicide
    Rank: B
    Passive
    Description: Just the sight of the creature is enough to drive most people into terror. When in battle, enemies that are the rank of this ability or lower are feared, and dealing 25% less damage so long as SOS is in combat. Enemies 2 ranks or lower than the ability will flee from combat. Half effective on those a rank above, and no effect on those 2 ranks above or higher.
    Strengths:
    - Lowers enemies damage by 25% while SOS is in combat.
    - Enemies, and players, that are 2 ranks or lower than the ability will attempt to flee.
    - Gives pressure in combat, allowing allies the upper hand.
    Weaknesses:
    - For fear to apply, enemies must be able to see SOS.
    - Enemies of Higher rank are half affected by the sight of the creature. 2 ranks or more are unaffected.
    - May affect allies if they are afraid of SOS as well. (Based on fears/dislikes in character profiles.)

    Unlocked at user's request.


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    Re: The Sight of Suicide

    Post by Theo on 31st May 2018, 2:13 pm

    ♛:

    @Khorne wrote:Name: The Sight of Suicide (Called SOS by Chaoris)
    Rank: Legendary+
    Species: Liger/Cyborg
    Type: Combat Pet
    Description:
    Image:
    Hitting at six feet tall while on all fours, the massive cybernetic liger is a force to be reckoned with.
    The liger has gone mad, having had to sit for ages inside of a cybernetic body that could not move. Being freed from its prison by the God of Blood, the beast will do anything its master commands it. It has no problem with creating death and mayhem, it actually revels in such.

    Abilities:

    Name: Blood Letting Tooth and Claw
    Rank: B
    Duration: 6
    Cooldown: 7
    Description: The teeth of the beast are made specifically to charge and shred through the strongest of materials and draw blood. When the internal systems for it are activated, the teeth and claws seeme to vibrate at a high frequency, causing the weapons to pierce even through the thickest of armor. Any attack with the teeth or claws that land will cause the opponent to bleed for a quarter rank of damage per hit, while also ignoring half of damage resist.
    Strengths:
    - Causes the opponent to bleed more from wounds.
    Weaknesses:
    - Melee range attack means having to get close.
    - Flying enemies are hard to hit, requiring jumping which reduces accuracy.

    Name: Sight of Suicide
    Rank: A
    Duration: 7
    Cooldown: 8
    Description: Just the sight of the creature is enough to drive most people into terror. This fear is even worse when the internal fear system is activated. The subliminal messages from within, using some strange power source, cause a wave of fear and terror in enemies around it. When in battle, enemies that are within 75 meters of the creature when it activates are feared. This causes them to deal 50% reduced damage for as long as they are within range, unless they somehow retain the fear due to their own mind.
    Strengths:
    - Lowers enemies damage by 50% while SOS is in combat with the ability active.
    - Enemies that are 2 ranks or lower than the ability may attempt to flee.
    Weaknesses:
    - For fear to apply, enemies must be able to see SOS.
    - May affect allies if they are afraid of SOS as well. (Based on fears/dislikes in character profiles.)




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